Files
windowmanager/wmserver/include/window_controller.h
T
realice 14ebe793ad add interface:1.screenshot listener 2.window snapshot
Change-Id: I92d98da9bb60446bbadf39d3fc94b575893fcaac
Signed-off-by: realice <hanbing12@huawei.com>
2022-07-11 14:18:13 +08:00

108 lines
5.6 KiB
C++

/*
* Copyright (c) 2021-2022 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_WINDOW_CONTROLLER_H
#define OHOS_ROSEN_WINDOW_CONTROLLER_H
#include <refbase.h>
#include <rs_iwindow_animation_controller.h>
#include "input_window_monitor.h"
#include "zidl/window_manager_agent_interface.h"
#include "window_root.h"
#include "window_transition_info.h"
#include "wm_common.h"
namespace OHOS {
namespace Rosen {
class WindowController : public RefBase {
public:
WindowController(sptr<WindowRoot>& root, sptr<InputWindowMonitor> inputWindowMonitor) : windowRoot_(root),
inputWindowMonitor_(inputWindowMonitor) {}
~WindowController() = default;
WMError CreateWindow(sptr<IWindow>& window, sptr<WindowProperty>& property,
const std::shared_ptr<RSSurfaceNode>& surfaceNode,
uint32_t& windowId, sptr<IRemoteObject> token, int32_t pid, int32_t uid);
WMError AddWindowNode(sptr<WindowProperty>& property);
WMError RemoveWindowNode(uint32_t windowId);
WMError NotifyWindowTransition(sptr<WindowTransitionInfo>& fromInfo, sptr<WindowTransitionInfo>& toInfo);
WMError GetFocusWindowInfo(sptr<IRemoteObject>& abilityToken);
WMError DestroyWindow(uint32_t windowId, bool onlySelf);
WMError RequestFocus(uint32_t windowId);
WMError SetWindowBackgroundBlur(uint32_t windowId, WindowBlurLevel level);
WMError SetAlpha(uint32_t windowId, float alpha);
AvoidArea GetAvoidAreaByType(uint32_t windowId, AvoidAreaType avoidAreaType) const;
WMError GetTopWindowId(uint32_t mainWinId, uint32_t& topWinId);
void NotifyDisplayStateChange(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
const std::map<DisplayId, sptr<DisplayInfo>>& displayInfoMap, DisplayStateChangeType type);
WMError ProcessPointDown(uint32_t windowId, bool isStartDrag);
WMError ProcessPointUp(uint32_t windowId);
void MinimizeAllAppWindows(DisplayId displayId);
WMError ToggleShownStateForAllAppWindows();
WMError SetWindowLayoutMode(WindowLayoutMode mode);
WMError UpdateProperty(sptr<WindowProperty>& property, PropertyChangeAction action);
void NotifySystemBarTints();
WMError SetWindowAnimationController(const sptr<RSIWindowAnimationController>& controller);
WMError GetModeChangeHotZones(DisplayId displayId,
ModeChangeHotZones& hotZones, const ModeChangeHotZonesConfig& config);
void StartingWindow(sptr<WindowTransitionInfo> info, sptr<Media::PixelMap> pixelMap,
uint32_t bkgColor, bool isColdStart);
void CancelStartingWindow(sptr<IRemoteObject> abilityToken);
void MinimizeWindowsByLauncher(std::vector<uint32_t>& windowIds, bool isAnimated,
sptr<RSIWindowAnimationFinishedCallback>& finishCallback);
Orientation GetWindowPreferredOrientation(DisplayId displayId);
void OnScreenshot(DisplayId displayId);
private:
uint32_t GenWindowId();
void FlushWindowInfo(uint32_t windowId);
void FlushWindowInfoWithDisplayId(DisplayId displayId);
void UpdateWindowAnimation(const sptr<WindowNode>& node);
void ProcessDisplayChange(DisplayId defaultDisplayId, sptr<DisplayInfo> displayInfo,
const std::map<DisplayId, sptr<DisplayInfo>>& displayInfoMap, DisplayStateChangeType type);
void StopBootAnimationIfNeed(WindowType type) const;
void RecordBootAnimationEvent() const;
WMError SetWindowType(uint32_t windowId, WindowType type);
WMError SetWindowFlags(uint32_t windowId, uint32_t flags);
WMError SetSystemBarProperty(uint32_t windowId, WindowType type, const SystemBarProperty& property);
WMError ResizeRect(uint32_t windowId, const Rect& rect, WindowSizeChangeReason reason);
WMError SetWindowMode(uint32_t windowId, WindowMode dstMode);
void ResizeSystemBarPropertySizeIfNeed(const sptr<WindowNode>& node);
void ResizeSoftInputCallingWindowIfNeed(const sptr<WindowNode>& node);
void RestoreCallingWindowSizeIfNeed();
void HandleTurnScreenOn(const sptr<WindowNode>& node);
void ProcessSystemBarChange(const sptr<DisplayInfo>& displayInfo);
WMError UpdateTouchHotAreas(const sptr<WindowNode>& node, const std::vector<Rect>& rects);
WMError UpdateTransform(uint32_t windowId);
void NotifyTouchOutside(const sptr<WindowNode>& node);
uint32_t GetEmbedNodeId(const std::vector<sptr<WindowNode>>& windowNodes, const sptr<WindowNode>& node);
void NotifyWindowPropertyChanged(const sptr<WindowNode>& node);
WMError GetFocusWindowNode(DisplayId displayId, sptr<WindowNode>& windowNode);
sptr<WindowRoot> windowRoot_;
sptr<InputWindowMonitor> inputWindowMonitor_;
std::atomic<uint32_t> windowId_ { INVALID_WINDOW_ID };
// Remove 'sysBarWinId_' after SystemUI resize 'systembar', systemBar only exist on default display currently
std::unordered_map<WindowType, uint32_t> sysBarWinId_ {
{ WindowType::WINDOW_TYPE_STATUS_BAR, INVALID_WINDOW_ID },
{ WindowType::WINDOW_TYPE_NAVIGATION_BAR, INVALID_WINDOW_ID },
};
bool isScreenLocked_ { false };
Rect callingWindowRestoringRect_ { 0, 0, 0, 0 };
uint32_t callingWindowId_ = 0u;
};
} // Rosen
} // OHOS
#endif // OHOS_ROSEN_WINDOW_CONTROLLER_H