third_party_vulkan-loader/xgl-helper.py

902 lines
43 KiB
Python

import argparse
import os
import sys
# code_gen.py overview
# This script generates code based on input headers
# Initially it's intended to support Mantle and XGL headers and
# generate wrappers functions that can be used to display
# structs in a human-readable txt format, as well as utility functions
# to print enum values as strings
def handle_args():
parser = argparse.ArgumentParser(description='Perform analysis of vogl trace.')
parser.add_argument('input_file', help='The input header file from which code will be generated.')
parser.add_argument('--rel_out_dir', required=False, default='glave_gen', help='Path relative to exec path to write output files. Will be created if needed.')
parser.add_argument('--abs_out_dir', required=False, default=None, help='Absolute path to write output files. Will be created if needed.')
parser.add_argument('--gen_enum_string_helper', required=False, action='store_true', default=False, help='Enable generation of helper header file to print string versions of enums.')
parser.add_argument('--gen_struct_wrappers', required=False, action='store_true', default=False, help='Enable generation of struct wrapper classes.')
parser.add_argument('--gen_cmake', required=False, action='store_true', default=False, help='Enable generation of cmake file for generated code.')
parser.add_argument('--gen_graphviz', required=False, action='store_true', default=False, help='Enable generation of graphviz dot file.')
#parser.add_argument('--test', action='store_true', default=False, help='Run simple test.')
return parser.parse_args()
# TODO : Ideally these data structs would be opaque to user and could be wrapped
# in their own class(es) to make them friendly for data look-up
# Dicts for Data storage
# enum_val_dict[value_name] = dict keys are the string enum value names for all enums
# |-------->['type'] = the type of enum class into which the value falls
# |-------->['val'] = the value assigned to this particular value_name
# '-------->['unique'] = bool designating if this enum 'val' is unique within this enum 'type'
enum_val_dict = {}
# enum_type_dict['type'] = the type or class of of enum
# '----->['val_name1', 'val_name2'...] = each type references a list of val_names within this type
enum_type_dict = {}
# struct_dict['struct_basename'] = the base (non-typedef'd) name of the struct
# |->[<member_num>] = members are stored via their integer placement in the struct
# | |->['name'] = string name of this struct member
# ... |->['full_type'] = complete type qualifier for this member
# |->['type'] = base type for this member
# |->['ptr'] = bool indicating if this member is ptr
# |->['const'] = bool indicating if this member is const
# |->['struct'] = bool indicating if this member is a struct type
# |->['array'] = bool indicating if this member is an array
# '->['array_size'] = int indicating size of array members (0 by default)
struct_dict = {}
# typedef_fwd_dict stores mapping from orig_type_name -> new_type_name
typedef_fwd_dict = {}
# typedef_rev_dict stores mapping from new_type_name -> orig_type_name
typedef_rev_dict = {} # store new_name -> orig_name mapping
# types_dict['id_name'] = identifier name will map to it's type
# '---->'type' = currently either 'struct' or 'enum'
types_dict = {} # store orig_name -> type mapping
# Class that parses header file and generates data structures that can
# Then be used for other tasks
class HeaderFileParser:
def __init__(self, header_file=None):
self.header_file = header_file
# store header data in various formats, see above for more info
self.enum_val_dict = {}
self.enum_type_dict = {}
self.struct_dict = {}
self.typedef_fwd_dict = {}
self.typedef_rev_dict = {}
self.types_dict = {}
def setHeaderFile(self, header_file):
self.header_file = header_file
def get_enum_val_dict(self):
return self.enum_val_dict
def get_enum_type_dict(self):
return self.enum_type_dict
def get_struct_dict(self):
return self.struct_dict
def get_typedef_fwd_dict(self):
return self.typedef_fwd_dict
def get_typedef_rev_dict(self):
return self.typedef_rev_dict
def get_types_dict(self):
return self.types_dict
# Parse header file into data structures
def parse(self):
# parse through the file, identifying different sections
parse_enum = False
parse_struct = False
member_num = 0
# TODO : Comment parsing is very fragile but handles 2 known files
block_comment = False
with open(self.header_file) as f:
for line in f:
if block_comment:
if '*/' in line:
block_comment = False
continue
