CMake/Source/cmExtraSublimeTextGenerator.h

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmExtraSublimeTextGenerator_h
#define cmExtraSublimeTextGenerator_h
#include <cmConfigure.h>
#include "cmExternalMakefileProjectGenerator.h"
#include <map>
#include <string>
#include <vector>
class cmGeneratedFileStream;
class cmGeneratorTarget;
class cmLocalGenerator;
class cmMakefile;
class cmSourceFile;
/** \class cmExtraSublimeTextGenerator
* \brief Write Sublime Text 2 project files for Makefile based projects
*/
class cmExtraSublimeTextGenerator : public cmExternalMakefileProjectGenerator
{
public:
static cmExternalMakefileProjectGeneratorFactory* GetFactory();
typedef std::map<std::string, std::vector<std::string> > MapSourceFileFlags;
cmExtraSublimeTextGenerator();
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void Generate() CM_OVERRIDE;
private:
void CreateProjectFile(const std::vector<cmLocalGenerator*>& lgs);
void CreateNewProjectFile(const std::vector<cmLocalGenerator*>& lgs,
const std::string& filename);
/** Appends all targets as build systems to the project file and get all
* include directories and compiler definitions used.
*/
void AppendAllTargets(const std::vector<cmLocalGenerator*>& lgs,
const cmMakefile* mf, cmGeneratedFileStream& fout,
MapSourceFileFlags& sourceFileFlags);
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/** Returns the build command that needs to be executed to build the
* specified target.
*/
std::string BuildMakeCommand(const std::string& make, const char* makefile,
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const std::string& target);
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/** Appends the specified target to the generated project file as a Sublime
* Text build system.
*/
void AppendTarget(cmGeneratedFileStream& fout, const std::string& targetName,
cmLocalGenerator* lg, cmGeneratorTarget* target,
const char* make, const cmMakefile* makefile,
const char* compiler, MapSourceFileFlags& sourceFileFlags,
bool firstTarget);
/**
* Compute the flags for compilation of object files for a given @a language.
* @note Generally it is the value of the variable whose name is computed
* by LanguageFlagsVarName().
*/
std::string ComputeFlagsForObject(cmSourceFile* source, cmLocalGenerator* lg,
cmGeneratorTarget* gtgt);
std::string ComputeDefines(cmSourceFile* source, cmLocalGenerator* lg,
cmGeneratorTarget* gtgt);
bool ExcludeBuildFolder;
std::string EnvSettings;
};
#endif