mirror of
https://github.com/openharmony/window_window_manager.git
synced 2026-08-25 13:10:03 -04:00
7cc3372cb5
Signed-off-by: Hayden Lee <lihanyuan@huawei.com>
642 lines
26 KiB
C++
642 lines
26 KiB
C++
/*
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* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef OHOS_WM_INCLUDE_WM_HELPER_H
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#define OHOS_WM_INCLUDE_WM_HELPER_H
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#include <unistd.h>
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#include <vector>
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#include "ability_info.h"
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#include "window_transition_info.h"
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#include "wm_common.h"
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#include "wm_common_inner.h"
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#include "wm_math.h"
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namespace OHOS {
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namespace Rosen {
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class WindowHelper {
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public:
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static inline bool IsMainWindow(WindowType type)
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{
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return (type >= WindowType::APP_MAIN_WINDOW_BASE && type < WindowType::APP_MAIN_WINDOW_END);
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}
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static inline bool IsMainWindowAndNotShown(WindowType type, WindowState state)
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{
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return (IsMainWindow(type) && state != WindowState::STATE_SHOWN);
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}
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static inline bool IsModalMainWindow(WindowType type, uint32_t windowFlags)
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{
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return IsMainWindow(type) && (windowFlags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_MODAL));
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}
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static inline bool IsSubWindow(WindowType type)
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{
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return (type >= WindowType::APP_SUB_WINDOW_BASE && type < WindowType::APP_SUB_WINDOW_END);
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}
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static inline bool IsNormalSubWindow(WindowType type, uint32_t windowFlags)
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{
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const uint32_t mask = static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_MODAL) |
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static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_TOAST) |
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static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_TEXT_MENU);
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return ((windowFlags & mask) == 0 && IsSubWindow(type));
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}
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static inline bool IsModalSubWindow(WindowType type, uint32_t windowFlags)
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{
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return IsSubWindow(type) && (windowFlags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_MODAL));
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}
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static inline bool IsApplicationModalSubWindow(WindowType type, uint32_t windowFlags)
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{
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return IsModalSubWindow(type, windowFlags) &&
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(windowFlags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_APPLICATION_MODAL));
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}
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static inline bool IsToastSubWindow(WindowType type, uint32_t windowFlags)
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{
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return IsSubWindow(type) && (windowFlags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_TOAST));
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}
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static inline bool IsModalWindow(uint32_t windowFlags)
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{
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return (windowFlags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_APPLICATION_MODAL)) ||
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(windowFlags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_MODAL));
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}
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static inline bool IsTextMenuSubWindow(WindowType type, uint32_t windowFlags)
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{
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return IsSubWindow(type) && (windowFlags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_IS_TEXT_MENU));
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}
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static inline bool IsDialogWindow(WindowType type)
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{
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return type == WindowType::WINDOW_TYPE_DIALOG;
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}
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static inline bool IsAppWindow(WindowType type)
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{
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return (IsMainWindow(type) || IsSubWindow(type));
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}
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static inline bool IsAppFloatingWindow(WindowType type)
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{
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return (type == WindowType::WINDOW_TYPE_FLOAT) || (type == WindowType::WINDOW_TYPE_FLOAT_CAMERA);
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}
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static inline bool IsFloatOrSubWindow(WindowType type)
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{
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return type == WindowType::WINDOW_TYPE_FLOAT || IsSubWindow(type);
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}
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static inline bool IsPipWindow(WindowType type)
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{
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return (type == WindowType::WINDOW_TYPE_PIP);
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}
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static inline bool IsBelowSystemWindow(WindowType type)
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{
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return (type >= WindowType::BELOW_APP_SYSTEM_WINDOW_BASE && type < WindowType::BELOW_APP_SYSTEM_WINDOW_END);
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}
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static inline bool IsAboveSystemWindow(WindowType type)
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{
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return (type >= WindowType::ABOVE_APP_SYSTEM_WINDOW_BASE && type < WindowType::ABOVE_APP_SYSTEM_WINDOW_END);
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}