if '/*' in line:
block_comment = True
elif 0 == len(line.split()):
#print("Skipping empty line")
continue
elif line.split()[0].strip().startswith("//"):
#print("Skipping commentted line %s" % line)
continue
elif 'typedef enum' in line:
(ty_txt, en_txt, base_type) = line.strip().split(None, 2)
#print("Found ENUM type %s" % base_type)
parse_enum = True
self.types_dict[base_type] = 'enum'
elif 'typedef struct' in line:
(ty_txt, st_txt, base_type) = line.strip().split(None, 2)
#print("Found STRUCT type: %s" % base_type)
parse_struct = True
self.types_dict[base_type] = 'struct'
elif '}' in line and (parse_enum or parse_struct):
if len(line.split()) > 1: # deals with embedded union in one struct
parse_enum = False
parse_struct = False
member_num = 0
# TODO : Can pull target of typedef here for remapping
(cur_char, targ_type) = line.strip().split(None, 1)
self.typedef_fwd_dict[base_type] = targ_type.strip(';')
self.typedef_rev_dict[targ_type.strip(';')] = base_type
elif parse_enum:
if '=' in line:
self._add_enum(line, base_type)
elif parse_struct:
if ';' in line:
self._add_struct(line, base_type, member_num)
member_num = member_num + 1
#elif '(' in line:
#print("Function: %s" % line)
# populate enum dicts based on enum lines
def _add_enum(self, line_txt, enum_type):
#print("Parsing enum line %s" % line_txt)
(enum_name, eq_char, enum_val) = line_txt.split(None, 2)
if '=' != eq_char:
print("ERROR: Couldn't parse enum line: %s" % line_txt)
self.enum_val_dict[enum_name] = {}
self.enum_val_dict[enum_name]['type'] = enum_type
# strip comma and comment, then extra split in case of no comma w/ comments
enum_val = enum_val.strip().split(',', 1)[0]
self.enum_val_dict[enum_name]['val'] = enum_val.split()[0]
# TODO : Make this more robust, to verify if enum value is unique
# Currently just try to cast to int which works ok but missed -(HEX) values
try:
#print("ENUM val:", self.enum_val_dict[enum_name]['val'])
int(self.enum_val_dict[enum_name]['val'], 0)
self.enum_val_dict[enum_name]['unique'] = True
#print("ENUM has num value")
except ValueError:
self.enum_val_dict[enum_name]['unique'] = False
#print("ENUM is not a number value")
# Update enum_type_dict as well
if not enum_type in self.enum_type_dict:
self.enum_type_dict[enum_type] = []
self.enum_type_dict[enum_type].append(enum_name)
# populate struct dicts based on struct lines
# TODO : Handle ":" bitfield, "**" ptr->ptr and "const type*const*"
def _add_struct(self, line_txt, struct_type, num):
#print("Parsing struct line %s" % line_txt)
if not struct_type in self.struct_dict:
self.struct_dict[struct_type] = {}
members = line_txt.strip().split(';', 1)[0] # first strip semicolon & comments
# TODO : Handle bitfields more correctly
members = members.strip().split(':', 1)[0] # strip bitfield element
(member_type, member_name) = members.rsplit(None, 1)
self.struct_dict[struct_type][num] = {}
self.struct_dict[struct_type][num]['full_type'] = member_type
if '*' in member_type:
self.struct_dict[struct_type][num]['ptr'] = True
member_type = member_type.strip('*')
else:
self.struct_dict[struct_type][num]['ptr'] = False
if 'const' in member_type:
self.struct_dict[struct_type][num]['const'] = True
member_type = member_type.strip('const').strip()
else:
self.struct_dict[struct_type][num]['const'] = False
if is_type(member_type, 'struct'):
self.struct_dict[struct_type][num]['struct'] = True
else:
self.struct_dict[struct_type][num]['struct'] = False
self.struct_dict[struct_type][num]['type'] = member_type
if '[' in member_name:
(member_name, array_size) = member_name.split('[', 1)
self.struct_dict[struct_type][num]['array'] = True
self.struct_dict[struct_type][num]['array_size'] = array_size.strip(']')
else:
self.struct_dict[struct_type][num]['array'] = False
self.struct_dict[struct_type][num]['array_size'] = 0
self.struct_dict[struct_type][num]['name'] = member_name
# check if given identifier if of specified type_to_check
def is_type(identifier, type_to_check):
#print("Checking if %s is type %s" % (identifier, type_to_check))
if identifier in types_dict and type_to_check == types_dict[identifier]:
return True
if identifier in typedef_rev_dict:
new_id = typedef_rev_dict[identifier]
if new_id in types_dict and type_to_check == types_dict[new_id]:
return True
return False
# This is a validation function to verify that we can reproduce the original structs
def recreate_structs():
for struct_name in struct_dict:
sys.stdout.write("typedef struct %s\n{\n" % struct_name)
for mem_num in sorted(struct_dict[struct_name]):
sys.stdout.write(" ")
if struct_dict[struct_name][mem_num]['const']:
sys.stdout.write("const ")
#if struct_dict[struct_name][mem_num]['struct']:
# sys.stdout.write("struct ")
sys.stdout.write (struct_dict[struct_name][mem_num]['type'])
if struct_dict[struct_name][mem_num]['ptr']:
sys.stdout.write("*")
sys.stdout.write(" ")
sys.stdout.write(struct_dict[struct_name][mem_num]['name'])
if struct_dict[struct_name][mem_num]['array']:
sys.stdout.write("[")
sys.stdout.write(struct_dict[struct_name][mem_num]['array_size'])
sys.stdout.write("]")
sys.stdout.write(";\n")
sys.stdout.write("} ")
sys.stdout.write(typedef_fwd_dict[struct_name])
sys.stdout.write(";\n\n")
# class for writing common file elements
# Here's how this class lays out a file:
# COPYRIGHT
# HEADER
# BODY
# FOOTER
#
# For each of these sections, there's a "set*" function
# The class as a whole has a generate function which will write each section in order
class CommonFileGen:
def __init__(self, filename=None, copyright_txt="", header_txt="", body_txt="", footer_txt=""):
self.filename = filename
self.contents = {'copyright': copyright_txt, 'header': header_txt, 'body': body_txt, 'footer': footer_txt}
# TODO : Set a default copyright & footer at least
def setFilename(self, filename):
self.filename = filename
def setCopyright(self, c):
self.contents['copyright'] = c
def setHeader(self, h):
self.contents['header'] = h
def setBody(self, b):
self.contents['body'] = b
def setFooter(self, f):
self.contents['footer'] = f
def generate(self):
#print("Generate to file %s" % self.filename)
with open(self.filename, "w") as f:
f.write(self.contents['copyright'])
f.write(self.contents['header'])
f.write(self.contents['body'])
f.write(self.contents['footer'])
# class for writing a wrapper class for structures
# The wrapper class wraps the structs and includes utility functions for
# setting/getting member values and displaying the struct data in various formats
class StructWrapperGen:
def __init__(self, in_struct_dict, prefix, out_dir):
self.struct_dict = in_struct_dict
self.include_headers = []
self.api = prefix
self.header_filename = os.path.join(out_dir, self.api+"_struct_wrappers.h")
self.class_filename = os.path.join(out_dir, self.api+"_struct_wrappers.cpp")
self.string_helper_filename = os.path.join(out_dir, self.api+"_struct_string_helper.h")
self.hfg = CommonFileGen(self.header_filename)
self.cfg = CommonFileGen(self.class_filename)
self.shg = CommonFileGen(self.string_helper_filename)
#print(self.header_filename)
self.header_txt = ""
self.definition_txt = ""
def set_include_headers(self, include_headers):
self.include_headers = include_headers
# Return class name for given struct name
def get_class_name(self, struct_name):
class_name = struct_name.strip('_').lower() + "_struct_wrapper"
return class_name
def get_file_list(self):
return [os.path.basename(self.header_filename), os.path.basename(self.class_filename), os.path.basename(self.string_helper_filename)]
# Generate class header file
def generateHeader(self):
self.hfg.setCopyright(self._generateCopyright())
self.hfg.setHeader(self._generateHeader())
self.hfg.setBody(self._generateClassDeclaration())
self.hfg.setFooter(self._generateFooter())
self.hfg.generate()
# Generate class definition
def generateBody(self):
self.cfg.setCopyright(self._generateCopyright())
self.cfg.setHeader(self._generateCppHeader())
self.cfg.setBody(self._generateClassDefinition())
self.cfg.setFooter(self._generateFooter())
self.cfg.generate()
# Generate c-style .h file that contains functions for printing structs
def generateStringHelper(self):
print("Generating struct string helper")
self.shg.setCopyright(self._generateCopyright())
self.shg.setHeader(self._generateStringHelperHeader())
self.shg.setBody(self._generateStringHelperFunctions())
self.shg.generate()
def _generateCopyright(self):
return "//This is the copyright\n"
def _generateCppHeader(self):
header = []
header.append("//#includes, #defines, globals and such...\n")
header.append("#include <stdio.h>\n#include <%s>\n#include <%s_string_helper.h>\n" % (os.path.basename(self.header_filename), self.api))
return "".join(header)
def _generateClassDefinition(self):
class_def = []
if 'xgl' == self.api: # Mantle doesn't have pNext to worry about
class_def.append(self._generateDynamicPrintFunctions())
for s in self.struct_dict:
class_def.append("\n// %s class definition" % self.get_class_name(s))
class_def.append(self._generateConstructorDefinitions(s))
class_def.append(self._generateDestructorDefinitions(s))
class_def.append(self._generateDisplayDefinitions(s))
return "\n".join(class_def)
