CMake/Source/cmSetPropertyCommand.cxx

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmSetPropertyCommand.h"
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#include <sstream>
#include "cmGlobalGenerator.h"
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#include "cmInstalledFile.h"
#include "cmMakefile.h"
#include "cmProperty.h"
#include "cmSourceFile.h"
#include "cmState.h"
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#include "cmSystemTools.h"
#include "cmTarget.h"
#include "cmTest.h"
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#include "cmake.h"
class cmExecutionStatus;
cmSetPropertyCommand::cmSetPropertyCommand()
{
this->AppendMode = false;
this->AppendAsString = false;
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this->Remove = true;
}
bool cmSetPropertyCommand::InitialPass(std::vector<std::string> const& args,
cmExecutionStatus&)
{
if (args.size() < 2) {
this->SetError("called with incorrect number of arguments");
return false;
}
// Get the scope on which to set the property.
std::vector<std::string>::const_iterator arg = args.begin();
cmProperty::ScopeType scope;
if (*arg == "GLOBAL") {
scope = cmProperty::GLOBAL;
} else if (*arg == "DIRECTORY") {
scope = cmProperty::DIRECTORY;
} else if (*arg == "TARGET") {
scope = cmProperty::TARGET;
} else if (*arg == "SOURCE") {
scope = cmProperty::SOURCE_FILE;
} else if (*arg == "TEST") {
scope = cmProperty::TEST;
} else if (*arg == "CACHE") {
scope = cmProperty::CACHE;
} else if (*arg == "INSTALL") {
scope = cmProperty::INSTALL;
} else {
std::ostringstream e;
e << "given invalid scope " << *arg << ". "
<< "Valid scopes are GLOBAL, DIRECTORY, "
"TARGET, SOURCE, TEST, CACHE, INSTALL.";
this->SetError(e.str());
return false;
}
// Parse the rest of the arguments up to the values.
enum Doing
{
DoingNone,
DoingNames,
DoingProperty,
DoingValues
};
Doing doing = DoingNames;
const char* sep = "";
for (++arg; arg != args.end(); ++arg) {
if (*arg == "PROPERTY") {
doing = DoingProperty;
} else if (*arg == "APPEND") {
doing = DoingNone;
this->AppendMode = true;
this->Remove = false;
this->AppendAsString = false;
} else if (*arg == "APPEND_STRING") {
doing = DoingNone;
this->AppendMode = true;
this->Remove = false;
this->AppendAsString = true;
} else if (doing == DoingNames) {
this->Names.insert(*arg);
} else if (doing == DoingProperty) {
this->PropertyName = *arg;
doing = DoingValues;
} else if (doing == DoingValues) {
this->PropertyValue += sep;
sep = ";";
this->PropertyValue += *arg;
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this->Remove = false;
} else {
std::ostringstream e;
e << "given invalid argument \"" << *arg << "\".";
this->SetError(e.str());
return false;
}
}
// Make sure a property name was found.
if (this->PropertyName.empty()) {
this->SetError("not given a PROPERTY <name> argument.");
return false;
}
// Dispatch property setting.
switch (scope) {
case cmProperty::GLOBAL:
return this->HandleGlobalMode();
case cmProperty::DIRECTORY:
return this->HandleDirectoryMode();
case cmProperty::TARGET:
return this->HandleTargetMode();
case cmProperty::SOURCE_FILE:
return this->HandleSourceMode();
case cmProperty::TEST:
return this->HandleTestMode();
case cmProperty::CACHE:
return this->HandleCacheMode();
case cmProperty::INSTALL:
return this->HandleInstallMode();
case cmProperty::VARIABLE:
case cmProperty::CACHED_VARIABLE:
break; // should never happen
}
return true;
}
bool cmSetPropertyCommand::HandleGlobalMode()
{
if (!this->Names.empty()) {
this->SetError("given names for GLOBAL scope.");
return false;
}
// Set or append the property.
