mirror of
https://github.com/openharmony/window_window_manager.git
synced 2026-08-24 15:55:05 -04:00
c36f6d0303
Signed-off-by: zhangtao 30076823 <zhangtao596@h-partners.com>
194 lines
7.6 KiB
C++
194 lines
7.6 KiB
C++
/*
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* Copyright (c) 2021-2023 Huawei Device Co., Ltd.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef OHOS_ROSEN_WINDOW_NODE_H
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#define OHOS_ROSEN_WINDOW_NODE_H
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#include <ipc_skeleton.h>
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#include <refbase.h>
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#include <ui/rs_surface_node.h>
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#include <ui/rs_ui_context.h>
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#include "zidl/window_interface.h"
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#include "window_manager_hilog.h"
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#include "window_node_state_machine.h"
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#include "window_visibility_info.h"
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#ifdef POWER_MANAGER_ENABLE
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#include <running_lock.h>
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#endif
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namespace OHOS {
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namespace Rosen {
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class WindowNode : public RefBase {
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public:
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WindowNode(const sptr<WindowProperty>& property, const sptr<IWindow>& window,
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std::shared_ptr<RSSurfaceNode> surfaceNode)
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: surfaceNode_(surfaceNode), property_(property), windowToken_(window)
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{
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if (property != nullptr) {
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abilityInfo_ = property->GetAbilityInfo();
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}
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}
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WindowNode(const sptr<WindowProperty>& property, const sptr<IWindow>& window,
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std::shared_ptr<RSSurfaceNode> surfaceNode, int32_t pid, int32_t uid)
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: surfaceNode_(surfaceNode), property_(property), windowToken_(window), callingPid_(pid), callingUid_(uid)
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{
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inputCallingPid_ = pid;
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if (property != nullptr) {
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abilityInfo_ = property->GetAbilityInfo();
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}
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}
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WindowNode() : property_(new WindowProperty())
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{
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}
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explicit WindowNode(const sptr<WindowProperty>& property) : property_(property)
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{
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}
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~WindowNode();
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void SetDisplayId(DisplayId displayId);
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void SetEntireWindowTouchHotArea(const Rect& rect);
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void SetEntireWindowPointerHotArea(const Rect& rect);
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void SetWindowRect(const Rect& rect);
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void SetDecorEnable(bool decorEnable);
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void SetDecoStatus(bool decoStatus);
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void SetRequestRect(const Rect& rect);
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void SetWindowProperty(const sptr<WindowProperty>& property);
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void SetSystemBarProperty(WindowType type, const SystemBarProperty& property);
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void SetWindowMode(WindowMode mode);
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void SetBrightness(float brightness);
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void SetFocusable(bool focusable);
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void SetTouchable(bool touchable);
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void SetTurnScreenOn(bool turnScreenOn);
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void SetKeepScreenOn(bool keepScreenOn);
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void ChangeCallingWindowId(uint32_t windowId);
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void SetInputEventCallingPid(int32_t pid);
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void SetCallingPid(int32_t pid);
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void SetCallingUid(int32_t uid);
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void SetWindowToken(sptr<IWindow> window);
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uint32_t GetCallingWindow() const;
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void SetWindowSizeChangeReason(WindowSizeChangeReason reason);
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void SetRequestedOrientation(Orientation orientation);
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void SetShowingDisplays(const std::vector<DisplayId>& displayIdVec);
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void SetWindowModeSupportType(uint32_t windowModeSupportType);
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void SetDragType(DragType dragType);
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void SetOriginRect(const Rect& rect);
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void SetTouchHotAreas(const std::vector<Rect>& rects);
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void SetPointerHotAreas(const std::vector<Rect>& rects);
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void SetWindowSizeLimits(const WindowLimits& sizeLimits);
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void SetWindowUpdatedSizeLimits(const WindowLimits& sizeLimits);
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void ComputeTransform();
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void SetTransform(const Transform& trans);
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void SetSnapshot(std::shared_ptr<Media::PixelMap> pixelMap);
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std::shared_ptr<Media::PixelMap> GetSnapshot();
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Transform GetZoomTransform() const;
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void UpdateZoomTransform(const Transform& trans, bool isDisplayZoomOn);
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void SetAspectRatio(float ratio);
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void SetWindowGravity(WindowGravity gravity, uint32_t percent);
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void SetVisibilityState(WindowVisibilityState state);
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const sptr<IWindow>& GetWindowToken() const;
