Files
windowmanager/wm/test/fuzztest/windowscene_fuzzer/windowscene_fuzzer.cpp
T
chyyy0213 20fe7a2111 add animation property config
Signed-off-by: chyyy0213 <chenhaiying3@huawei.com>
Change-Id: I867f7189636ae398753848bd4f09bcb10317602b
Signed-off-by: chyyy0213 <chenhaiying3@huawei.com>
2022-06-29 12:17:02 +08:00

195 lines
7.1 KiB
C++

/*
* Copyright (c) 2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "windowscene_fuzzer.h"
#include <securec.h>
#include "display_manager.h"
#include "window.h"
#include "window_manager.h"
#include "window_scene.h"
using namespace OHOS::Rosen;
namespace OHOS {
namespace {
constexpr size_t DATA_MIN_SIZE = 2;
constexpr char END_CHAR = '\0';
constexpr size_t LEN = 10;
}
class WindowLifeCycle : public IWindowLifeCycle {
public:
virtual void AfterForeground() override
{
}
virtual void AfterBackground() override
{
}
virtual void AfterFocused() override
{
}
virtual void AfterUnfocused() override
{
}
virtual void AfterActive() override
{
}
virtual void AfterInactive() override
{
}
};
template<class T>
size_t GetObject(T &object, const uint8_t *data, size_t size)
{
size_t objectSize = sizeof(object);
if (objectSize > size) {
return 0;
}
return memcpy_s(&object, objectSize, data, objectSize) == EOK ? objectSize : 0;
}
size_t InitWindowOption1(WindowOption &windowOption, const uint8_t *data, size_t size)
{
size_t startPos = 0;
Rect windowRect;
startPos += GetObject<Rect>(windowRect, data + startPos, size - startPos);
windowOption.SetWindowRect(windowRect);
uint32_t type;
startPos += GetObject<uint32_t>(type, data + startPos, size - startPos);
windowOption.SetWindowType(static_cast<WindowType>(type));
uint32_t mode;
startPos += GetObject<uint32_t>(mode, data + startPos, size - startPos);
windowOption.SetWindowMode(static_cast<WindowMode>(mode));
uint32_t level;
startPos += GetObject<uint32_t>(level, data + startPos, size - startPos);
windowOption.SetWindowBackgroundBlur(static_cast<WindowBlurLevel>(level));
bool focusable;
startPos += GetObject<bool>(focusable, data + startPos, size - startPos);
windowOption.SetFocusable(focusable);
bool touchable;
startPos += GetObject<bool>(touchable, data + startPos, size - startPos);
windowOption.SetTouchable(touchable);
DisplayId displayId;
startPos += GetObject<DisplayId>(displayId, data + startPos, size - startPos);
windowOption.SetDisplayId(displayId);
char name[LEN + 1];
name[LEN] = END_CHAR;
for (int i = 0; i < LEN; i++) {
startPos += GetObject<char>(name[i], data + startPos, size - startPos);
}
std::string parentName(name);
windowOption.SetParentName(parentName);
for (int i = 0; i < LEN; i++) {
startPos += GetObject<char>(name[i], data + startPos, size - startPos);
}
std::string windowName(name);
windowOption.SetWindowName(windowName);
return startPos;
}
size_t InitWindowOption2(WindowOption &windowOption, const uint8_t *data, size_t size)
{
size_t startPos = 0;
uint32_t flags;
startPos += GetObject<uint32_t>(flags, data + startPos, size - startPos);
windowOption.SetWindowFlags(flags);
PointInfo hitOffset;
startPos += GetObject<PointInfo>(hitOffset, data + startPos, size - startPos);
windowOption.SetHitOffset(hitOffset.x, hitOffset.y);
WindowTag windowTag;
startPos += GetObject<WindowTag>(windowTag, data + startPos, size - startPos);
windowOption.SetWindowTag(windowTag);
bool keepScreenOn;
startPos += GetObject<bool>(keepScreenOn, data + startPos, size - startPos);
windowOption.SetKeepScreenOn(keepScreenOn);
bool turnScreenOn;
startPos += GetObject<bool>(turnScreenOn, data + startPos, size - startPos);
windowOption.SetTurnScreenOn(turnScreenOn);
float brightness;
startPos += GetObject<float>(brightness, data + startPos, size - startPos);
windowOption.SetBrightness(brightness);
uint32_t callingWindow;
startPos += GetObject<uint32_t>(callingWindow, data + startPos, size - startPos);
windowOption.SetCallingWindow(callingWindow);
SystemBarProperty statusBarProperty;
SystemBarProperty navigationBarProperty;
startPos += GetObject<SystemBarProperty>(statusBarProperty, data + startPos, size - startPos);
startPos += GetObject<SystemBarProperty>(navigationBarProperty, data + startPos, size - startPos);
windowOption.SetSystemBarProperty(WindowType::WINDOW_TYPE_STATUS_BAR, statusBarProperty);
windowOption.SetSystemBarProperty(WindowType::WINDOW_TYPE_NAVIGATION_BAR, navigationBarProperty);
Orientation requestedOrientation;
startPos += GetObject<Orientation>(requestedOrientation, data + startPos, size - startPos);
windowOption.SetRequestedOrientation(requestedOrientation);
return startPos;
}
size_t InitWindowOption(WindowOption &windowOption, const uint8_t *data, size_t size)
{
size_t startPos = 0;
startPos += InitWindowOption1(windowOption, data + startPos, size - startPos);
startPos += InitWindowOption2(windowOption, data + startPos, size - startPos);
return startPos;
}
bool DoSomethingInterestingWithMyAPI(const uint8_t* data, size_t size)
{
if (data == nullptr || size < DATA_MIN_SIZE) {
return false;
}
DisplayId displayId = DisplayManager::GetInstance().GetDefaultDisplayId();
sptr<WindowScene> windowScene = new WindowScene();
sptr<IWindowLifeCycle> listener = new WindowLifeCycle();
sptr<WindowOption> option = new WindowOption();
size_t startPos = 0;
startPos += InitWindowOption(*option, data, size);
windowScene->Init(displayId, nullptr, listener, option);
char name[LEN + 1];
name[LEN] = END_CHAR;
for (int i = 0; i < LEN; i++) {
startPos += GetObject<char>(name[i], data + startPos, size - startPos);
}
std::string windowName(name);
sptr<WindowOption> windowOption = new WindowOption();
startPos += InitWindowOption(*windowOption, data + startPos, size - startPos);
sptr<Window> window = windowScene->CreateWindow(windowName, windowOption);
uint32_t reason;
startPos += GetObject<uint32_t>(reason, data + startPos, size - startPos);
windowScene->GoForeground(reason);
SystemBarProperty systemBarProperty;
WindowType type;
startPos += GetObject<SystemBarProperty>(systemBarProperty, data + startPos, size - startPos);
startPos += GetObject<WindowType>(type, data + startPos, size - startPos);
windowScene->SetSystemBarProperty(type, systemBarProperty);
startPos += GetObject<uint32_t>(reason, data + startPos, size - startPos);
windowScene->GoBackground(reason);
if (window != nullptr) {
window->Destroy();
}
windowScene->GoDestroy();
return true;
}
} // namespace.OHOS
/* Fuzzer entry point */
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
{
/* Run your code on data */
OHOS::DoSomethingInterestingWithMyAPI(data, size);
return 0;
}