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static inline bool IsSystemSubWindow(WindowType type)
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{
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return (type >= WindowType::SYSTEM_SUB_WINDOW_BASE && type < WindowType::SYSTEM_SUB_WINDOW_END);
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}
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static inline bool IsSystemMainWindow(WindowType type)
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{
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return IsBelowSystemWindow(type) || IsAboveSystemWindow(type);
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}
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static inline bool IsSystemWindow(WindowType type)
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{
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return (IsBelowSystemWindow(type) || IsAboveSystemWindow(type) || IsSystemSubWindow(type));
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}
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static inline bool IsUIExtensionWindow(WindowType type)
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{
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return (type == WindowType::WINDOW_TYPE_UI_EXTENSION);
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}
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static inline bool IsAppComponentWindow(WindowType type)
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{
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return (type == WindowType::WINDOW_TYPE_APP_COMPONENT);
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}
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static inline bool IsMainFloatingWindow(WindowType type, WindowMode mode)
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{
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return ((IsMainWindow(type)) && (mode == WindowMode::WINDOW_MODE_FLOATING));
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}
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static inline bool IsMainFullScreenWindow(WindowType type, WindowMode mode)
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{
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return ((IsMainWindow(type)) && (mode == WindowMode::WINDOW_MODE_FULLSCREEN));
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}
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static inline bool IsFloatingWindow(WindowMode mode)
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{
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return mode == WindowMode::WINDOW_MODE_FLOATING;
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}
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static inline bool IsSystemBarWindow(WindowType type)
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{
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return (type == WindowType::WINDOW_TYPE_STATUS_BAR || type == WindowType::WINDOW_TYPE_NAVIGATION_BAR);
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}
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static inline bool IsOverlayWindow(WindowType type)
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{
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return (type == WindowType::WINDOW_TYPE_STATUS_BAR ||
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type == WindowType::WINDOW_TYPE_NAVIGATION_BAR ||
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type == WindowType::WINDOW_TYPE_INPUT_METHOD_FLOAT);
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}
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static inline bool IsRotatableWindow(WindowType type, WindowMode mode)
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{
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return WindowHelper::IsMainFullScreenWindow(type, mode) || type == WindowType::WINDOW_TYPE_KEYGUARD ||
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type == WindowType::WINDOW_TYPE_DESKTOP ||
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((type == WindowType::WINDOW_TYPE_LAUNCHER_RECENT) && (mode == WindowMode::WINDOW_MODE_FULLSCREEN));
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}
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static inline bool IsInputWindow(WindowType type)
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{
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return (type == WindowType::WINDOW_TYPE_INPUT_METHOD_FLOAT ||
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type == WindowType::WINDOW_TYPE_INPUT_METHOD_STATUS_BAR);
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}
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static inline bool IsFullScreenWindow(WindowMode mode)
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{
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return mode == WindowMode::WINDOW_MODE_FULLSCREEN;
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}
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static inline bool IsSplitWindowMode(WindowMode mode)
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{
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return mode == WindowMode::WINDOW_MODE_SPLIT_PRIMARY || mode == WindowMode::WINDOW_MODE_SPLIT_SECONDARY;
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}
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static inline bool IsAppFullOrSplitWindow(WindowType type, WindowMode mode)
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{
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if (!IsAppWindow(type)) {
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return false;
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}
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return IsFullScreenWindow(mode) || IsSplitWindowMode(mode);
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}
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static inline bool IsValidWindowMode(WindowMode mode)
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{
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return mode == WindowMode::WINDOW_MODE_FULLSCREEN || mode == WindowMode::WINDOW_MODE_SPLIT_PRIMARY ||
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mode == WindowMode::WINDOW_MODE_SPLIT_SECONDARY || mode == WindowMode::WINDOW_MODE_FLOATING ||
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mode == WindowMode::WINDOW_MODE_PIP;
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}
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static inline bool IsEmptyRect(const Rect& r)
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{
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return (r.posX_ == 0 && r.posY_ == 0 && r.width_ == 0 && r.height_ == 0);
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}
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static inline bool IsLandscapeRect(const Rect& r)
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{
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return r.width_ > r.height_;
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}
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static inline bool IsShowWhenLocked(uint32_t flags)
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{
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return flags & static_cast<uint32_t>(WindowFlag::WINDOW_FLAG_SHOW_WHEN_LOCKED);
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}
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static Rect GetOverlap(const Rect& rect1, const Rect& rect2, const int offsetX, const int offsetY)
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{
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int32_t x_begin = std::max(rect1.posX_, rect2.posX_);
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int32_t x_end = std::min(rect1.posX_ + static_cast<int32_t>(rect1.width_),
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rect2.posX_ + static_cast<int32_t>(rect2.width_));