def _generateConstructorDefinitions(self, s):
con_defs = []
con_defs.append("%s::%s() : m_struct(), m_indent(0), m_dummy_prefix('\\0'), m_origStructAddr(NULL) {}" % (self.get_class_name(s), self.get_class_name(s)))
# TODO : This is a shallow copy of ptrs
con_defs.append("%s::%s(%s* pInStruct) : m_indent(0), m_dummy_prefix('\\0')\n{\n m_struct = *pInStruct;\n m_origStructAddr = pInStruct;\n}" % (self.get_class_name(s), self.get_class_name(s), typedef_fwd_dict[s]))
con_defs.append("%s::%s(const %s* pInStruct) : m_indent(0), m_dummy_prefix('\\0')\n{\n m_struct = *pInStruct;\n m_origStructAddr = pInStruct;\n}" % (self.get_class_name(s), self.get_class_name(s), typedef_fwd_dict[s]))
return "\n".join(con_defs)
def _generateDestructorDefinitions(self, s):
return "%s::~%s() {}" % (self.get_class_name(s), self.get_class_name(s))
def _generateDynamicPrintFunctions(self):
dp_funcs = []
dp_funcs.append("\nvoid dynamic_display_full_txt(const XGL_VOID* pStruct, uint32_t indent)\n{\n // Cast to APP_INFO ptr initially just to pull sType off struct")
dp_funcs.append(" XGL_STRUCTURE_TYPE sType = ((XGL_APPLICATION_INFO*)pStruct)->sType;\n")
dp_funcs.append(" switch (sType)\n {")
for e in enum_type_dict:
class_num = 0
if "_STRUCTURE_TYPE" in e:
for v in sorted(enum_type_dict[e]):
struct_name = v.replace("_STRUCTURE_TYPE", "")
class_name = self.get_class_name(struct_name)
# TODO : Hand-coded fixes for some exceptions
if 'XGL_PIPELINE_CB_STATE_CREATE_INFO' in struct_name:
struct_name = 'XGL_PIPELINE_CB_STATE'
elif 'XGL_SEMAPHORE_CREATE_INFO' in struct_name:
struct_name = 'XGL_QUEUE_SEMAPHORE_CREATE_INFO'
class_name = self.get_class_name(struct_name)
elif 'XGL_SEMAPHORE_OPEN_INFO' in struct_name:
struct_name = 'XGL_QUEUE_SEMAPHORE_OPEN_INFO'
class_name = self.get_class_name(struct_name)
instance_name = "swc%i" % class_num
dp_funcs.append(" case %s:\n {" % (v))
dp_funcs.append(" %s %s((%s*)pStruct);" % (class_name, instance_name, struct_name))
dp_funcs.append(" %s.set_indent(indent);" % (instance_name))
dp_funcs.append(" %s.display_full_txt();" % (instance_name))
dp_funcs.append(" }")
dp_funcs.append(" break;")
class_num += 1
dp_funcs.append(" }")
dp_funcs.append("}\n")
return "\n".join(dp_funcs)
def _get_sh_func_name(self, struct):
return "%s_print_%s" % (self.api, struct.lower().strip("_"))
# Return elements to create formatted string for given struct member
def _get_struct_print_formatted(self, struct_member, pre_var_name="prefix", postfix = "\\n", struct_var_name="pStruct", struct_ptr=True, print_array=False):
struct_op = "->"
if not struct_ptr:
struct_op = "."
member_name = struct_member['name']
print_type = "p"
cast_type = ""
member_post = ""
array_index = ""
member_print_post = ""
if struct_member['array'] and 'CHAR' in struct_member['type']: # just print char array as string
print_type = "s"
print_array = False
elif struct_member['array'] and not print_array:
# Just print base address of array when not full print_array
cast_type = "(void*)"
elif is_type(struct_member['type'], 'enum'):
cast_type = "string_%s" % struct_member['type']
print_type = "s"
elif is_type(struct_member['type'], 'struct'): # print struct address for now
cast_type = "(void*)"
if not struct_member['ptr']:
cast_type = "(void*)&"
elif 'BOOL' in struct_member['type']:
print_type = "s"
member_post = ' ? "TRUE" : "FALSE"'
elif 'FLOAT' in struct_member['type']:
print_type = "f"
elif 'UINT64' in struct_member['type']:
print_type = "lu"
elif 'UINT8' in struct_member['type']:
print_type = "hu"
elif True in [ui_str in struct_member['type'] for ui_str in ['UINT', '_SIZE', '_FLAGS', '_SAMPLE_MASK']]:
print_type = "u"
elif 'INT' in struct_member['type']:
print_type = "i"
elif struct_member['ptr']:
#cast_type = ""
pass
else:
#print("Unhandled struct type: %s" % struct_member['type'])
cast_type = "(void*)"
if print_array and struct_member['array']:
member_print_post = "[%u]"
array_index = " i,"
member_post = "[i]"
print_out = "%%s%s%s = %%%s%s" % (member_name, member_print_post, print_type, postfix) # section of print that goes inside of quotes
print_arg = ", %s,%s %s(%s%s%s)%s" % (pre_var_name, array_index, cast_type, struct_var_name, struct_op, member_name, member_post) # section of print passed to portion in quotes
return (print_out, print_arg)
def _generateStringHelperFunctions(self):
sh_funcs = []
for s in self.struct_dict:
p_out = ""
p_args = ""
# This isn't great but this pre-pass counts chars in struct members and flags structs w/ pNext
struct_char_count = 0 # TODO : Use this to vary size of memory allocations for strings?
