Files
windowmanager/utils/include/window_helper.h
T
qianlf 4a8da435ed Add camera floating window type and test
Signed-off-by: qianlf <qianliangfang@huawei.com>
Change-Id: I272890078a0aad4abdb585202753df586c94097a
2022-06-21 19:15:52 +08:00

333 lines
13 KiB
C++

/*
* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_WM_INCLUDE_WM_HELPER_H
#define OHOS_WM_INCLUDE_WM_HELPER_H
#include <vector>
#include <wm_common.h>
#include <wm_common_inner.h>
namespace OHOS {
namespace Rosen {
class WindowHelper {
public:
static inline bool IsMainWindow(WindowType type)
{
return (type >= WindowType::APP_MAIN_WINDOW_BASE && type < WindowType::APP_MAIN_WINDOW_END);
}
static inline bool IsSubWindow(WindowType type)
{
return (type >= WindowType::APP_SUB_WINDOW_BASE && type < WindowType::APP_SUB_WINDOW_END);
}
static inline bool IsAppWindow(WindowType type)
{
return (IsMainWindow(type) || IsSubWindow(type));
}
static inline bool IsAppFloatingWindow(WindowType type)
{
return (type == WindowType::WINDOW_TYPE_FLOAT) || (type == WindowType::WINDOW_TYPE_FLOAT_CAMERA);
}
static inline bool IsBelowSystemWindow(WindowType type)
{
return (type >= WindowType::BELOW_APP_SYSTEM_WINDOW_BASE && type < WindowType::BELOW_APP_SYSTEM_WINDOW_END);
}
static inline bool IsAboveSystemWindow(WindowType type)
{
return (type >= WindowType::ABOVE_APP_SYSTEM_WINDOW_BASE && type < WindowType::ABOVE_APP_SYSTEM_WINDOW_END);
}
static inline bool IsSystemWindow(WindowType type)
{
return (IsBelowSystemWindow(type) || IsAboveSystemWindow(type));
}
static inline bool IsMainFloatingWindow(WindowType type, WindowMode mode)
{
return ((IsMainWindow(type)) && (mode == WindowMode::WINDOW_MODE_FLOATING));
}
static inline bool IsMainFullScreenWindow(WindowType type, WindowMode mode)
{
return ((IsMainWindow(type)) && (mode == WindowMode::WINDOW_MODE_FULLSCREEN));
}
static inline bool IsMainNotFloatingWindow(WindowType type, WindowMode mode)
{
return ((IsMainWindow(type)) && (mode != WindowMode::WINDOW_MODE_FLOATING));
}
static inline bool IsFloatintWindow(WindowMode mode)
{
return mode == WindowMode::WINDOW_MODE_FLOATING;
}
static inline bool IsAvoidAreaWindow(WindowType type)
{
return (type == WindowType::WINDOW_TYPE_STATUS_BAR || type == WindowType::WINDOW_TYPE_NAVIGATION_BAR);
}
static inline bool IsFullScreenWindow(WindowMode mode)
{
return mode == WindowMode::WINDOW_MODE_FULLSCREEN;
}
static inline bool IsSplitWindowMode(WindowMode mode)
{
return mode == WindowMode::WINDOW_MODE_SPLIT_PRIMARY || mode == WindowMode::WINDOW_MODE_SPLIT_SECONDARY;
}
static inline bool IsValidWindowMode(WindowMode mode)
{
return mode == WindowMode::WINDOW_MODE_FULLSCREEN || mode == WindowMode::WINDOW_MODE_SPLIT_PRIMARY ||
mode == WindowMode::WINDOW_MODE_SPLIT_SECONDARY || mode == WindowMode::WINDOW_MODE_FLOATING ||
mode == WindowMode::WINDOW_MODE_PIP;
}
static inline bool IsValidWindowBlurLevel(WindowBlurLevel level)
{
return (level >= WindowBlurLevel::WINDOW_BLUR_OFF && level <= WindowBlurLevel::WINDOW_BLUR_HIGH);
}
static inline bool IsEmptyRect(const Rect& r)
{
return (r.posX_ == 0 && r.posY_ == 0 && r.width_ == 0 && r.height_ == 0);
}
static inline bool HasOverlap(const Rect& r1, const Rect& r2)
{
int32_t r1XEnd = r1.posX_ + r1.width_;
int32_t r1YEnd = r1.posY_ + r1.height_;
int32_t r2XEnd = r2.posX_ + r2.width_;
int32_t r2YEnd = r2.posY_ + r2.height_;
return !(r1XEnd < r2.posX_ || r1.posX_ > r2XEnd || r1YEnd < r2.posY_ || r1.posY_ > r2YEnd);
}
static inline Rect GetOverlap(const Rect& rect1, const Rect& rect2, const int offsetX, const int offsetY)