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int32_t y_begin = std::max(rect1.posY_, rect2.posY_);
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int32_t y_end = std::min(rect1.posY_ + static_cast<int32_t>(rect1.height_),
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rect2.posY_ + static_cast<int32_t>(rect2.height_));
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if (y_begin >= y_end || x_begin >= x_end) {
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return { 0, 0, 0, 0 };
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}
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return { x_begin - offsetX, y_begin - offsetY,
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static_cast<uint32_t>(x_end - x_begin), static_cast<uint32_t>(y_end - y_begin) };
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}
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static bool IsWindowModeSupported(uint32_t windowModeSupportType, WindowMode mode)
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{
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switch (mode) {
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case WindowMode::WINDOW_MODE_FULLSCREEN:
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return WindowModeSupport::WINDOW_MODE_SUPPORT_FULLSCREEN & windowModeSupportType;
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case WindowMode::WINDOW_MODE_FLOATING:
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return WindowModeSupport::WINDOW_MODE_SUPPORT_FLOATING & windowModeSupportType;
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case WindowMode::WINDOW_MODE_SPLIT_PRIMARY:
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return WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_PRIMARY & windowModeSupportType;
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case WindowMode::WINDOW_MODE_SPLIT_SECONDARY:
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return WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_SECONDARY & windowModeSupportType;
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case WindowMode::WINDOW_MODE_PIP:
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return WindowModeSupport::WINDOW_MODE_SUPPORT_PIP & windowModeSupportType;
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case WindowMode::WINDOW_MODE_UNDEFINED:
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return false;
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default:
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return true;
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}
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}
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static WindowMode GetWindowModeFromWindowModeSupportType(uint32_t windowModeSupportType)
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{
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// get the binary number consists of the last 1 and 0 behind it
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uint32_t windowModeSupport = windowModeSupportType & (~windowModeSupportType + 1);
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switch (windowModeSupport) {
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case WindowModeSupport::WINDOW_MODE_SUPPORT_FULLSCREEN:
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return WindowMode::WINDOW_MODE_FULLSCREEN;
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case WindowModeSupport::WINDOW_MODE_SUPPORT_FLOATING:
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return WindowMode::WINDOW_MODE_FLOATING;
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case WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_PRIMARY:
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return WindowMode::WINDOW_MODE_SPLIT_PRIMARY;
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case WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_SECONDARY:
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return WindowMode::WINDOW_MODE_SPLIT_SECONDARY;
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case WindowModeSupport::WINDOW_MODE_SUPPORT_PIP:
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return WindowMode::WINDOW_MODE_PIP;
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default:
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return WindowMode::WINDOW_MODE_UNDEFINED;
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}
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}
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static uint32_t ConvertSupportModesToSupportType(const std::vector<AppExecFwk::SupportWindowMode>& supportModes)
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{
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uint32_t windowModeSupportType = 0;
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for (auto& mode : supportModes) {
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if (mode == AppExecFwk::SupportWindowMode::FULLSCREEN) {
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windowModeSupportType |= WindowModeSupport::WINDOW_MODE_SUPPORT_FULLSCREEN;
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} else if (mode == AppExecFwk::SupportWindowMode::SPLIT) {
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windowModeSupportType |= (WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_PRIMARY |
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WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_SECONDARY);
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} else if (mode == AppExecFwk::SupportWindowMode::FLOATING) {
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windowModeSupportType |= WindowModeSupport::WINDOW_MODE_SUPPORT_FLOATING;
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}
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}
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return windowModeSupportType;
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}
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static bool IsPointInTargetRect(int32_t pointPosX, int32_t pointPosY, const Rect& targetRect)
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{
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if ((pointPosX > targetRect.posX_) &&
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(pointPosX < (targetRect.posX_ + static_cast<int32_t>(targetRect.width_)) - 1) &&
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(pointPosY > targetRect.posY_) &&
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(pointPosY < (targetRect.posY_ + static_cast<int32_t>(targetRect.height_)) - 1)) {
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return true;
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}
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return false;
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}
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static bool IsPointInTargetRectWithBound(int32_t pointPosX, int32_t pointPosY, const Rect& targetRect)
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{
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if ((pointPosX >= targetRect.posX_) &&
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(pointPosX < (targetRect.posX_ + static_cast<int32_t>(targetRect.width_))) &&
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(pointPosY >= targetRect.posY_) &&
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(pointPosY < (targetRect.posY_ + static_cast<int32_t>(targetRect.height_)))) {
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return true;
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}
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return false;
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}
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static bool IsPointInWindowExceptCorner(int32_t pointPosX, int32_t pointPosY, const Rect& rectExceptCorner)
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{
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if ((pointPosX > rectExceptCorner.posX_ &&