has_pnext = False
for m in self.struct_dict[s]:
if 'pNext' == self.struct_dict[s][m]['name']:
has_pnext = True
struct_char_count += len(self.struct_dict[s][m]['name']) + 32
if 'graphics_pipeline_create' in s.lower(): # this is small struct w/ potentially large struct chain so bump it up
struct_char_count = 300
sh_funcs.append('char* %s(const %s* pStruct, const char* prefix)\n{\n char* str;\n' % (self._get_sh_func_name(s), typedef_fwd_dict[s]))
# when we have a pnext, have to handle dynamically printing struct trees
extra_indent = ''
if has_pnext:
sh_funcs.append(' if (!pStruct->pNext) {\n')
extra_indent = ' '
sh_funcs.append(' %sstr = (char*)malloc(sizeof(char)*1024);\n' % (extra_indent))
sh_funcs.append(' %ssprintf(str, "' % (extra_indent))
for m in sorted(self.struct_dict[s]):
(p_out1, p_args1) = self._get_struct_print_formatted(self.struct_dict[s][m])
p_out += p_out1
p_args += p_args1
# Store values up to this point to re-use in case of pnext below
tmp_p_out = p_out
tmp_p_args = p_args
p_out += '"'
p_args += ");\n"
sh_funcs.append(p_out)
sh_funcs.append(p_args)
if has_pnext:
tmp_p_out += ' %spNext (%p)\\n%s\\n"'
tmp_p_args += ", prefix, (void*)pStruct->pNext, pTmpStr);\n"
sh_funcs.append(' } else {\n')
sh_funcs.append(' str = (char*)malloc(sizeof(char)*2048);\n')
sh_funcs.append(' char *pTmpStr = dynamic_display((XGL_VOID*)pStruct->pNext, prefix);\n')
sh_funcs.append(' sprintf(str, "')
sh_funcs.append('%s%s' % (tmp_p_out, tmp_p_args))
sh_funcs.append(' free(pTmpStr);\n')
sh_funcs.append(' }\n')
sh_funcs.append(" return str;\n}\n")
# Add function to dynamically print out unknown struct
sh_funcs.append("char* dynamic_display(const XGL_VOID* pStruct, const char* prefix)\n{\n")
sh_funcs.append(" // Cast to APP_INFO ptr initially just to pull sType off struct\n")
sh_funcs.append(" XGL_STRUCTURE_TYPE sType = ((XGL_APPLICATION_INFO*)pStruct)->sType;\n")
sh_funcs.append(' char indent[100];\n strcpy(indent, " ");\n strcat(indent, prefix);\n')
sh_funcs.append(" switch (sType)\n {\n")
for e in enum_type_dict:
if "_STRUCTURE_TYPE" in e:
for v in sorted(enum_type_dict[e]):
struct_name = v.replace("_STRUCTURE_TYPE", "")
print_func_name = self._get_sh_func_name(struct_name)
# TODO : Hand-coded fixes for some exceptions
if 'XGL_PIPELINE_CB_STATE_CREATE_INFO' in struct_name:
struct_name = 'XGL_PIPELINE_CB_STATE'
elif 'XGL_SEMAPHORE_CREATE_INFO' in struct_name:
struct_name = 'XGL_QUEUE_SEMAPHORE_CREATE_INFO'
print_func_name = self._get_sh_func_name(struct_name)
elif 'XGL_SEMAPHORE_OPEN_INFO' in struct_name:
struct_name = 'XGL_QUEUE_SEMAPHORE_OPEN_INFO'
print_func_name = self._get_sh_func_name(struct_name)
sh_funcs.append(' case %s:\n {\n' % (v))
sh_funcs.append(' return %s((%s*)pStruct, indent);\n' % (print_func_name, struct_name))
sh_funcs.append(' }\n')
sh_funcs.append(' break;\n')
sh_funcs.append(" }\n")
sh_funcs.append("}")
return "".join(sh_funcs)
def _genStructMemberPrint(self, member, s, array, struct_array):
(p_out, p_arg) = self._get_struct_print_formatted(self.struct_dict[s][member], pre_var_name="&m_dummy_prefix", struct_var_name="m_struct", struct_ptr=False, print_array=True)
extra_indent = ""
if array:
extra_indent = " "
if is_type(self.struct_dict[s][member]['type'], 'struct'): # print struct address for now
struct_array.insert(0, self.struct_dict[s][member])
elif self.struct_dict[s][member]['ptr']:
# Special case for VOID* named "pNext"
if "VOID" in self.struct_dict[s][member]['type'] and "pNext" == self.struct_dict[s][member]['name']:
struct_array.insert(0, self.struct_dict[s][member])
return (' %sprintf("%%*s %s", m_indent, ""%s);' % (extra_indent, p_out, p_arg), struct_array)
def _generateDisplayDefinitions(self, s):
disp_def = []
struct_array = []
# Single-line struct print function
disp_def.append("// Output 'structname = struct_address' on a single line")
disp_def.append("void %s::display_single_txt()\n{" % self.get_class_name(s))
disp_def.append(' printf(" %%*s%s = %%p", m_indent, "", (void*)m_origStructAddr);' % typedef_fwd_dict[s])
disp_def.append("}\n")
# Private helper function to print struct members
disp_def.append("// Private helper function that displays the members of the wrapped struct")
disp_def.append("void %s::display_struct_members()\n{" % self.get_class_name(s))
i_declared = False
for member in sorted(self.struct_dict[s]):
# TODO : Need to display each member based on its type
# TODO : Need to handle pNext which are structs, but of XGL_VOID* type
# Can grab struct type off of header of struct pointed to
# TODO : Handle Arrays
if self.struct_dict[s][member]['array']:
