Files
windowmanager/wmserver/src/window_controller.cpp
T
openharmony_ci f73ebf546d !225 hilog domain修改 window使用04200 display使用04201
Merge pull request !225 from 沁心/master
2022-02-09 06:32:39 +00:00

356 lines
11 KiB
C++

/*
* Copyright (c) 2021 Huawei Device Co., Ltd.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "window_controller.h"
#include <transaction/rs_transaction.h>
#include "window_manager_hilog.h"
#include "window_helper.h"
#include "wm_trace.h"
namespace OHOS {
namespace Rosen {
namespace {
constexpr HiviewDFX::HiLogLabel LABEL = {LOG_CORE, HILOG_DOMAIN_WINDOW, "WindowController"};
}
uint32_t WindowController::GenWindowId()
{
return ++windowId_;
}
WMError WindowController::CreateWindow(sptr<IWindow>& window, sptr<WindowProperty>& property,
const std::shared_ptr<RSSurfaceNode>& surfaceNode, uint32_t& windowId)
{
uint32_t parentId = property->GetParentId();
if ((parentId != INVALID_WINDOW_ID) && !WindowHelper::IsSubWindow(property->GetWindowType())) {
WLOGFE("create window failed, type is error");
return WMError::WM_ERROR_INVALID_TYPE;
}
windowId = GenWindowId();
property->SetWindowId(windowId);
sptr<WindowNode> node = new WindowNode(property, window, surfaceNode);
return windowRoot_->SaveWindow(node);
}
WMError WindowController::SaveAbilityToken(const sptr<IRemoteObject>& abilityToken, uint32_t windowId)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
node->abilityToken_ = abilityToken;
return WMError::WM_OK;
}
WMError WindowController::AddWindowNode(sptr<WindowProperty>& property)
{
auto node = windowRoot_->GetWindowNode(property->GetWindowId());
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
node->SetWindowProperty(property);
// TODO: check permission
// TODO: adjust property
WMError res = windowRoot_->AddWindowNode(property->GetParentId(), node);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfo(property->GetWindowId());
if (node->GetWindowMode() == WindowMode::WINDOW_MODE_FULLSCREEN &&
WindowHelper::IsAppWindow(node->GetWindowType())) {
WM_SCOPED_TRACE_BEGIN("controller:MinimizeStructuredAppWindowsExceptSelf");
res = windowRoot_->MinimizeStructuredAppWindowsExceptSelf(node);
WM_SCOPED_TRACE_END();
if (res != WMError::WM_OK) {
WLOGFE("Minimize other structured window failed");
}
}
return res;
}
WMError WindowController::RemoveWindowNode(uint32_t windowId)
{
WMError res = windowRoot_->RemoveWindowNode(windowId);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfo(windowId);
return res;
}
WMError WindowController::DestroyWindow(uint32_t windowId)
{
DisplayId displayId = DISPLAY_ID_INVALD;
auto node = windowRoot_->GetWindowNode(windowId);
if (node != nullptr) {
displayId = node->GetDisplayId();
}
WMError res = windowRoot_->DestroyWindow(windowId);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfoWithDisplayId(displayId);
return res;
}
WMError WindowController::MoveTo(uint32_t windowId, int32_t x, int32_t y)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
auto property = node->GetWindowProperty();
Rect lastRect = property->GetWindowRect();
Rect newRect;
WMError res;
if (node->GetWindowType() == WindowType::WINDOW_TYPE_DOCK_SLICE) {
if (windowRoot_->isVerticalDisplay(node)) {
newRect = { lastRect.posX_, y, lastRect.width_, lastRect.height_ };
} else {
newRect = { x, lastRect.posY_, lastRect.width_, lastRect.height_ };
}
property->SetWindowRect(newRect);
} else {
newRect = { x, y, lastRect.width_, lastRect.height_ };
property->SetWindowRect(newRect);
}
res = windowRoot_->UpdateWindowNode(windowId);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfo(windowId);
return WMError::WM_OK;
}
WMError WindowController::Resize(uint32_t windowId, uint32_t width, uint32_t height)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
auto property = node->GetWindowProperty();
Rect lastRect = property->GetWindowRect();
Rect newRect = { lastRect.posX_, lastRect.posY_, width, height };
property->SetWindowRect(newRect);
WMError res = windowRoot_->UpdateWindowNode(windowId);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfo(windowId);
return WMError::WM_OK;
}
WMError WindowController::Drag(uint32_t windowId, const Rect& rect)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
auto property = node->GetWindowProperty();
// fix rect in case of moving window when dragging
Rect newRect = WindowHelper::GetFixedWindowRectByMinRect(rect,
property->GetWindowRect(), windowRoot_->isVerticalDisplay(node));
property->SetWindowRect(newRect);
WMError res = windowRoot_->UpdateWindowNode(windowId);
if (res != WMError::WM_OK) {
return res;
}
RSTransaction::FlushImplicitTransaction();