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pointPosX < (rectExceptCorner.posX_ + static_cast<int32_t>(rectExceptCorner.width_)) - 1) ||
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(pointPosY > rectExceptCorner.posY_ &&
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pointPosY < (rectExceptCorner.posY_ + static_cast<int32_t>(rectExceptCorner.height_)) - 1)) {
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return true;
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}
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return false;
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}
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static inline bool IsSwitchCascadeReason(WindowUpdateReason reason)
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{
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return (reason >= WindowUpdateReason::NEED_SWITCH_CASCADE_BASE) &&
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(reason < WindowUpdateReason::NEED_SWITCH_CASCADE_END);
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}
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static AvoidPosType GetAvoidPosType(const Rect& rect, const Rect& displayRect)
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{
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if (rect.width_ == displayRect.width_) {
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if (rect.posY_ == displayRect.posY_) {
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return AvoidPosType::AVOID_POS_TOP;
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} else {
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return AvoidPosType::AVOID_POS_BOTTOM;
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}
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} else if (rect.height_ == displayRect.height_) {
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if (rect.posX_ == displayRect.posX_) {
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return AvoidPosType::AVOID_POS_LEFT;
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} else {
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return AvoidPosType::AVOID_POS_RIGHT;
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}
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}
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return AvoidPosType::AVOID_POS_UNKNOWN;
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}
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static inline bool IsNumber(std::string str)
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{
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if (str.size() == 0) {
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return false;
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}
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for (int32_t i = 0; i < static_cast<int32_t>(str.size()); i++) {
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if (str.at(i) < '0' || str.at(i) > '9') {
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return false;
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}
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}
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return true;
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}
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static bool IsFloatingNumber(std::string str, bool allowNeg = false)
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{
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if (str.size() == 0) {
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return false;
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}
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int32_t i = 0;
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if (allowNeg && str.at(i) == '-') {
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i++;
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}
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for (; i < static_cast<int32_t>(str.size()); i++) {
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if ((str.at(i) < '0' || str.at(i) > '9') &&
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(str.at(i) != '.' || std::count(str.begin(), str.end(), '.') > 1)) {
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return false;
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}
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}
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return true;
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}
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static std::vector<std::string> Split(std::string str, std::string pattern)
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{
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int32_t position;
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std::vector<std::string> result;
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str += pattern;
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int32_t length = static_cast<int32_t>(str.size());
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for (int32_t i = 0; i < length; i++) {
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position = static_cast<int32_t>(str.find(pattern, i));
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if (position < length) {
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std::string tmp = str.substr(i, position - i);
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result.push_back(tmp);
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i = position + static_cast<int32_t>(pattern.size()) - 1;
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}
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}
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return result;
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}
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static PointInfo CalculateOriginPosition(const Rect& rOrigin, const Rect& rActial, const PointInfo& pos)
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{
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PointInfo ret = pos;
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ret.x += rActial.posX_ - pos.x;
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ret.y += rActial.posY_ - pos.y;
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ret.x += rOrigin.posX_ - rActial.posX_;
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ret.y += rOrigin.posY_ - rActial.posY_;
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if (rActial.width_ && rActial.height_) {
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ret.x += (pos.x - rActial.posX_) * rOrigin.width_ / rActial.width_;
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ret.y += (pos.y - rActial.posY_) * rOrigin.height_ / rActial.height_;
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}
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return ret;
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}
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// Transform a point at screen to its oringin position in 3D world and project to xy plane
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static PointInfo CalculateOriginPosition(const TransformHelper::Matrix4& transformMat, const PointInfo& pointPos)
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{
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TransformHelper::Vector2 p(static_cast<float>(pointPos.x), static_cast<float>(pointPos.y));
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TransformHelper::Vector2 originPos = TransformHelper::GetOriginScreenPoint(p, transformMat);
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return PointInfo { static_cast<uint32_t>(originPos.x_), static_cast<uint32_t>(originPos.y_) };
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}
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// This method is used to update transform when rect changed, but world transform matrix should not change.