cmake* cm = this->Makefile->GetCMakeInstance();
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std::string const& name = this->PropertyName;
const char* value = this->PropertyValue.c_str();
if (this->Remove) {
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value = nullptr;
}
if (this->AppendMode) {
cm->AppendProperty(name, value ? value : "", this->AppendAsString);
} else {
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cm->SetProperty(name, value);
}
return true;
}
bool cmSetPropertyCommand::HandleDirectoryMode()
{
if (this->Names.size() > 1) {
this->SetError("allows at most one name for DIRECTORY scope.");
return false;
}
// Default to the current directory.
cmMakefile* mf = this->Makefile;
// Lookup the directory if given.
if (!this->Names.empty()) {
// Construct the directory name. Interpret relative paths with
// respect to the current directory.
std::string dir = *this->Names.begin();
if (!cmSystemTools::FileIsFullPath(dir.c_str())) {
dir = this->Makefile->GetCurrentSourceDirectory();
dir += "/";
dir += *this->Names.begin();
}
// The local generators are associated with collapsed paths.
dir = cmSystemTools::CollapseFullPath(dir);
mf = this->Makefile->GetGlobalGenerator()->FindMakefile(dir);
if (!mf) {
// Could not find the directory.
this->SetError(
"DIRECTORY scope provided but requested directory was not found. "
"This could be because the directory argument was invalid or, "
"it is valid but has not been processed yet.");
return false;
}
}
// Set or append the property.
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std::string const& name = this->PropertyName;
const char* value = this->PropertyValue.c_str();
if (this->Remove) {
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value = nullptr;
}
if (this->AppendMode) {
mf->AppendProperty(name, value ? value : "", this->AppendAsString);
} else {
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mf->SetProperty(name, value);
}
return true;
}
bool cmSetPropertyCommand::HandleTargetMode()
{
for (std::set<std::string>::const_iterator ni = this->Names.begin();
ni != this->Names.end(); ++ni) {
if (this->Makefile->IsAlias(*ni)) {
this->SetError("can not be used on an ALIAS target.");
return false;
}
if (cmTarget* target = this->Makefile->FindTargetToUse(*ni)) {
// Handle the current target.
if (!this->HandleTarget(target)) {
return false;
}
} else {
std::ostringstream e;
e << "could not find TARGET " << *ni
<< ". Perhaps it has not yet been created.";
this->SetError(e.str());
return false;
}
}
return true;
}
bool cmSetPropertyCommand::HandleTarget(cmTarget* target)
{
// Set or append the property.
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std::string const& name = this->PropertyName;
const char* value = this->PropertyValue.c_str();
if (this->Remove) {
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value = nullptr;
}
if (this->AppendMode) {
target->AppendProperty(name, value, this->AppendAsString);
} else {
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target->SetProperty(name, value);
}
// Check the resulting value.
target->CheckProperty(name, this->Makefile);
return true;
}
bool cmSetPropertyCommand::HandleSourceMode()
{
for (std::set<std::string>::const_iterator ni = this->Names.begin();
ni != this->Names.end(); ++ni) {
// Get the source file.
if (cmSourceFile* sf = this->Makefile->GetOrCreateSource(*ni)) {
if (!this->HandleSource(sf)) {
return false;
}
} else {
std::ostringstream e;
e << "given SOURCE name that could not be found or created: " << *ni;
this->SetError(e.str());
return false;
}
}
return true;
}
bool cmSetPropertyCommand::HandleSource(cmSourceFile* sf)
{
// Set or append the property.
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std::string const& name = this->PropertyName;
const char* value = this->PropertyValue.c_str();
if (this->Remove) {
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value = nullptr;
}
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if (this->AppendMode) {
sf->AppendProperty(name, value, this->AppendAsString);
} else {
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sf->SetProperty(name, value);
}
return true;
}
bool cmSetPropertyCommand::HandleTestMode()
{
// Look for tests with all names given.
std::set<std::string>::iterator next;
for (std::set<std::string>::iterator ni = this->Names.begin();
ni != this->Names.end(); ni = next) {
next = ni;
++next;
if (cmTest* test = this->Makefile->GetTest(*ni)) {
if (this->HandleTest(test)) {
this->Names.erase(ni);
} else {
return false;
}
}
}
// Names that are still left were not found.
if (!this->Names.empty()) {
std::ostringstream e;
e << "given TEST names that do not exist:\n";
for (std::set<std::string>::const_iterator ni = this->Names.begin();
ni != this->Names.end(); ++ni) {
e << " " << *ni << "\n";
}
this->SetError(e.str());
return false;
}
return true;
}
bool cmSetPropertyCommand::HandleTest(cmTest* test)
{
// Set or append the property.