{
const static Rect noOverlapRect = { 0, 0, 0, 0};
int32_t x_begin = std::max(rect1.posX_, rect2.posX_);
int32_t x_end = std::min(rect1.posX_ + rect1.width_, rect2.posX_ + rect2.width_);
int32_t y_begin = std::max(rect1.posY_, rect2.posY_);
int32_t y_end = std::min(rect1.posY_ + rect1.height_, rect2.posY_ + rect2.height_);
if (y_begin > y_end || x_begin > x_end) {
return noOverlapRect;
}
return { x_begin - offsetX, y_begin - offsetY, x_end - x_begin + 1, y_end - y_begin + 1 };
}
static bool IsWindowModeSupported(uint32_t modeSupportInfo, WindowMode mode)
{
switch (mode) {
case WindowMode::WINDOW_MODE_FULLSCREEN:
return WindowModeSupport::WINDOW_MODE_SUPPORT_FULLSCREEN & modeSupportInfo;
case WindowMode::WINDOW_MODE_FLOATING:
return WindowModeSupport::WINDOW_MODE_SUPPORT_FLOATING & modeSupportInfo;
case WindowMode::WINDOW_MODE_SPLIT_PRIMARY:
return WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_PRIMARY & modeSupportInfo;
case WindowMode::WINDOW_MODE_SPLIT_SECONDARY:
return WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_SECONDARY & modeSupportInfo;
case WindowMode::WINDOW_MODE_PIP:
return WindowModeSupport::WINDOW_MODE_SUPPORT_PIP & modeSupportInfo;
default:
return true;
}
}
static WindowMode GetWindowModeFromModeSupportInfo(uint32_t modeSupportInfo)
{
// get the binary number consists of the last 1 and 0 behind it
uint32_t windowModeSupport = modeSupportInfo & (~modeSupportInfo + 1);
switch (windowModeSupport) {
case WindowModeSupport::WINDOW_MODE_SUPPORT_FULLSCREEN:
return WindowMode::WINDOW_MODE_FULLSCREEN;
case WindowModeSupport::WINDOW_MODE_SUPPORT_FLOATING:
return WindowMode::WINDOW_MODE_FLOATING;
case WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_PRIMARY:
return WindowMode::WINDOW_MODE_SPLIT_PRIMARY;
case WindowModeSupport::WINDOW_MODE_SUPPORT_SPLIT_SECONDARY:
return WindowMode::WINDOW_MODE_SPLIT_SECONDARY;
case WindowModeSupport::WINDOW_MODE_SUPPORT_PIP:
return WindowMode::WINDOW_MODE_PIP;
default:
return WindowMode::WINDOW_MODE_UNDEFINED;
}
}
static Rect GetFixedWindowRectByLimitSize(const Rect& oriDstRect, const Rect& lastRect, bool isVertical,
float virtualPixelRatio)
{
uint32_t minVerticalFloatingW = static_cast<uint32_t>(MIN_VERTICAL_FLOATING_WIDTH * virtualPixelRatio);
uint32_t minVerticalFloatingH = static_cast<uint32_t>(MIN_VERTICAL_FLOATING_HEIGHT * virtualPixelRatio);
Rect dstRect = oriDstRect;
// fix minimum size
if (isVertical) {
dstRect.width_ = std::max(minVerticalFloatingW, oriDstRect.width_);
dstRect.height_ = std::max(minVerticalFloatingH, oriDstRect.height_);
} else {
dstRect.width_ = std::max(minVerticalFloatingH, oriDstRect.width_);
dstRect.height_ = std::max(minVerticalFloatingW, oriDstRect.height_);
}
// fix maximum size
dstRect.width_ = std::min(static_cast<uint32_t>(MAX_FLOATING_SIZE * virtualPixelRatio), dstRect.width_);
dstRect.height_ = std::min(static_cast<uint32_t>(MAX_FLOATING_SIZE * virtualPixelRatio), dstRect.height_);
// limit position by fixed width or height
if (oriDstRect.posX_ != lastRect.posX_) {
dstRect.posX_ = oriDstRect.posX_ + static_cast<int32_t>(oriDstRect.width_) -
static_cast<int32_t>(dstRect.width_);
}
if (oriDstRect.posY_ != lastRect.posY_) {
dstRect.posY_ = oriDstRect.posY_ + static_cast<int32_t>(oriDstRect.height_) -
static_cast<int32_t>(dstRect.height_);
}
return dstRect;
}
static bool IsPointInTargetRect(int32_t pointPosX, int32_t pointPosY, const Rect& targetRect)
{
if ((pointPosX > targetRect.posX_) &&