# Create for loop to print each element of array
if not i_declared:
disp_def.append(' uint32_t i;')
i_declared = True
disp_def.append(' for (i = 0; i<%s; i++) {' % self.struct_dict[s][member]['array_size'])
(return_str, struct_array) = self._genStructMemberPrint(member, s, True, struct_array)
disp_def.append(return_str)
disp_def.append(' }')
else:
(return_str, struct_array) = self._genStructMemberPrint(member, s, False, struct_array)
disp_def.append(return_str)
disp_def.append("}\n")
i_declared = False
# Basic print function to display struct members
disp_def.append("// Output all struct elements, each on their own line")
disp_def.append("void %s::display_txt()\n{" % self.get_class_name(s))
disp_def.append(' printf("%%*s%s struct contents at %%p:\\n", m_indent, "", (void*)m_origStructAddr);' % typedef_fwd_dict[s])
disp_def.append(' this->display_struct_members();')
disp_def.append("}\n")
# Advanced print function to display current struct and contents of any pointed-to structs
disp_def.append("// Output all struct elements, and for any structs pointed to, print complete contents")
disp_def.append("void %s::display_full_txt()\n{" % self.get_class_name(s))
disp_def.append(' printf("%%*s%s struct contents at %%p:\\n", m_indent, "", (void*)m_origStructAddr);' % typedef_fwd_dict[s])
disp_def.append(' this->display_struct_members();')
class_num = 0
# TODO : Need to handle arrays of structs here
for ms in struct_array:
swc_name = "class%s" % str(class_num)
if ms['array']:
if not i_declared:
disp_def.append(' uint32_t i;')
i_declared = True
disp_def.append(' for (i = 0; i<%s; i++) {' % ms['array_size'])
#disp_def.append(" if (m_struct.%s[i]) {" % (ms['name']))
disp_def.append(" %s %s(&(m_struct.%s[i]));" % (self.get_class_name(ms['type']), swc_name, ms['name']))
disp_def.append(" %s.set_indent(m_indent + 4);" % (swc_name))
disp_def.append(" %s.display_full_txt();" % (swc_name))
#disp_def.append(' }')
disp_def.append(' }')
elif 'pNext' == ms['name']:
# Need some code trickery here
# I'm thinking have a generated function that takes pNext ptr value
# then it checks sType and in large switch statement creates appropriate
# wrapper class type and then prints contents
disp_def.append(" if (m_struct.%s) {" % (ms['name']))
#disp_def.append(' printf("%*s This is where we would call dynamic print function\\n", m_indent, "");')
disp_def.append(' dynamic_display_full_txt(m_struct.%s, m_indent);' % (ms['name']))
disp_def.append(" }")
else:
if ms['ptr']:
disp_def.append(" if (m_struct.%s) {" % (ms['name']))
disp_def.append(" %s %s(m_struct.%s);" % (self.get_class_name(ms['type']), swc_name, ms['name']))
else:
disp_def.append(" if (&m_struct.%s) {" % (ms['name']))
disp_def.append(" %s %s(&m_struct.%s);" % (self.get_class_name(ms['type']), swc_name, ms['name']))
disp_def.append(" %s.set_indent(m_indent + 4);" % (swc_name))
disp_def.append(" %s.display_full_txt();\n }" % (swc_name))
class_num += 1
disp_def.append("}\n")
return "\n".join(disp_def)
def _generateStringHelperHeader(self):
header = []
header.append("//#includes, #defines, globals and such...\n")
for f in self.include_headers:
if 'xgl_string_helper' not in f:
header.append("#include <%s>\n" % f)
header.append('#include "xgl_string_helper.h"\n\n// Prototype for dynamic print function\n')
header.append("char* dynamic_display(const XGL_VOID* pStruct, const char* prefix);\n")
return "".join(header)
def _generateHeader(self):
header = []
header.append("//#includes, #defines, globals and such...\n")
for f in self.include_headers:
header.append("#include <%s>\n" % f)
return "".join(header)
# Declarations
def _generateConstructorDeclarations(self, s):
constructors = []
constructors.append(" %s();\n" % self.get_class_name(s))
constructors.append(" %s(%s* pInStruct);\n" % (self.get_class_name(s), typedef_fwd_dict[s]))
constructors.append(" %s(const %s* pInStruct);\n" % (self.get_class_name(s), typedef_fwd_dict[s]))
return "".join(constructors)
def _generateDestructorDeclarations(self, s):
return " virtual ~%s();\n" % self.get_class_name(s)
def _generateDisplayDeclarations(self, s):
return " void display_txt();\n void display_single_txt();\n void display_full_txt();\n"
def _generateGetSetDeclarations(self, s):
get_set = []
get_set.append(" void set_indent(uint32_t indent) { m_indent = indent; }\n")
for member in sorted(self.struct_dict[s]):
# TODO : Skipping array set/get funcs for now
if self.struct_dict[s][member]['array']:
