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window_window_manager/dmserver/include/display_cutout_controller.h
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2024-04-30 11:30:45 +08:00

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/*
* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_DISPLAY_CUTOUT_CONTROLLER_H
#define OHOS_ROSEN_DISPLAY_CUTOUT_CONTROLLER_H
#include <mutex>
#include <map>
#include <refbase.h>
#include <vector>
#include "include/core/SkPath.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPathMeasure.h"
#include "include/utils/SkParsePath.h"
#include "cutout_info.h"
#include "dm_common.h"
#include "noncopyable.h"
#include "window_manager_hilog.h"
namespace OHOS {
namespace Rosen {
class DisplayCutoutController : public RefBase {
public:
DisplayCutoutController() {};
virtual ~DisplayCutoutController() = default;
void SetCutoutSvgPath(DisplayId displayId, const std::string& svgPath);
sptr<CutoutInfo> GetCutoutInfo(DisplayId displayId);
// For built-in display
void SetBuiltInDisplayCutoutSvgPath(const std::string& svgPath);
static void SetIsWaterfallDisplay(bool isWaterfallDisplay);
static bool IsWaterfallDisplay();
void SetCurvedScreenBoundary(std::vector<int> curvedScreenBoundary);
// For waterfall display curved area compression.
static void SetWaterfallAreaCompressionEnableWhenHorzontal(bool isEnable);
static void SetWaterfallAreaCompressionSizeWhenHorizontal(uint32_t size);
static bool IsWaterfallAreaCompressionEnableWhenHorizontal();
static uint32_t GetWaterfallAreaCompressionSizeWhenHorizontal();
private:
DMRect CalcCutoutBoundingRect(std::string svgPath);
void CheckBoundingRectsBoundary(DisplayId displayId, std::vector<DMRect>& boundingRects);
void CalcBuiltInDisplayWaterfallRects();
void CalcBuiltInDisplayWaterfallRectsByRotation(Rotation rotation, uint32_t displayHeight, uint32_t displayWidth);
void TransferBoundingRectsByRotation(DisplayId displayId, std::vector<DMRect>& boundingRects);
void CurrentRotation90(std::vector<DMRect> resultVec, std::vector<DMRect> displayBoundingRects,
uint32_t displayHeight);
void CurrentRotation180(std::vector<DMRect> resultVec, std::vector<DMRect> displayBoundingRects,
uint32_t displayHeight, uint32_t displayWidth);
DMRect CreateWaterfallRect(uint32_t left, uint32_t top, uint32_t width, uint32_t height);
// Raw data
std::map<DisplayId, std::vector<std::string>> svgPaths_;
static bool isWaterfallDisplay_;
std::vector<int> curvedScreenBoundary_; // Order: left top right bottom
// Calulated data
WaterfallDisplayAreaRects waterfallDisplayAreaRects_ = {};
std::map<DisplayId, std::vector<DMRect>> boundingRects_;
// For waterfall display curved area compression.
static bool isWaterfallAreaCompressionEnableWhenHorizontal_;
static uint32_t waterfallAreaCompressionSizeWhenHorizontal_; // The unit is vp.
};
} // Rosen
} // OHOS
#endif // OHOS_ROSEN_DISPLAY_CUTOUT_CONTROLLER_H