return WMError::WM_OK;
}
WMError WindowController::RequestFocus(uint32_t windowId)
{
return windowRoot_->RequestFocus(windowId);
}
WMError WindowController::SetWindowMode(uint32_t windowId, WindowMode dstMode)
{
WM_FUNCTION_TRACE();
auto node = windowRoot_->GetWindowNode(windowId);
WindowMode srcMode = node->GetWindowMode();
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
if (srcMode == dstMode) {
return WMError::WM_OK;
}
WMError res = WMError::WM_OK;
node->SetWindowMode(dstMode);
if (WindowHelper::IsSplitWindowMode(srcMode)) {
// change split mode to other
res = windowRoot_->HandleSplitWindowModeChange(node, false);
} else if (!WindowHelper::IsSplitWindowMode(srcMode) && WindowHelper::IsSplitWindowMode(dstMode)) {
// change other mode to split
res = windowRoot_->HandleSplitWindowModeChange(node, true);
}
if (res != WMError::WM_OK) {
node->GetWindowProperty()->ResumeLastWindowMode();
return res;
}
if (node->GetWindowMode() == WindowMode::WINDOW_MODE_FULLSCREEN &&
WindowHelper::IsAppWindow(node->GetWindowType())) {
// minimize other app window
res = windowRoot_->MinimizeStructuredAppWindowsExceptSelf(node);
if (res != WMError::WM_OK) {
return res;
}
}
res = windowRoot_->UpdateWindowNode(windowId);
if (res != WMError::WM_OK) {
WLOGFE("Set window mode failed, update node failed");
return res;
}
FlushWindowInfo(windowId);
return WMError::WM_OK;
}
void WindowController::NotifyDisplayStateChange(DisplayStateChangeType type)
{
WLOGFI("DisplayStateChangeType:%{public}u", type);
WindowState state;
WindowStateChangeReason reason;
switch (type) {
case DisplayStateChangeType::BEFORE_SUSPEND: {
state = WindowState::STATE_FROZEN;
reason = WindowStateChangeReason::KEYGUARD;
break;
}
case DisplayStateChangeType::BEFORE_UNLOCK: {
state = WindowState::STATE_UNFROZEN;
reason = WindowStateChangeReason::KEYGUARD;
break;
}
default: {
WLOGFE("unknown DisplayStateChangeType:%{public}u", type);
return;
}
}
windowRoot_->NotifyWindowStateChange(state, reason);
}
WMError WindowController::SetWindowType(uint32_t windowId, WindowType type)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
auto property = node->GetWindowProperty();
property->SetWindowType(type);
WMError res = windowRoot_->UpdateWindowNode(windowId);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfo(windowId);
WLOGFI("SetWindowType end");
return res;
}
WMError WindowController::SetWindowFlags(uint32_t windowId, uint32_t flags)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
auto property = node->GetWindowProperty();
property->SetWindowFlags(flags);
WMError res = windowRoot_->UpdateWindowNode(windowId);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfo(windowId);
WLOGFI("SetWindowFlags end");
return res;
}
WMError WindowController::SetSystemBarProperty(uint32_t windowId, WindowType type, const SystemBarProperty& property)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFE("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
node->SetSystemBarProperty(type, property);
WMError res = windowRoot_->UpdateWindowNode(windowId);
if (res != WMError::WM_OK) {
return res;
}
FlushWindowInfo(windowId);
WLOGFI("SetSystemBarProperty end");
return res;
}
std::vector<Rect> WindowController::GetAvoidAreaByType(uint32_t windowId, AvoidAreaType avoidAreaType)
{
std::vector<Rect> avoidArea = windowRoot_->GetAvoidAreaByType(windowId, avoidAreaType);
return avoidArea;
}
WMError WindowController::ProcessWindowTouchedEvent(uint32_t windowId)
{
auto node = windowRoot_->GetWindowNode(windowId);
if (node == nullptr) {
WLOGFW("could not find window");
return WMError::WM_ERROR_NULLPTR;
}
WMError zOrderRes = windowRoot_->RaiseZOrderForAppWindow(node);
WMError focusRes = windowRoot_->RequestFocus(windowId);
if (zOrderRes == WMError::WM_OK || focusRes == WMError::WM_OK) {
FlushWindowInfo(windowId);
WLOGFI("ProcessWindowTouchedEvent end");
return WMError::WM_OK;
}
return WMError::WM_ERROR_INVALID_OPERATION;
}
void WindowController::MinimizeAllAppWindows(DisplayId displayId)
{
windowRoot_->MinimizeAllAppWindows(displayId);
}
WMError WindowController::GetTopWindowId(uint32_t mainWinId, uint32_t& topWinId)
{
return windowRoot_->GetTopWindowId(mainWinId, topWinId);
}
void WindowController::FlushWindowInfo(uint32_t windowId)
{
WLOGFI("FlushWindowInfo");
RSTransaction::FlushImplicitTransaction();
inputWindowMonitor_->UpdateInputWindow(windowId);
}
void WindowController::FlushWindowInfoWithDisplayId(DisplayId displayId)
{
WLOGFI("FlushWindowInfoWithDisplayId");
RSTransaction::FlushImplicitTransaction();
inputWindowMonitor_->UpdateInputWindowByDisplayId(displayId);
}
}
}