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static void GetTransformFromWorldMat4(const TransformHelper::Matrix4& inWorldMat, const Rect& rect,
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Transform& transform)
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{
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TransformHelper::Vector3 pivotPos = { rect.posX_ + transform.pivotX_ * rect.width_,
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rect.posY_ + transform.pivotY_ * rect.height_, 0 };
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TransformHelper::Matrix4 worldMat = TransformHelper::CreateTranslation(pivotPos) * inWorldMat *
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TransformHelper::CreateTranslation(-pivotPos);
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auto scale = worldMat.GetScale();
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auto translation = worldMat.GetTranslation();
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transform.scaleX_ = scale.x_;
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transform.scaleY_ = scale.y_;
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transform.scaleZ_ = scale.z_;
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transform.translateX_ = translation.x_;
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transform.translateY_ = translation.y_;
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transform.translateZ_ = translation.z_;
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}
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static TransformHelper::Matrix4 ComputeWorldTransformMat4(const Transform& transform)
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{
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TransformHelper::Matrix4 ret = TransformHelper::Matrix4::Identity;
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// set scale
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if (!MathHelper::NearZero(transform.scaleX_ - 1.0f) || !MathHelper::NearZero(transform.scaleY_ - 1.0f) ||
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!MathHelper::NearZero(transform.scaleZ_ - 1.0f)) {
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ret *= TransformHelper::CreateScale(transform.scaleX_, transform.scaleY_, transform.scaleZ_);
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}
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// set rotation
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if (!MathHelper::NearZero(transform.rotationX_)) {
|
|
ret *= TransformHelper::CreateRotationX(MathHelper::ToRadians(transform.rotationX_));
|
|
}
|
|
if (!MathHelper::NearZero(transform.rotationY_)) {
|
|
ret *= TransformHelper::CreateRotationY(MathHelper::ToRadians(transform.rotationY_));
|
|
}
|
|
if (!MathHelper::NearZero(transform.rotationZ_)) {
|
|
ret *= TransformHelper::CreateRotationZ(MathHelper::ToRadians(transform.rotationZ_));
|
|
}
|
|
// set translation
|
|
if (!MathHelper::NearZero(transform.translateX_) || !MathHelper::NearZero(transform.translateY_) ||
|
|
!MathHelper::NearZero(transform.translateZ_)) {
|
|
ret *= TransformHelper::CreateTranslation(TransformHelper::Vector3(transform.translateX_,
|
|
transform.translateY_, transform.translateZ_));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
// Transform rect by matrix and get the circumscribed rect
|
|
static Rect TransformRect(const TransformHelper::Matrix4& transformMat, const Rect& rect)
|
|
{
|
|
TransformHelper::Vector3 a = TransformHelper::TransformWithPerspDiv(
|
|
TransformHelper::Vector3(rect.posX_, rect.posY_, 0), transformMat);
|
|
TransformHelper::Vector3 b = TransformHelper::TransformWithPerspDiv(
|
|
TransformHelper::Vector3(rect.posX_ + rect.width_, rect.posY_, 0), transformMat);
|
|
TransformHelper::Vector3 c = TransformHelper::TransformWithPerspDiv(
|
|
TransformHelper::Vector3(rect.posX_, rect.posY_ + rect.height_, 0), transformMat);
|
|
TransformHelper::Vector3 d = TransformHelper::TransformWithPerspDiv(
|
|
TransformHelper::Vector3(rect.posX_ + rect.width_, rect.posY_ + rect.height_, 0), transformMat);
|
|
// Return smallest rect involve transformed rect(abcd)
