Files
windowmanager/dm/test/systemtest/display_power_test.cpp
T
chenqinxin 26edaa6212 开源代码告警修复
Signed-off-by: chenqinxin <chenqinxin1@huawei.com>
Change-Id: Ia26ee32cd6f24d096e0333ac930af0b91a18282e
2022-03-02 10:54:49 +08:00

461 lines
17 KiB
C++

/*
* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <gtest/gtest.h>
#include "display_manager.h"
#include "window.h"
#include "window_manager_hilog.h"
using namespace testing;
using namespace testing::ext;
namespace OHOS {
namespace Rosen {
namespace {
constexpr HiviewDFX::HiLogLabel LABEL = {LOG_CORE, HILOG_DOMAIN_DISPLAY, "DisplayPowerTest"};
constexpr uint32_t MAX_TIME_WAITING_FOR_CALLBACK = 40;
constexpr uint32_t SLEEP_TIME_IN_US = 50000;
}
class DisplayPowerEventListener : public IDisplayPowerEventListener {
public:
virtual void OnDisplayPowerEvent(DisplayPowerEvent event, EventStatus status)
{
isCallbackCalled_ = true;
event_ = event;
status_ = status;
}
DisplayPowerEvent event_;
EventStatus status_;
bool isCallbackCalled_ { false };
};
class DisplayPowerTest : public testing::Test {
public:
static void SetUpTestCase();
static void TearDownTestCase();
virtual void SetUp() override;
virtual void TearDown() override;
static void CheckDisplayStateCallback(bool valueExpected);
static void CheckDisplayPowerEventCallback(bool valueExpected);
static inline DisplayId defaultId_;
static inline uint32_t brightnessLevel_ = 80;
static inline uint32_t invalidBrightnessLevel_ = 1000000000;
static inline uint32_t times_ = 0;
static inline bool isDisplayStateCallbackCalled_ = false;
static sptr<DisplayPowerEventListener> listener_;
DisplayState state_ { DisplayState::ON };
DisplayStateCallback callback_ = [this](DisplayState state) {
isDisplayStateCallbackCalled_ = true;
state_ = state;
};
};
sptr<DisplayPowerEventListener> DisplayPowerTest::listener_ = new DisplayPowerEventListener();
void DisplayPowerTest::SetUpTestCase()
{
defaultId_ = DisplayManager::GetInstance().GetDefaultDisplayId();
if (defaultId_ == DISPLAY_ID_INVALD) {
WLOGFE("GetDefaultDisplayId failed!");
}
DisplayManager::GetInstance().RegisterDisplayPowerEventListener(listener_);
}
void DisplayPowerTest::TearDownTestCase()
{
DisplayManager::GetInstance().UnregisterDisplayPowerEventListener(listener_);
}
void DisplayPowerTest::SetUp()
{
times_ = 0;
isDisplayStateCallbackCalled_ = false;
state_ = DisplayState::UNKNOWN;
listener_->isCallbackCalled_ = false;
listener_->event_ = static_cast<DisplayPowerEvent>(-1);
listener_->status_ = static_cast<EventStatus>(-1);
}
void DisplayPowerTest::TearDown()
{
}
void DisplayPowerTest::CheckDisplayStateCallback(bool valueExpected)
{
do {
if (isDisplayStateCallbackCalled_ == valueExpected) {
return;
}
usleep(SLEEP_TIME_IN_US);
++times_;
} while (times_ <= MAX_TIME_WAITING_FOR_CALLBACK);
}
void DisplayPowerTest::CheckDisplayPowerEventCallback(bool valueExpected)
{
do {
if (listener_->isCallbackCalled_ == valueExpected) {
return;
}
usleep(SLEEP_TIME_IN_US);
++times_;
} while (times_ <= MAX_TIME_WAITING_FOR_CALLBACK);
}
namespace {
/**
* @tc.name: register_display_power_event_listener_001
* @tc.desc: call RegisterDisplayPowerEventListener with a valid listener and check return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, register_display_power_event_listener_001, Function | SmallTest | Level2)
{
sptr<IDisplayPowerEventListener> listener = new DisplayPowerEventListener();
bool ret = DisplayManager::GetInstance().RegisterDisplayPowerEventListener(listener);
ASSERT_EQ(true, ret);
DisplayManager::GetInstance().UnregisterDisplayPowerEventListener(listener);
}
/**
* @tc.name: register_display_power_event_listener_002
* @tc.desc: call RegisterDisplayPowerEventListener with an invalid listener and check return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, register_display_power_event_listener_002, Function | SmallTest | Level2)
{
bool ret = DisplayManager::GetInstance().RegisterDisplayPowerEventListener(nullptr);