continue
get_set.append(" %s get_%s() { return m_struct.%s; }\n" % (self.struct_dict[s][member]['full_type'], self.struct_dict[s][member]['name'], self.struct_dict[s][member]['name']))
if not self.struct_dict[s][member]['const']:
get_set.append(" void set_%s(%s inValue) { m_struct.%s = inValue; }\n" % (self.struct_dict[s][member]['name'], self.struct_dict[s][member]['full_type'], self.struct_dict[s][member]['name']))
return "".join(get_set)
def _generatePrivateMembers(self, s):
priv = []
priv.append("\nprivate:\n")
priv.append(" %s m_struct;\n" % typedef_fwd_dict[s])
priv.append(" const %s* m_origStructAddr;\n" % typedef_fwd_dict[s])
priv.append(" uint32_t m_indent;\n")
priv.append(" const char m_dummy_prefix;\n")
priv.append(" void display_struct_members();\n")
return "".join(priv)
def _generateClassDeclaration(self):
class_decl = []
for s in self.struct_dict:
class_decl.append("\n//class declaration")
class_decl.append("class %s\n{\npublic:" % self.get_class_name(s))
class_decl.append(self._generateConstructorDeclarations(s))
class_decl.append(self._generateDestructorDeclarations(s))
class_decl.append(self._generateDisplayDeclarations(s))
class_decl.append(self._generateGetSetDeclarations(s))
class_decl.append(self._generatePrivateMembers(s))
class_decl.append("};\n")
return "\n".join(class_decl)
def _generateFooter(self):
return "\n//any footer info for class\n"
class EnumCodeGen:
def __init__(self, enum_type_dict=None, enum_val_dict=None, typedef_fwd_dict=None, in_file=None, out_file=None):
self.et_dict = enum_type_dict
self.ev_dict = enum_val_dict
self.tf_dict = typedef_fwd_dict
self.in_file = in_file
self.out_file = out_file
self.efg = CommonFileGen(self.out_file)
def generateStringHelper(self):
self.efg.setHeader(self._generateSHHeader())
self.efg.setBody(self._generateSHBody())
self.efg.generate()
def _generateSHBody(self):
body = []
# with open(self.out_file, "a") as hf:
# bet == base_enum_type, fet == final_enum_type
for bet in self.et_dict:
fet = self.tf_dict[bet]
body.append("static const char* string_%s(%s input_value)\n{\n switch ((%s)input_value)\n {\n" % (fet, fet, fet))
for e in sorted(self.et_dict[bet]):
if (self.ev_dict[e]['unique']):
body.append(' case %s:\n return "%s";\n' % (e, e))
body.append(' default:\n return "Unhandled %s";\n }\n return "Unhandled %s";\n}\n\n' % (fet, fet))
return "\n".join(body)
def _generateSHHeader(self):
return "#pragma once\n\n#include <%s>\n\n" % self.in_file
class CMakeGen:
def __init__(self, struct_wrapper=None, out_dir=None):
self.sw = struct_wrapper
self.add_lib_file_list = self.sw.get_file_list()
self.out_dir = out_dir
self.out_file = os.path.join(self.out_dir, "CMakeLists.txt")
self.cmg = CommonFileGen(self.out_file)
def generate(self):
self.cmg.setBody(self._generateBody())
self.cmg.generate()
def _generateBody(self):
body = []
body.append("project(%s)" % os.path.basename(self.out_dir))
body.append("cmake_minimum_required(VERSION 2.8)\n")
body.append("add_library(${PROJECT_NAME} %s)\n" % " ".join(self.add_lib_file_list))
body.append('set(COMPILE_FLAGS "-fpermissive")')
body.append('set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMPILE_FLAGS}")\n')
body.append("include_directories(${SRC_DIR}/thirdparty/${GEN_API}/inc/)\n")
body.append("target_include_directories (%s PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})\n" % os.path.basename(self.out_dir))
return "\n".join(body)
class GraphVizGen:
def __init__(self, struct_dict=None):
self.struc_dict = struct_dict
self.out_file = os.path.join(os.getcwd(), "struct_gv.dot")
self.gvg = CommonFileGen(self.out_file)
def generate(self):
self.gvg.setHeader(self._generateHeader())
self.gvg.setBody(self._generateBody())
self.gvg.setFooter('}')
self.gvg.generate()
def _generateHeader(self):
hdr = []
hdr.append('digraph g {\ngraph [\nrankdir = "LR"\n];')
hdr.append('node [\nfontsize = "16"\nshape = "plaintext"\n];')
hdr.append('edge [\n];\n')
return "\n".join(hdr)
def _generateBody(self):
body = []
for s in self.struc_dict:
field_num = 1
body.append('"%s" [\nlabel = <<TABLE BORDER="0" CELLBORDER="1" CELLSPACING="0"> <TR><TD COLSPAN="2" PORT="f0">%s</TD></TR>' % (s, typedef_fwd_dict[s]))
for m in sorted(self.struc_dict[s]):
body.append('<TR><TD PORT="f%i">%s</TD><TD PORT="f%i">%s</TD></TR>' % (field_num, self.struc_dict[s][m]['full_type'], field_num+1, self.struc_dict[s][m]['name']))
field_num += 2
body.append('</TABLE>>\n];\n')
return "".join(body)
def main(argv=None):
opts = handle_args()