|
|
int32_t xmin = MathHelper::Min(a.x_, b.x_, c.x_, d.x_);
|
|
int32_t ymin = MathHelper::Min(a.y_, b.y_, c.y_, d.y_);
|
|
int32_t xmax = MathHelper::Max(a.x_, b.x_, c.x_, d.x_);
|
|
int32_t ymax = MathHelper::Max(a.y_, b.y_, c.y_, d.y_);
|
|
uint32_t w = static_cast<uint32_t>(xmax - xmin);
|
|
uint32_t h = static_cast<uint32_t>(ymax - ymin);
|
|
return Rect { xmin, ymin, w, h };
|
|
}
|
|
|
|
static TransformHelper::Vector2 CalculateHotZoneScale(const TransformHelper::Matrix4& transformMat)
|
|
{
|
|
TransformHelper::Vector2 hotZoneScale;
|
|
TransformHelper::Vector3 a = TransformHelper::TransformWithPerspDiv(TransformHelper::Vector3(0, 0, 0),
|
|
transformMat);
|
|
TransformHelper::Vector3 b = TransformHelper::TransformWithPerspDiv(TransformHelper::Vector3(1, 0, 0),
|
|
transformMat);
|
|
TransformHelper::Vector3 c = TransformHelper::TransformWithPerspDiv(TransformHelper::Vector3(0, 1, 0),
|
|
transformMat);
|
|
TransformHelper::Vector2 axy(a.x_, a.y_);
|
|
TransformHelper::Vector2 bxy(b.x_, b.y_);
|
|
TransformHelper::Vector2 cxy(c.x_, c.y_);
|
|
hotZoneScale.x_ = (axy - bxy).Length();
|
|
hotZoneScale.y_ = (axy - cxy).Length();
|
|
if (std::isnan(hotZoneScale.x_) || std::isnan(hotZoneScale.y_) ||
|
|
MathHelper::NearZero(hotZoneScale.x_) || MathHelper::NearZero(hotZoneScale.y_)) {
|
|
return TransformHelper::Vector2(1, 1);
|
|
} else {
|
|
return hotZoneScale;
|
|
}
|
|
}
|
|
|
|
static bool CalculateTouchHotAreas(const Rect& windowRect, const std::vector<Rect>& requestRects,
|
|
std::vector<Rect>& outRects)
|
|
{
|
|
bool isOk = true;
|
|
for (const auto& rect : requestRects) {
|
|
if (rect.posX_ < 0 || rect.posY_ < 0 || rect.width_ == 0 || rect.height_ == 0) {
|
|
return false;
|
|
}
|
|
Rect hotArea;
|
|
if (rect.posX_ >= static_cast<int32_t>(windowRect.width_) ||
|
|
rect.posY_ >= static_cast<int32_t>(windowRect.height_)) {
|
|
isOk = false;
|
|
continue;
|
|
}
|
|
hotArea.posX_ = windowRect.posX_ + rect.posX_;
|
|
hotArea.posY_ = windowRect.posY_ + rect.posY_;
|
|
hotArea.width_ = static_cast<uint32_t>(std::min(hotArea.posX_ + rect.width_,
|
|
windowRect.posX_ + windowRect.width_) - hotArea.posX_);
|
|
hotArea.height_ = static_cast<uint32_t>(std::min(hotArea.posY_ + rect.height_,
|
|
windowRect.posY_ + windowRect.height_) - hotArea.posY_);
|
|
outRects.emplace_back(hotArea);
|
|
}
|
|
return isOk;
|
|
}
|
|
|
|
static bool IsRectSatisfiedWithSizeLimits(const Rect& rect, const WindowLimits& sizeLimits)
|
|
{
|
|
if (rect.height_ == 0) {
|
|
return false;
|
|
}
|
|
auto curRatio = static_cast<float>(rect.width_) / static_cast<float>(rect.height_);
|
|
if (sizeLimits.minWidth_ <= rect.width_ && rect.width_ <= sizeLimits.maxWidth_ &&
|
|
sizeLimits.minHeight_ <= rect.height_ && rect.height_ <= sizeLimits.maxHeight_ &&
|
|
sizeLimits.minRatio_ <= curRatio && curRatio <= sizeLimits.maxRatio_) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool IsOnlySupportSplitAndShowWhenLocked(bool isShowWhenLocked, uint32_t windowModeSupportType)
|
|
{
|
|
uint32_t splitMode = (WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_PRIMARY |
|
|
WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_SECONDARY);
|
|
if (isShowWhenLocked && (splitMode == windowModeSupportType)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool IsInvalidWindowInTileLayoutMode(uint32_t supportModeInfo, WindowLayoutMode layoutMode)
|
|
{
|
|
if ((!IsWindowModeSupported(supportModeInfo, WindowMode::WINDOW_MODE_FLOATING)) &&
|
|
(layoutMode == WindowLayoutMode::TILE)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool CheckSupportWindowMode(WindowMode winMode, uint32_t windowModeSupportType,
|
|
const sptr<WindowTransitionInfo>& info)
|
|
{
|
|
if (!WindowHelper::IsMainWindow(info->GetWindowType())) {
|
|
return true;
|
|
}
|
|
|
|
if (!IsWindowModeSupported(windowModeSupportType, winMode) ||
|
|
IsOnlySupportSplitAndShowWhenLocked(info->GetShowFlagWhenLocked(), windowModeSupportType)) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool IsAspectRatioSatisfiedWithSizeLimits(const WindowLimits& sizeLimits, float ratio, float vpr)
|
|
{
|
|
/*
|
|
* 1) Usually the size limits won't be empty after show window.