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std::string const& name = this->PropertyName;
const char* value = this->PropertyValue.c_str();
if (this->Remove) {
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value = nullptr;
}
if (this->AppendMode) {
test->AppendProperty(name, value, this->AppendAsString);
} else {
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test->SetProperty(name, value);
}
return true;
}
bool cmSetPropertyCommand::HandleCacheMode()
{
if (this->PropertyName == "ADVANCED") {
if (!this->Remove && !cmSystemTools::IsOn(this->PropertyValue.c_str()) &&
!cmSystemTools::IsOff(this->PropertyValue.c_str())) {
std::ostringstream e;
e << "given non-boolean value \"" << this->PropertyValue
<< "\" for CACHE property \"ADVANCED\". ";
this->SetError(e.str());
return false;
}
} else if (this->PropertyName == "TYPE") {
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if (!cmState::IsCacheEntryType(this->PropertyValue)) {
std::ostringstream e;
e << "given invalid CACHE entry TYPE \"" << this->PropertyValue << "\"";
this->SetError(e.str());
return false;
}
} else if (this->PropertyName != "HELPSTRING" &&
this->PropertyName != "STRINGS" &&
this->PropertyName != "VALUE") {
std::ostringstream e;
e << "given invalid CACHE property " << this->PropertyName << ". "
<< "Settable CACHE properties are: "
<< "ADVANCED, HELPSTRING, STRINGS, TYPE, and VALUE.";
this->SetError(e.str());
return false;
}
for (std::set<std::string>::const_iterator ni = this->Names.begin();
ni != this->Names.end(); ++ni) {
// Get the source file.
cmMakefile* mf = this->GetMakefile();
cmake* cm = mf->GetCMakeInstance();
const char* existingValue = cm->GetState()->GetCacheEntryValue(*ni);
if (existingValue) {
if (!this->HandleCacheEntry(*ni)) {
return false;
}
} else {
std::ostringstream e;
e << "could not find CACHE variable " << *ni
<< ". Perhaps it has not yet been created.";
this->SetError(e.str());
return false;
}
}
return true;
}
bool cmSetPropertyCommand::HandleCacheEntry(std::string const& cacheKey)
{
// Set or append the property.
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std::string const& name = this->PropertyName;
const char* value = this->PropertyValue.c_str();
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cmState* state = this->Makefile->GetState();
if (this->Remove) {
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state->RemoveCacheEntryProperty(cacheKey, name);
}
if (this->AppendMode) {
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state->AppendCacheEntryProperty(cacheKey, name, value,
this->AppendAsString);
} else {
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state->SetCacheEntryProperty(cacheKey, name, value);
}
return true;
}
bool cmSetPropertyCommand::HandleInstallMode()
{
cmake* cm = this->Makefile->GetCMakeInstance();
for (std::set<std::string>::const_iterator i = this->Names.begin();
i != this->Names.end(); ++i) {
if (cmInstalledFile* file =
cm->GetOrCreateInstalledFile(this->Makefile, *i)) {
if (!this->HandleInstall(file)) {
return false;
}
} else {
std::ostringstream e;
e << "given INSTALL name that could not be found or created: " << *i;
this->SetError(e.str());
return false;
}
}
return true;
}
bool cmSetPropertyCommand::HandleInstall(cmInstalledFile* file)
{
// Set or append the property.
std::string const& name = this->PropertyName;
cmMakefile* mf = this->Makefile;
const char* value = this->PropertyValue.c_str();
if (this->Remove) {
file->RemoveProperty(name);
} else if (this->AppendMode) {
file->AppendProperty(mf, name, value, this->AppendAsString);
} else {
file->SetProperty(mf, name, value);
}
return true;
}