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fix vsync
Signed-off-by: l00574490 <liuqi149@huawei.com> Change-Id: I376b92cfa2dcf19870822c61c152bb5976dd1fce
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@@ -84,7 +84,6 @@ void WindowInputChannel::Destroy()
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std::lock_guard<std::mutex> lock(mtx_);
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WLOGFI("Destroy WindowInputChannel, windowId:%{public}u", window_->GetWindowId());
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isAvailable_ = false;
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VsyncStation::GetInstance().RemoveCallback();
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}
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bool WindowInputChannel::IsKeyboardEvent(const std::shared_ptr<MMI::KeyEvent>& keyEvent) const
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