mirror of
https://github.com/openharmony/third_party_vulkan-loader.git
synced 2026-07-19 17:13:36 -04:00
89db313139
Signed-off-by: ZhangLiang <zhangliang335@h-partners.com>
221 lines
9.7 KiB
C
221 lines
9.7 KiB
C
/*
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Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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*/
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#ifndef cJSON__h
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#define cJSON__h
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define CJSON_HIDE_SYMBOLS
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#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
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#define __WINDOWS__
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#endif
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#ifdef __WINDOWS__
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/* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project
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with a different default calling convention. For windows you have 3 define options:
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CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
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CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
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CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
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For *nix builds that support visibility attribute, you can define similar behavior by
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setting default visibility to hidden by adding
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-fvisibility=hidden (for gcc)
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or
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-xldscope=hidden (for sun cc)
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to CFLAGS
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then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
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*/
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#define CJSON_CDECL __cdecl
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#define CJSON_STDCALL __stdcall
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/* export symbols by default, this is necessary for copy pasting the C and header file */
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#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_EXPORT_SYMBOLS
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#endif
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#if defined(CJSON_HIDE_SYMBOLS)
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#define CJSON_PUBLIC(type) type CJSON_STDCALL
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#elif defined(CJSON_EXPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
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#elif defined(CJSON_IMPORT_SYMBOLS)
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#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
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#endif
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#else /* !__WINDOWS__ */
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#define CJSON_CDECL
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#define CJSON_STDCALL
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#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined(__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
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#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
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#else
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#define CJSON_PUBLIC(type) type
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#endif
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#endif
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/* project version */
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#define CJSON_VERSION_MAJOR 1
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#define CJSON_VERSION_MINOR 7
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#define CJSON_VERSION_PATCH 18
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#include <stddef.h>
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#include <stdbool.h>
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#include "vk_loader_platform.h"
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/* cJSON Types: */
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#define cJSON_Invalid (0)
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#define cJSON_False (1 << 0)
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#define cJSON_True (1 << 1)
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#define cJSON_NULL (1 << 2)
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#define cJSON_Number (1 << 3)
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#define cJSON_String (1 << 4)
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#define cJSON_Array (1 << 5)
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#define cJSON_Object (1 << 6)
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#define cJSON_Raw (1 << 7) /* raw json */
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#define cJSON_IsReference 256
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#define cJSON_StringIsConst 512
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/* loader type declarations for allocation hooks */
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typedef struct VkAllocationCallbacks VkAllocationCallbacks;
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struct loader_instance;
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/* The cJSON structure: */
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typedef struct cJSON {
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/* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
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struct cJSON *next;
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struct cJSON *prev;
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/* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
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struct cJSON *child;
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/* The type of the item, as above. */
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int type;
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/* The item's string, if type==cJSON_String and type == cJSON_Raw */
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char *valuestring;
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/* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
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int valueint;
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/* The item's number, if type==cJSON_Number */
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double valuedouble;
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/* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
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char *string;
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/* pointer to the allocation callbacks to use */
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const VkAllocationCallbacks *pAllocator;
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} cJSON;
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typedef int cJSON_bool;
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/* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
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* This is to prevent stack overflows. */
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#ifndef CJSON_NESTING_LIMIT
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#define CJSON_NESTING_LIMIT 1000
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#endif
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/* Limits the length of circular references can be before cJSON rejects to parse them.
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* This is to prevent stack overflows. */
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#ifndef CJSON_CIRCULAR_LIMIT
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#define CJSON_CIRCULAR_LIMIT 10000
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#endif
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/* Memory Management: the caller is always responsible to free instthe results from all variants of loader_cJSON_Parse (with
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* loader_cJSON_Delete) and loader_loader_cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The
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* exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
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/* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
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CJSON_PUBLIC(cJSON *) loader_cJSON_Parse(const VkAllocationCallbacks *pAllocator, const char *value, bool *out_of_memory);
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CJSON_PUBLIC(cJSON *)
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loader_cJSON_ParseWithLength(const VkAllocationCallbacks *pAllocator, const char *value, size_t buffer_length, bool *out_of_memory);
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/* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte
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* parsed. */
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/* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will
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* match cJSON_GetErrorPtr(). */
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CJSON_PUBLIC(cJSON *)
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loader_cJSON_ParseWithOpts(const VkAllocationCallbacks *pAllocator, const char *value, const char **return_parse_end,
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cJSON_bool require_null_terminated, bool *out_of_memory);
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CJSON_PUBLIC(cJSON *)
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loader_cJSON_ParseWithLengthOpts(const VkAllocationCallbacks *pAllocator, const char *value, size_t buffer_length,
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const char **return_parse_end, cJSON_bool require_null_terminated, bool *out_of_memory);
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/* Render a cJSON entity to text for transfer/storage. */
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TEST_FUNCTION_EXPORT CJSON_PUBLIC(char *) loader_cJSON_Print(const cJSON *item, bool *out_of_memory);
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/* Render a cJSON entity to text for transfer/storage without any formatting. */
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CJSON_PUBLIC(char *) loader_cJSON_PrintUnformatted(const cJSON *item, bool *out_of_memory);
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/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces
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* reallocation. fmt=0 gives unformatted, =1 gives formatted */
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CJSON_PUBLIC(char *)
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loader_cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt, bool *out_of_memory);
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/* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on
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* failure. */
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/* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you
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* actually need */
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CJSON_PUBLIC(cJSON_bool)
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loader_cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
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/* Delete a cJSON entity and all subentities. */
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TEST_FUNCTION_EXPORT CJSON_PUBLIC(void) loader_cJSON_Delete(cJSON *item);
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/* Returns the number of items in an array (or object). */
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CJSON_PUBLIC(int) loader_cJSON_GetArraySize(const cJSON *array);
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/* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
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CJSON_PUBLIC(cJSON *) loader_cJSON_GetArrayItem(const cJSON *array, int index);
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/* Get item "string" from object. Case insensitive. */
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CJSON_PUBLIC(cJSON *) loader_cJSON_GetObjectItem(const cJSON *const object, const char *const string);
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CJSON_PUBLIC(cJSON *) loader_cJSON_GetObjectItemCaseSensitive(const cJSON *const object, const char *const string);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_HasObjectItem(const cJSON *object, const char *string);
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/* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make
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* sense of it. Defined when loader_cJSON_Parse() returns 0. 0 when loader_cJSON_Parse() succeeds. */
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CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
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/* Check item type and return its value */
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CJSON_PUBLIC(char *) loader_cJSON_GetStringValue(const cJSON *const item);
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CJSON_PUBLIC(double) loader_cJSON_GetNumberValue(const cJSON *const item);
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/* These functions check the type of an item */
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsInvalid(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsFalse(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsTrue(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsBool(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsNull(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsNumber(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsString(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsArray(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsObject(const cJSON *const item);
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CJSON_PUBLIC(cJSON_bool) loader_cJSON_IsRaw(const cJSON *const item);
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/* Macro for iterating over an array or object */
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#define cJSON_ArrayForEach(element, array) \
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for (element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
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#ifdef __cplusplus
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}
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#endif
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#endif
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