CMake/Modules/CMakeFindCodeBlocks.cmake

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
2016-09-27 19:01:08 +00:00
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# This file is included in CMakeSystemSpecificInformation.cmake if
# the CodeBlocks extra generator has been selected.
find_program(CMAKE_CODEBLOCKS_EXECUTABLE NAMES codeblocks DOC "The CodeBlocks executable")
if(CMAKE_CODEBLOCKS_EXECUTABLE)
set(CMAKE_OPEN_PROJECT_COMMAND "${CMAKE_CODEBLOCKS_EXECUTABLE} <PROJECT_FILE>" )
endif()
# Determine builtin macros and include dirs:
include(${CMAKE_CURRENT_LIST_DIR}/CMakeExtraGeneratorDetermineCompilerMacrosAndIncludeDirs.cmake)
# Try to find out how many CPUs we have and set the -j argument for make accordingly
set(_CMAKE_CODEBLOCKS_INITIAL_MAKE_ARGS "")
include(ProcessorCount)
processorcount(_CMAKE_CODEBLOCKS_PROCESSOR_COUNT)
# Only set -j if we are under UNIX and if the make-tool used actually has "make" in the name
# (we may also get here in the future e.g. for ninja)
if("${_CMAKE_CODEBLOCKS_PROCESSOR_COUNT}" GREATER 1 AND CMAKE_HOST_UNIX AND "${CMAKE_MAKE_PROGRAM}" MATCHES make)
set(_CMAKE_CODEBLOCKS_INITIAL_MAKE_ARGS "-j${_CMAKE_CODEBLOCKS_PROCESSOR_COUNT}")
endif()
# This variable is used by the CodeBlocks generator and appended to the make invocation commands.
set(CMAKE_CODEBLOCKS_MAKE_ARGUMENTS "${_CMAKE_CODEBLOCKS_INITIAL_MAKE_ARGS}" CACHE STRING "Additional command line arguments when CodeBlocks invokes make. Enter e.g. -j<some_number> to get parallel builds")
# This variable is used by the CodeBlocks generator and allows the user to overwrite the autodetected CodeBlocks compiler id
set(CMAKE_CODEBLOCKS_COMPILER_ID "" CACHE STRING "Id string of the compiler for the CodeBlocks IDE. Automatically detected when left empty")