(pointPosX < (targetRect.posX_ + static_cast<int32_t>(targetRect.width_))) &&
(pointPosY > targetRect.posY_) &&
(pointPosY < (targetRect.posY_ + static_cast<int32_t>(targetRect.height_)))) {
return true;
}
return false;
}
static bool IsPointInWindowExceptCorner(int32_t pointPosX, int32_t pointPosY, const Rect& rectExceptCorner)
{
if ((pointPosX > rectExceptCorner.posX_ &&
pointPosX < (rectExceptCorner.posX_ + static_cast<int32_t>(rectExceptCorner.width_))) ||
(pointPosY > rectExceptCorner.posY_ &&
pointPosY < (rectExceptCorner.posY_ + static_cast<int32_t>(rectExceptCorner.height_)))) {
return true;
}
return false;
}
static inline bool IsSwitchCascadeReason(WindowUpdateReason reason)
{
return (reason >= WindowUpdateReason::NEED_SWITCH_CASCADE_BASE) &&
(reason < WindowUpdateReason::NEED_SWITCH_CASCADE_END);
}
static AvoidPosType GetAvoidPosType(const Rect& rect, uint32_t displayWidth, uint32_t displayHeight)
{
if (rect.width_ == displayWidth) {
if (rect.posY_ == 0) {
return AvoidPosType::AVOID_POS_TOP;
} else {
return AvoidPosType::AVOID_POS_BOTTOM;
}
} else if (rect.height_ == displayHeight) {
if (rect.posX_ == 0) {
return AvoidPosType::AVOID_POS_LEFT;
} else {
return AvoidPosType::AVOID_POS_RIGHT;
}
}
return AvoidPosType::AVOID_POS_UNKNOWN;
}
static inline bool IsNumber(std::string str)
{
for (int32_t i = 0; i < static_cast<int32_t>(str.size()); i++) {
if (str.at(i) < '0' || str.at(i) > '9') {
return false;
}
}
return true;
}
static inline bool IsFloatingNumber(std::string str)
{
for (int32_t i = 0; i < static_cast<int32_t>(str.size()); i++) {
if ((str.at(i) < '0' || str.at(i) > '9') &&
(str.at(i) != '.' || std::count(str.begin(), str.end(), '.') > 1)) {
return false;
}
}
return true;
}
static std::vector<std::string> Split(std::string str, std::string pattern)
{
int32_t position;
std::vector<std::string> result;
str += pattern;
int32_t length = static_cast<int32_t>(str.size());
for (int32_t i = 0; i < length; i++) {
position = static_cast<int32_t>(str.find(pattern, i));
if (position < length) {
std::string tmp = str.substr(i, position - i);
result.push_back(tmp);
i = position + static_cast<int32_t>(pattern.size()) - 1;
}
}
return result;
}
static PointInfo CalculateOriginPosition(const Rect& rOrigin, const Rect& rActial, const PointInfo& pos)
{
PointInfo ret = pos;
ret.x += rActial.posX_ - pos.x;
ret.y += rActial.posY_ - pos.y;
ret.x += rOrigin.posX_ - rActial.posX_;
ret.y += rOrigin.posY_ - rActial.posY_;
ret.x += (pos.x - rActial.posX_) * rOrigin.width_ / rActial.width_;
ret.y += (pos.y - rActial.posY_) * rOrigin.height_ / rActial.height_;
return ret;
}
static bool CalculateTouchHotAreas(const Rect& windowRect, const std::vector<Rect>& requestRects,
std::vector<Rect>& outRects)
{
for (const auto& rect : requestRects) {
if (rect.posX_ < 0 || rect.posY_ < 0 || rect.width_ == 0 || rect.height_ == 0) {
return false;
}
Rect hotArea;
if (rect.posX_ >= static_cast<int32_t>(windowRect.width_) ||
rect.posY_ >= static_cast<int32_t>(windowRect.height_)) {
continue;
}
hotArea.posX_ = windowRect.posX_ + rect.posX_;
hotArea.posY_ = windowRect.posY_ + rect.posY_;
hotArea.width_ =
std::min(hotArea.posX_ + rect.width_, windowRect.posX_ + windowRect.width_) - hotArea.posX_;
hotArea.height_ =
std::min(hotArea.posY_ + rect.height_, windowRect.posY_ + windowRect.height_) - hotArea.posY_;
outRects.emplace_back(hotArea);
}
return true;
}
private:
WindowHelper() = default;
~WindowHelper() = default;
};
} // namespace OHOS
} // namespace Rosen
#endif // OHOS_WM_INCLUDE_WM_HELPER_H