ASSERT_EQ(false, ret);
}
/**
* @tc.name: unregister_display_power_event_listener_001
* @tc.desc: call UnregisterDisplayPowerEventListener with a valid listener and check return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, unregister_display_power_event_listener_001, Function | SmallTest | Level2)
{
sptr<IDisplayPowerEventListener> listener = new DisplayPowerEventListener();
DisplayManager::GetInstance().RegisterDisplayPowerEventListener(listener);
bool ret = DisplayManager::GetInstance().UnregisterDisplayPowerEventListener(listener);
ASSERT_EQ(true, ret);
}
/**
* @tc.name: unregister_display_power_event_listener_002
* @tc.desc: call UnregisterDisplayPowerEventListener with nullptr and check return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, unregister_display_power_event_listener_002, Function | SmallTest | Level2)
{
bool ret = DisplayManager::GetInstance().UnregisterDisplayPowerEventListener(nullptr);
ASSERT_EQ(false, ret);
}
/**
* @tc.name: unregister_display_power_event_listener_003
* @tc.desc: call UnregisterDisplayPowerEventListener with an invalid listener and check return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, unregister_display_power_event_listener_003, Function | SmallTest | Level2)
{
sptr<IDisplayPowerEventListener> listener = new DisplayPowerEventListener();
bool ret = DisplayManager::GetInstance().UnregisterDisplayPowerEventListener(listener);
ASSERT_EQ(false, ret);
}
/**
* @tc.name: set_display_state_001
* @tc.desc: Call SetDisplayState and check if it the state set is the same as calling GetDisplayState
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_display_state_001, Function | MediumTest | Level2)
{
DisplayState initialState = DisplayManager::GetInstance().GetDisplayState(defaultId_);
DisplayState stateToSet = (initialState == DisplayState::OFF ? DisplayState::ON : DisplayState::OFF);
bool ret = DisplayManager::GetInstance().SetDisplayState(stateToSet, callback_);
ASSERT_EQ(true, ret);
DisplayState stateGet = DisplayManager::GetInstance().GetDisplayState(defaultId_);
ASSERT_EQ(stateGet, stateToSet);
CheckDisplayStateCallback(true);
}
/**
* @tc.name: set_display_state_002
* @tc.desc: Call SetDisplayState to set a value already set and check the return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_display_state_002, Function | MediumTest | Level2)
{
DisplayState initialState = DisplayManager::GetInstance().GetDisplayState(defaultId_);
bool ret = DisplayManager::GetInstance().SetDisplayState(initialState, callback_);
ASSERT_EQ(false, ret);
DisplayState stateGet = DisplayManager::GetInstance().GetDisplayState(defaultId_);
ASSERT_EQ(stateGet, initialState);
CheckDisplayStateCallback(false);
ASSERT_EQ(false, isDisplayStateCallbackCalled_);
}
/**
* @tc.name: set_display_state_003
* @tc.desc: Call SetDisplayState with an invalid value and check the return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_display_state_003, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SetDisplayState(DisplayState::UNKNOWN, callback_);
ASSERT_EQ(false, ret);
CheckDisplayStateCallback(false);
ASSERT_EQ(false, isDisplayStateCallbackCalled_);
CheckDisplayPowerEventCallback(false);
ASSERT_EQ(false, listener_->isCallbackCalled_);
}
/**
* @tc.name: set_display_state_callback_001
* @tc.desc: Call SetDisplayState and check if callback state is correct
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_display_state_callback_001, Function | MediumTest | Level2)
{
DisplayState initialState = DisplayManager::GetInstance().GetDisplayState(defaultId_);
DisplayState stateToSet = (initialState == DisplayState::OFF ? DisplayState::ON : DisplayState::OFF);
DisplayManager::GetInstance().SetDisplayState(stateToSet, callback_);
CheckDisplayStateCallback(true);
ASSERT_EQ(true, isDisplayStateCallbackCalled_);
ASSERT_EQ(state_, stateToSet);
}
/**
* @tc.name: set_display_state_callback_002