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uint32_t GetWindowId() const;
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uint32_t GetParentId() const;
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const std::string& GetWindowName() const;
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DisplayId GetDisplayId() const;
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Rect GetEntireWindowTouchHotArea() const;
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Rect GetEntireWindowPointerHotArea() const;
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Rect GetWindowRect() const;
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bool GetDecoStatus() const;
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Rect GetRequestRect() const;
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WindowType GetWindowType() const;
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WindowMode GetWindowMode() const;
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float GetBrightness() const;
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bool IsTurnScreenOn() const;
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bool IsKeepScreenOn() const;
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uint32_t GetWindowFlags() const;
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const sptr<WindowProperty>& GetWindowProperty() const;
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int32_t GetInputEventCallingPid() const;
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int32_t GetCallingPid() const;
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int32_t GetCallingUid() const;
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const std::unordered_map<WindowType, SystemBarProperty>& GetSystemBarProperty() const;
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bool IsSplitMode() const;
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WindowSizeChangeReason GetWindowSizeChangeReason() const;
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Orientation GetRequestedOrientation() const;
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std::vector<DisplayId> GetShowingDisplays() const;
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uint32_t GetWindowModeSupportType() const;
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DragType GetDragType() const;
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bool GetStretchable() const;
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const Rect& GetOriginRect() const;
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void ResetWindowSizeChangeReason();
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void GetTouchHotAreas(std::vector<Rect>& rects) const;
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void GetPointerHotAreas(std::vector<Rect>& rects) const;
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uint32_t GetAccessTokenId() const;
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WindowLimits GetWindowSizeLimits() const;
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WindowLimits GetWindowUpdatedSizeLimits() const;
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float GetAspectRatio() const;
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void GetWindowGravity(WindowGravity& gravity, uint32_t& percent) const;
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WindowVisibilityState GetVisibilityState() const;
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bool GetTouchable() const;
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bool EnableDefaultAnimation(bool animationPlayed);
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/*
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* RS Client Multi Instance
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*/
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std::shared_ptr<RSUIContext> GetRSUIContext() const;
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sptr<WindowNode> parent_;
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std::vector<sptr<WindowNode>> children_;
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std::shared_ptr<RSSurfaceNode> surfaceNode_;
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std::shared_ptr<RSSurfaceNode> leashWinSurfaceNode_ = nullptr;
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std::shared_ptr<RSSurfaceNode> startingWinSurfaceNode_ = nullptr;
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std::shared_ptr<RSSurfaceNode> closeWinSurfaceNode_ = nullptr;
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sptr<IRemoteObject> dialogTargetToken_ = nullptr;
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sptr<IRemoteObject> abilityToken_ = nullptr;
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#ifdef POWER_MANAGER_ENABLE
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std::shared_ptr<PowerMgr::RunningLock> keepScreenLock_ = nullptr;
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#endif
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int32_t priority_ { 0 };
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uint32_t zOrder_ { 0 };
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bool requestedVisibility_ { false };
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bool currentVisibility_ { false };
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WindowVisibilityState visibilityState_ { WINDOW_LAYER_STATE_MAX };
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bool isAppCrash_ { false };
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bool isPlayAnimationShow_ { false }; // delete when enable state machine
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bool isPlayAnimationHide_ { false }; // delete when enable state machine
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bool startingWindowShown_ { false };
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bool firstFrameAvailable_ { false };
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bool isShowingOnMultiDisplays_ { false };
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std::vector<DisplayId> showingDisplays_;
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AbilityInfo abilityInfo_;
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WindowNodeStateMachine stateMachine_;
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bool isFocused_ { false };
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private:
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sptr<WindowProperty> property_ = nullptr;
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sptr<IWindow> windowToken_ = nullptr;
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Rect entireWindowTouchHotArea_ { 0, 0, 0, 0 };
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Rect entireWindowPointerHotArea_ { 0, 0, 0, 0 };
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std::vector<Rect> touchHotAreas_; // coordinates relative to display.
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std::vector<Rect> pointerHotAreas_; // coordinates relative to display.
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std::shared_ptr<Media::PixelMap> snapshot_;
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int32_t callingPid_ = { 0 };
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int32_t inputCallingPid_ = { 0 };
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int32_t callingUid_ = { 0 };
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WindowSizeChangeReason windowSizeChangeReason_ {WindowSizeChangeReason::UNDEFINED};
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};
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} // Rosen
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} // OHOS
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#endif // OHOS_ROSEN_WINDOW_NODE_H
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