# Parse input file and fill out global dicts
hfp = HeaderFileParser(opts.input_file)
hfp.parse()
# TODO : Don't want these to be global, see note at top about wrapper classes
global enum_val_dict
global enum_type_dict
global struct_dict
global typedef_fwd_dict
global typedef_rev_dict
global types_dict
enum_val_dict = hfp.get_enum_val_dict()
enum_type_dict = hfp.get_enum_type_dict()
struct_dict = hfp.get_struct_dict()
typedef_fwd_dict = hfp.get_typedef_fwd_dict()
typedef_rev_dict = hfp.get_typedef_rev_dict()
types_dict = hfp.get_types_dict()
#print(enum_val_dict)
#print(typedef_dict)
#print(struct_dict)
if (opts.abs_out_dir is not None):
enum_filename = os.path.join(opts.abs_out_dir, os.path.basename(opts.input_file).strip(".h")+"_string_helper.h")
else:
enum_filename = os.path.join(os.getcwd(), opts.rel_out_dir, os.path.basename(opts.input_file).strip(".h")+"_string_helper.h")
enum_filename = os.path.abspath(enum_filename)
if not os.path.exists(os.path.dirname(enum_filename)):
print("Creating output dir %s" % os.path.dirname(enum_filename))
os.mkdir(os.path.dirname(enum_filename))
if opts.gen_enum_string_helper:
print("Generating enum string helper to %s" % enum_filename)
eg = EnumCodeGen(enum_type_dict, enum_val_dict, typedef_fwd_dict, os.path.basename(opts.input_file), enum_filename)
eg.generateStringHelper()
#for struct in struct_dict:
#print(struct)
if opts.gen_struct_wrappers:
sw = StructWrapperGen(struct_dict, os.path.basename(opts.input_file).strip(".h"), os.path.dirname(enum_filename))
#print(sw.get_class_name(struct))
sw.set_include_headers([os.path.basename(opts.input_file),os.path.basename(enum_filename),"stdint.h","stdio.h","stdlib.h"])
print("Generating struct wrapper header to %s" % sw.header_filename)
sw.generateHeader()
print("Generating struct wrapper class to %s" % sw.class_filename)
sw.generateBody()
sw.generateStringHelper()
if opts.gen_cmake:
cmg = CMakeGen(sw, os.path.dirname(enum_filename))
cmg.generate()
if opts.gen_graphviz:
gv = GraphVizGen(struct_dict)
gv.generate()
print("DONE!")
#print(typedef_rev_dict)
#print(types_dict)
#recreate_structs()
if __name__ == "__main__":
sys.exit(main())
## Example class for GR_APPLICATION_INFO struct
##include <mantle.h>
#
#class gr_application_info_struct_wrapper {
#public:
# // Constructors
# gr_application_info_struct_wrapper();
# gr_application_info_struct_wrapper(GR_APPLICATION_INFO* pInStruct);
# // Destructor
# virtual ~gr_application_info_struct_wrapper();
#
# void display_txt()
# // get functions
# // set functions for every non-const struct member
#
#private:
# GR_APPLICATION_INFO m_struct;
#};
#
#gr_application_info_struct_wrapper::gr_application_info_struct_wrapper() : m_struct() {}
#
#// Output struct address on single line
#gr_application_info_struct_wrapper::display_single_txt()
#{
# printf(" GR_APPLICATION_INFO = %p", &m_struct);
#}
#// Output struct in txt format
#gr_application_info_struct_wrapper::display_txt()
#{
# printf("GR_APPLICATION_INFO struct contents:\n");
# printf(" pAppName: %s\n", m_struct.pAppName);
# printf(" appVersion: %i\n", m_struct.appVersion);
# printf(" pEngineNmae: %s\n", m_struct.pEngineName);
# printf(" engineVersion: %i\n", m_struct.engineVersion);
# printf(" apiVersion: %i\n", m_struct.apiVersion);
#}
#// Output struct including detailed info on pointed-to structs
#gr_application_info_struct_wrapper::display_full_txt()
#{
#
# printf("%*s%GR_APPLICATION_INFO struct contents:\n", indent, "");
# printf(" pAppName: %s\n", m_struct.pAppName);
# printf(" appVersion: %i\n", m_struct.appVersion);
# printf(" pEngineNmae: %s\n", m_struct.pEngineName);
# printf(" engineVersion: %i\n", m_struct.engineVersion);
# printf(" apiVersion: %i\n", m_struct.apiVersion);
#}
# Example of helper function to pretty-print enum info
#static const char* string_GR_RESULT_CODE(GR_RESULT result)
#{
# switch ((GR_RESULT_CODE)result)
# {
# // Return codes for successful operation execution
# case GR_SUCCESS:
# return "GR_SUCCESS";
# case GR_UNSUPPORTED:
# return "GR_UNSUPPORTED";
# case GR_NOT_READY:
# return "GR_NOT_READY";
# case GR_TIMEOUT:
# return "GR_TIMEOUT";
# }
# return "Unhandled GR_RESULT_CODE";
#}
# Dynamic print function
# void dynamic_display_full_txt(XGL_STRUCTURE_TYPE sType, void* pStruct, uint32_t indent)
# {
# switch (sType)
# {
# case XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO:
# xgl_color_blend_state_create_info_struct_wrapper swc((XGL_COLOR_BLEND_STATE_CREATE_INFO*)pStruct);
# swc.set_indent(indent);
# swc.display_full_txt();
# }
# }