* @tc.desc: Call SetDisplayState to set a value already set and check the DisplayStateCallback
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_display_state_callback_002, Function | MediumTest | Level2)
{
DisplayState initialState = DisplayManager::GetInstance().GetDisplayState(defaultId_);
DisplayManager::GetInstance().SetDisplayState(initialState, callback_);
CheckDisplayStateCallback(false);
ASSERT_EQ(false, isDisplayStateCallbackCalled_);
}
/**
* @tc.name: wake_up_begin_callback_001
* @tc.desc: Call WakeUpBegin and check the OnDisplayPowerEvent callback is called
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, wake_up_begin_callback_001, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().WakeUpBegin(PowerStateChangeReason::POWER_BUTTON);
ASSERT_EQ(true, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(true, listener_->isCallbackCalled_);
ASSERT_EQ(DisplayPowerEvent::WAKE_UP, listener_->event_);
ASSERT_EQ(EventStatus::BEGIN, listener_->status_);
}
/**
* @tc.name: wake_up_end_callback_001
* @tc.desc: Call WakeUpEnd and check the OnDisplayPowerEvent callback is called
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, wake_up_end_callback_001, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().WakeUpEnd();
ASSERT_EQ(true, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(true, listener_->isCallbackCalled_);
ASSERT_EQ(DisplayPowerEvent::WAKE_UP, listener_->event_);
ASSERT_EQ(EventStatus::END, listener_->status_);
}
/**
* @tc.name: suspend_begin_callback_001
* @tc.desc: Call SuspendBegin and check the OnDisplayPowerEvent callback is called
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, suspend_begin_callback_001, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SuspendBegin(PowerStateChangeReason::POWER_BUTTON);
ASSERT_EQ(true, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(true, listener_->isCallbackCalled_);
ASSERT_EQ(DisplayPowerEvent::SLEEP, listener_->event_);
ASSERT_EQ(EventStatus::BEGIN, listener_->status_);
}
/**
* @tc.name: suspend_end_callback_001
* @tc.desc: Call SuspendEnd and check the OnDisplayPowerEvent callback is called
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, suspend_end_callback_001, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SuspendEnd();
ASSERT_EQ(true, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(true, listener_->isCallbackCalled_);
ASSERT_EQ(DisplayPowerEvent::SLEEP, listener_->event_);
ASSERT_EQ(EventStatus::END, listener_->status_);
}
/**
* @tc.name: set_screen_power_for_all_001
* @tc.desc: Call SetScreenPowerForAll OFF and check the OnDisplayPowerEvent callback is called
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_screen_power_for_all_001, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SetScreenPowerForAll(DisplayPowerState::POWER_OFF,
PowerStateChangeReason::POWER_BUTTON);
ASSERT_EQ(true, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(true, listener_->isCallbackCalled_);
ASSERT_EQ(DisplayPowerEvent::DISPLAY_OFF, listener_->event_);
ASSERT_EQ(EventStatus::END, listener_->status_);
}
/**
* @tc.name: set_screen_power_for_all_002
* @tc.desc: Call SetScreenPowerForAll ON and check the OnDisplayPowerEvent callback is called
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_screen_power_for_all_002, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SetScreenPowerForAll(DisplayPowerState::POWER_ON,
PowerStateChangeReason::POWER_BUTTON);
ASSERT_EQ(true, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(true, listener_->isCallbackCalled_);
ASSERT_EQ(DisplayPowerEvent::DISPLAY_ON, listener_->event_);
ASSERT_EQ(EventStatus::END, listener_->status_);
}
/**
* @tc.name: set_screen_power_for_all_003
* @tc.desc: Call SetScreenPowerForAll with an invalid value and check the return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_screen_power_for_all_003, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SetScreenPowerForAll(DisplayPowerState::INVALID_STATE,