|
|
* In case of SetAspectRatio is called befor show (size limits may be empty at that time) or the
|
|
* sizeLimits is empty, there is no need to check ratio (layout will check), return true directly.
|
|
* 2) ratio : 0.0 means reset aspect ratio
|
|
*/
|
|
if (sizeLimits.IsEmpty() || MathHelper::NearZero(ratio)) {
|
|
return true;
|
|
}
|
|
|
|
uint32_t winFrameW = static_cast<uint32_t>(WINDOW_FRAME_WIDTH * vpr) * 2; // 2 mean double decor width
|
|
uint32_t winFrameH = static_cast<uint32_t>(WINDOW_FRAME_WIDTH * vpr) +
|
|
static_cast<uint32_t>(WINDOW_TITLE_BAR_HEIGHT * vpr); // decor height
|
|
uint32_t maxWidth = sizeLimits.maxWidth_ - winFrameW;
|
|
uint32_t minWidth = sizeLimits.minWidth_ - winFrameW;
|
|
uint32_t maxHeight = sizeLimits.maxHeight_ - winFrameH;
|
|
uint32_t minHeight = sizeLimits.minHeight_ - winFrameH;
|
|
float maxRatio = static_cast<float>(maxWidth) / static_cast<float>(minHeight);
|
|
float minRatio = static_cast<float>(minWidth) / static_cast<float>(maxHeight);
|
|
if (maxRatio < ratio || ratio < minRatio) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool IsWindowFollowParent(WindowType type)
|
|
{
|
|
if (type == WindowType::WINDOW_TYPE_DIALOG || type == WindowType::WINDOW_TYPE_APP_SUB_WINDOW) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool CheckButtonStyleValid(const DecorButtonStyle& decorButtonStyle)
|
|
{
|
|
return decorButtonStyle.buttonBackgroundSize >= MIN_BUTTON_BACKGROUND_SIZE &&
|
|
decorButtonStyle.buttonBackgroundSize <= MAX_BUTTON_BACKGROUND_SIZE &&
|
|
decorButtonStyle.closeButtonRightMargin >= MIN_CLOSE_BUTTON_RIGHT_MARGIN &&
|
|
decorButtonStyle.closeButtonRightMargin <= MAX_CLOSE_BUTTON_RIGHT_MARGIN &&
|
|
decorButtonStyle.spacingBetweenButtons >= MIN_SPACING_BETWEEN_BUTTONS &&
|
|
decorButtonStyle.spacingBetweenButtons <= MAX_SPACING_BETWEEN_BUTTONS &&
|
|
decorButtonStyle.colorMode >= MIN_COLOR_MODE &&
|
|
decorButtonStyle.colorMode <= MAX_COLOR_MODE;
|
|
}
|
|
|
|
private:
|
|
WindowHelper() = default;
|
|
~WindowHelper() = default;
|
|
};
|
|
} // namespace OHOS
|
|
} // namespace Rosen
|
|
#endif // OHOS_WM_INCLUDE_WM_HELPER_H
|