Files
windowmanager/wmserver/include/window_node_container.h
T
xingyanan e3d7e7b89b split bugfix and code rectification
Signed-off-by: xingyanan <xingyanan2@huawei.com>
Change-Id: Id5bc44691247a7c4a126cb82a36b7bdb7bcb1f70
Signed-off-by: xingyanan <xingyanan2@huawei.com>
2022-02-09 16:05:10 +08:00

121 lines
5.4 KiB
C++

/*
* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef OHOS_ROSEN_WINDOW_NODE_CONTAINER_H
#define OHOS_ROSEN_WINDOW_NODE_CONTAINER_H
#include <ui/rs_display_node.h>
#include "avoid_area_controller.h"
#include "window_layout_policy.h"
#include "window_manager.h"
#include "window_node.h"
#include "window_zorder_policy.h"
#include "wm_common.h"
#include "wm_common_inner.h"
namespace OHOS {
namespace Rosen {
class WindowNodeContainer : public RefBase {
public:
WindowNodeContainer(uint64_t screenId, uint32_t width, uint32_t height);
~WindowNodeContainer();
WMError AddWindowNode(sptr<WindowNode>& node, sptr<WindowNode>& parentNode);
WMError RemoveWindowNode(sptr<WindowNode>& node);
WMError UpdateWindowNode(sptr<WindowNode>& node);
WMError DestroyWindowNode(sptr<WindowNode>& node, std::vector<uint32_t>& windowIds);
const std::vector<uint32_t>& Destroy();
void AssignZOrder();
WMError SetFocusWindow(uint32_t windowId);
uint32_t GetFocusWindow() const;
std::vector<Rect> GetAvoidAreaByType(AvoidAreaType avoidAreaType);
WMError MinimizeStructuredAppWindowsExceptSelf(const sptr<WindowNode>& node);
void TraverseContainer(std::vector<sptr<WindowNode>>& windowNodes) const;
uint64_t GetScreenId() const;
Rect GetDisplayRect() const;
sptr<WindowNode> GetTopImmersiveNode() const;
void UpdateWindowStatus(const sptr<WindowNode>& windowId, WindowUpdateType type) const;
void OnAvoidAreaChange(const std::vector<Rect>& avoidAreas);
std::shared_ptr<RSDisplayNode> GetDisplayNode() const;
void LayoutDividerWindow(sptr<WindowNode>& node);
bool isVerticalDisplay() const;
WMError RaiseZOrderForAppWindow(sptr<WindowNode>& node, sptr<WindowNode>& parentNode);
sptr<WindowNode> GetNextFocusableWindow(uint32_t windowId) const;
void MinimizeAllAppWindows();
void NotifyWindowStateChange(WindowState state, WindowStateChangeReason reason);
WMError MinimizeAppNodeExceptOptions(const std::vector<uint32_t> &exceptionalIds = {},
const std::vector<WindowMode> &exceptionalModes = {});
WMError EnterSplitWindowMode(sptr<WindowNode>& node);
WMError ExitSplitWindowMode(sptr<WindowNode>& node);
private:
void AssignZOrder(sptr<WindowNode>& node);
void TraverseWindowNode(sptr<WindowNode>& root, std::vector<sptr<WindowNode>>& windowNodes) const;
sptr<WindowNode> FindRoot(WindowType type) const;
sptr<WindowNode> FindWindowNodeById(uint32_t id) const;
void UpdateFocusStatus(uint32_t id, bool focused) const;
void UpdateWindowTree(sptr<WindowNode>& node);
bool UpdateRSTree(sptr<WindowNode>& node, bool isAdd);
void SendSplitScreenEvent(WindowMode mode);
sptr<WindowNode> FindSplitPairNode(sptr<WindowNode>& node) const;
WMError UpdateWindowPairInfo(sptr<WindowNode>& triggerNode, sptr<WindowNode>& pairNode);
WMError SwitchLayoutPolicy(WindowLayoutMode mode);
void NotifyIfSystemBarTintChanged();
void NotifyIfSystemBarRegionChanged();
void TraverseAndUpdateWindowState(WindowState state, int32_t topPriority);
void UpdateWindowState(sptr<WindowNode> node, int32_t topPriority, WindowState state);
bool IsTopAppWindow(uint32_t windowId) const;
void RaiseWindowToTop(uint32_t windowId, std::vector<sptr<WindowNode>>& windowNodes);
void MinimizeWindowFromAbility(const sptr<WindowNode>& node);
void ResetLayoutPolicy();
sptr<AvoidAreaController> avoidController_;
sptr<WindowZorderPolicy> zorderPolicy_ = new WindowZorderPolicy();
sptr<WindowNode> belowAppWindowNode_ = new WindowNode();
sptr<WindowNode> appWindowNode_ = new WindowNode();
sptr<WindowNode> aboveAppWindowNode_ = new WindowNode();
std::shared_ptr<RSDisplayNode> displayNode_;
std::vector<uint32_t> removedIds_;
uint64_t screenId_ = 0;
Rect displayRect_;
std::unordered_map<WindowType, sptr<WindowNode>> sysBarNodeMap_ {
{ WindowType::WINDOW_TYPE_STATUS_BAR, nullptr },
{ WindowType::WINDOW_TYPE_NAVIGATION_BAR, nullptr },
};
std::unordered_map<WindowType, SystemBarRegionTint> sysBarTintMap_ {
{ WindowType::WINDOW_TYPE_STATUS_BAR, SystemBarRegionTint() },
{ WindowType::WINDOW_TYPE_NAVIGATION_BAR, SystemBarRegionTint() },
};
std::unordered_map<WindowLayoutMode, sptr<WindowLayoutPolicy>> layoutPolicys_;
WindowLayoutMode layoutMode_ = WindowLayoutMode::CASCADE;
sptr<WindowLayoutPolicy> layoutPolicy_;
uint32_t zOrder_ { 0 };
uint32_t focusedWindow_ { INVALID_WINDOW_ID };
void DumpScreenWindowTree();
struct WindowPairInfo {
sptr<WindowNode> pairNode;
float splitRatio;
};
std::unordered_map<uint32_t, WindowPairInfo> pairedWindowMap_;
void RaiseInputMethodWindowPriorityIfNeeded(const sptr<WindowNode>& node) const;
const int32_t WINDOW_TYPE_RAISED_INPUT_METHOD = 115;
};
}
}
#endif // OHOS_ROSEN_WINDOW_NODE_CONTAINER_H