PowerStateChangeReason::POWER_BUTTON);
ASSERT_EQ(false, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(false, listener_->isCallbackCalled_);
}
/**
* @tc.name: set_display_state_power_event_callback_001
* @tc.desc: Call SetDisplayState with a valid value and check the OnDisplayPowerEvent callback is called
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_display_state_power_event_callback_001, Function | MediumTest | Level2)
{
DisplayState initialState = DisplayManager::GetInstance().GetDisplayState(defaultId_);
DisplayState stateToSet = (initialState == DisplayState::OFF ? DisplayState::ON : DisplayState::OFF);
bool ret = DisplayManager::GetInstance().SetDisplayState(stateToSet, callback_);
ASSERT_EQ(true, ret);
CheckDisplayPowerEventCallback(true);
ASSERT_EQ(true, listener_->isCallbackCalled_);
DisplayPowerEvent expectedEvent = (stateToSet == DisplayState::OFF ? DisplayPowerEvent::DISPLAY_OFF :
DisplayPowerEvent::DISPLAY_ON);
ASSERT_EQ(expectedEvent, listener_->event_);
ASSERT_EQ(EventStatus::BEGIN, listener_->status_);
}
/**
* @tc.name: get_display_power_001
* @tc.desc: Call SetScreenPowerForAll OFF and check the GetScreenPower return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, get_display_power_001, Function | MediumTest | Level2)
{
DisplayPowerState stateToSet = DisplayPowerState::POWER_OFF;
bool ret = DisplayManager::GetInstance().SetScreenPowerForAll(stateToSet, PowerStateChangeReason::POWER_BUTTON);
ASSERT_EQ(true, ret);
DisplayPowerState stateGet = DisplayManager::GetInstance().GetScreenPower(defaultId_);
ASSERT_EQ(stateGet, stateToSet);
}
/**
* @tc.name: get_display_power_002
* @tc.desc: Call SetScreenPowerForAll ON and check the GetScreenPower return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, get_display_power_002, Function | MediumTest | Level2)
{
DisplayPowerState stateToSet = DisplayPowerState::POWER_ON;
bool ret = DisplayManager::GetInstance().SetScreenPowerForAll(stateToSet, PowerStateChangeReason::POWER_BUTTON);
ASSERT_EQ(true, ret);
DisplayPowerState stateGet = DisplayManager::GetInstance().GetScreenPower(defaultId_);
ASSERT_EQ(stateGet, stateToSet);
}
/**
* @tc.name: set_screen_brightness_001
* @tc.desc: Call SetScreenBrightness with a valid value and check the GetScreenBrightness return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_screen_brightness_001, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SetScreenBrightness(defaultId_, brightnessLevel_);
ASSERT_EQ(true, ret);
uint32_t level = DisplayManager::GetInstance().GetScreenBrightness(defaultId_);
ASSERT_EQ(level, brightnessLevel_);
}
/**
* @tc.name: set_screen_brightness_002
* @tc.desc: Call SetScreenBrightness with an invalid value and check the GetScreenBrightness return value
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, set_screen_brightness_002, Function | MediumTest | Level2)
{
bool ret = DisplayManager::GetInstance().SetScreenBrightness(defaultId_, invalidBrightnessLevel_);
ASSERT_EQ(false, ret);
uint32_t level = DisplayManager::GetInstance().GetScreenBrightness(defaultId_);
ASSERT_NE(level, invalidBrightnessLevel_);
}
/**
* @tc.name: window_life_cycle_001
* @tc.desc: Add a window and then call SuspendEnd and check window state; Notify unlock and check window state
* @tc.type: FUNC
*/
HWTEST_F(DisplayPowerTest, window_life_cycle_001, Function | MediumTest | Level2)
{
sptr<WindowOption> option = new WindowOption();
sptr<Window> window = Window::Create("window1", option, nullptr);
EXPECT_EQ(WMError::WM_OK, window->Show());
DisplayManager::GetInstance().SuspendBegin(PowerStateChangeReason::POWER_BUTTON);
usleep(SLEEP_TIME_IN_US);
ASSERT_EQ(false, window->GetShowState());
DisplayManager::GetInstance().NotifyDisplayEvent(DisplayEvent::UNLOCK);
usleep(SLEEP_TIME_IN_US);
ASSERT_EQ(true, window->GetShowState());
window->Destroy();
}
} // namespace
} // namespace Rosen
} // namespace OHOS