CMake/Source/cmArchiveWrite.h

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#ifndef cmArchiveWrite_h
#define cmArchiveWrite_h
#include "cmConfigure.h" // IWYU pragma: keep
#include <iosfwd>
#include <stddef.h>
#include <string>
#if !defined(CMAKE_BUILD_WITH_CMAKE)
# error "cmArchiveWrite not allowed during bootstrap build!"
#endif
template <typename T>
class cmArchiveWriteOptional
{
public:
cmArchiveWriteOptional() { this->Clear(); }
explicit cmArchiveWriteOptional(T val) { this->Set(val); }
void Set(T val)
{
this->IsValueSet = true;
this->Value = val;
}
void Clear() { this->IsValueSet = false; }
bool IsSet() const { return this->IsValueSet; }
T Get() const { return Value; }
private:
T Value;
bool IsValueSet;
};
/** \class cmArchiveWrite
* \brief Wrapper around libarchive for writing.
*
*/
class cmArchiveWrite
{
public:
/** Compression type. */
enum Compress
{
CompressNone,
CompressCompress,
CompressGZip,
CompressBZip2,
CompressLZMA,
CompressXZ
};
/** Construct with output stream to which to write archive. */
cmArchiveWrite(std::ostream& os, Compress c = CompressNone,
std::string const& format = "paxr");
~cmArchiveWrite();
/**
* Add a path (file or directory) to the archive. Directories are
* added recursively. The "path" must be readable on disk, either
* full path or relative to current working directory. The "skip"
* value indicates how many leading bytes from the input path to
* skip. The remaining part of the input path is appended to the
* "prefix" value to construct the final name in the archive.
*/
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bool Add(std::string path, size_t skip = 0, const char* prefix = nullptr,
bool recursive = true);
/** Returns true if there has been no error. */
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explicit operator bool() const { return this->Okay(); }
/** Returns true if there has been an error. */
bool operator!() const { return !this->Okay(); }
/** Return the error string; empty if none. */
std::string GetError() const { return this->Error; }
// TODO: More general callback instead of hard-coding calls to
// std::cout.
void SetVerbose(bool v) { this->Verbose = v; }
void SetMTime(std::string const& t) { this->MTime = t; }
//! Sets the permissions of the added files/folders
void SetPermissions(int permissions_)
{
this->Permissions.Set(permissions_);
}
//! Clears permissions - default is used instead
void ClearPermissions() { this->Permissions.Clear(); }
//! Sets the permissions mask of files/folders
//!
//! The permissions will be copied from the existing file
//! or folder. The mask will then be applied to unset
//! some of them
void SetPermissionsMask(int permissionsMask_)
{
this->PermissionsMask.Set(permissionsMask_);
}
//! Clears permissions mask - default is used instead
void ClearPermissionsMask() { this->PermissionsMask.Clear(); }
//! Sets UID and GID to be used in the tar file
void SetUIDAndGID(int uid_, int gid_)
{
this->Uid.Set(uid_);
this->Gid.Set(gid_);
}
//! Clears UID and GID to be used in the tar file - default is used instead
void ClearUIDAndGID()
{
this->Uid.Clear();
this->Gid.Clear();
}
//! Sets UNAME and GNAME to be used in the tar file
void SetUNAMEAndGNAME(const std::string& uname_, const std::string& gname_)
{
this->Uname = uname_;
this->Gname = gname_;
}
//! Clears UNAME and GNAME to be used in the tar file
//! default is used instead
void ClearUNAMEAndGNAME()
{
this->Uname = "";
this->Gname = "";
}
private:
bool Okay() const { return this->Error.empty(); }
bool AddPath(const char* path, size_t skip, const char* prefix,
bool recursive = true);
bool AddFile(const char* file, size_t skip, const char* prefix);
bool AddData(const char* file, size_t size);
struct Callback;
friend struct Callback;
class Entry;
std::ostream& Stream;
struct archive* Archive;
struct archive* Disk;
bool Verbose;
std::string Format;
std::string Error;
std::string MTime;
//! UID of the user in the tar file
cmArchiveWriteOptional<int> Uid;
//! GUID of the user in the tar file
cmArchiveWriteOptional<int> Gid;
//! UNAME/GNAME of the user (does not override UID/GID)
//!@{
std::string Uname;
std::string Gname;
//!@}
//! Permissions on files/folders
cmArchiveWriteOptional<int> Permissions;
cmArchiveWriteOptional<int> PermissionsMask;
};
#endif