CMake/Modules/FindwxWindows.cmake

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Simplify CMake per-source license notices Per-source copyright/license notice headers that spell out copyright holder names and years are hard to maintain and often out-of-date or plain wrong. Precise contributor information is already maintained automatically by the version control tool. Ultimately it is the receiver of a file who is responsible for determining its licensing status, and per-source notices are merely a convenience. Therefore it is simpler and more accurate for each source to have a generic notice of the license name and references to more detailed information on copyright holders and full license terms. Our `Copyright.txt` file now contains a list of Contributors whose names appeared source-level copyright notices. It also references version control history for more precise information. Therefore we no longer need to spell out the list of Contributors in each source file notice. Replace CMake per-source copyright/license notice headers with a short description of the license and links to `Copyright.txt` and online information available from "https://cmake.org/licensing". The online URL also handles cases of modules being copied out of our source into other projects, so we can drop our notices about replacing links with full license text. Run the `Utilities/Scripts/filter-notices.bash` script to perform the majority of the replacements mechanically. Manually fix up shebang lines and trailing newlines in a few files. Manually update the notices in a few files that the script does not handle.
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
#.rst:
# FindwxWindows
# -------------
#
# Find wxWindows (wxWidgets) installation
#
# This module finds if wxWindows/wxWidgets is installed and determines
# where the include files and libraries are. It also determines what
# the name of the library is. Please note this file is DEPRECATED and
# replaced by FindwxWidgets.cmake. This code sets the following
# variables:
#
# ::
#
# WXWINDOWS_FOUND = system has WxWindows
# WXWINDOWS_LIBRARIES = path to the wxWindows libraries
# on Unix/Linux with additional
# linker flags from
# "wx-config --libs"
# CMAKE_WXWINDOWS_CXX_FLAGS = Compiler flags for wxWindows,
# essentially "`wx-config --cxxflags`"
# on Linux
# WXWINDOWS_INCLUDE_DIR = where to find "wx/wx.h" and "wx/setup.h"
# WXWINDOWS_LINK_DIRECTORIES = link directories, useful for rpath on
# Unix
# WXWINDOWS_DEFINITIONS = extra defines
#
#
#
# OPTIONS If you need OpenGL support please
#
# ::
#
# set(WXWINDOWS_USE_GL 1)
#
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# in your CMakeLists.txt *before* you include this file.
#
# ::
#
# HAVE_ISYSTEM - true required to replace -I by -isystem on g++
#
#
#
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# For convenience include Use_wxWindows.cmake in your project's
# CMakeLists.txt using
# include(${CMAKE_CURRENT_LIST_DIR}/Use_wxWindows.cmake).
#
# USAGE
#
# ::
#
# set(WXWINDOWS_USE_GL 1)
# find_package(wxWindows)
#
#
#
# NOTES wxWidgets 2.6.x is supported for monolithic builds e.g.
# compiled in wx/build/msw dir as:
#
# ::
#
# nmake -f makefile.vc BUILD=debug SHARED=0 USE_OPENGL=1 MONOLITHIC=1
#
#
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#
# DEPRECATED
#
# ::
#
# CMAKE_WX_CAN_COMPILE
# WXWINDOWS_LIBRARY
# CMAKE_WX_CXX_FLAGS
# WXWINDOWS_INCLUDE_PATH
#
#
#
# AUTHOR Jan Woetzel <http://www.mip.informatik.uni-kiel.de/~jw>
# (07/2003-01/2006)
# ------------------------------------------------------------------
#
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# -removed OPTION for CMAKE_WXWINDOWS_USE_GL. Force the developer to SET it before calling this.
# -major update for wx 2.6.2 and monolithic build option. (10/2005)
#
# STATUS
# tested with:
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# cmake 1.6.7, Linux (Suse 7.3), wxWindows 2.4.0, gcc 2.95
# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.0, gcc 3.3
# cmake 1.6.7, Linux (Suse 8.2), wxWindows 2.4.1-patch1, gcc 3.3
# cmake 1.6.7, MS Windows XP home, wxWindows 2.4.1, MS Visual Studio .net 7 2002 (static build)
# cmake 2.0.5 on Windows XP and Suse Linux 9.2
# cmake 2.0.6 on Windows XP and Suse Linux 9.2, wxWidgets 2.6.2 MONOLITHIC build
# cmake 2.2.2 on Windows XP, MS Visual Studio .net 2003 7.1 wxWidgets 2.6.2 MONOLITHIC build
#
# TODO
# -OPTION for unicode builds
# -further testing of DLL linking under MS WIN32
# -better support for non-monolithic builds
#
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if(WIN32)
set(WIN32_STYLE_FIND 1)
endif()
if(MINGW)
set(WIN32_STYLE_FIND 0)
set(UNIX_STYLE_FIND 1)
endif()
if(UNIX)
set(UNIX_STYLE_FIND 1)
endif()
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if(WIN32_STYLE_FIND)
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## ######################################################################
##
## Windows specific:
##
## candidates for root/base directory of wxwindows
## should have subdirs include and lib containing include/wx/wx.h
## fix the root dir to avoid mixing of headers/libs from different
## versions/builds:
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## WX supports monolithic and multiple smaller libs (since 2.5.x), we prefer monolithic for now.
## monolithic = WX is built as a single big library
## e.g. compile on WIN32 as "nmake -f makefile.vc MONOLITHIC=1 BUILD=debug SHARED=0 USE_OPENGL=1" (JW)
option(WXWINDOWS_USE_MONOLITHIC "Use monolithic build of WX??" ON)
mark_as_advanced(WXWINDOWS_USE_MONOLITHIC)
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## GL libs used?
option(WXWINDOWS_USE_GL "Use Wx with GL support(glcanvas)?" ON)
mark_as_advanced(WXWINDOWS_USE_GL)
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## avoid mixing of headers and libs between multiple installed WX versions,
## select just one tree here:
find_path(WXWINDOWS_ROOT_DIR include/wx/wx.h
HINTS
ENV WXWIN
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWidgets_is1;Inno Setup: App Path]" ## WX 2.6.x
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\wxWindows_is1;Inno Setup: App Path]" ## WX 2.4.x
PATHS
C:/wxWidgets-2.6.2
D:/wxWidgets-2.6.2
C:/wxWidgets-2.6.1
D:/wxWidgets-2.6.1
C:/wxWindows-2.4.2
D:/wxWindows-2.4.2
)
# message("DBG found WXWINDOWS_ROOT_DIR: ${WXWINDOWS_ROOT_DIR}")
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## find libs for combination of static/shared with release/debug
## be careful if you add something here,
## avoid mixing of headers and libs of different wx versions,
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## there may be multiple WX versions installed.
set (WXWINDOWS_POSSIBLE_LIB_PATHS
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"${WXWINDOWS_ROOT_DIR}/lib"
)
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## monolithic?
if (WXWINDOWS_USE_MONOLITHIC)
find_library(WXWINDOWS_STATIC_LIBRARY
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NAMES wx wxmsw wxmsw26
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows static release build library" )
find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY
NAMES wxd wxmswd wxmsw26d
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static debug build library" )
find_library(WXWINDOWS_SHARED_LIBRARY
NAMES wxmsw26 wxmsw262 wxmsw24 wxmsw242 wxmsw241 wxmsw240 wx23_2 wx22_9
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows shared release build library" )
find_library(WXWINDOWS_SHARED_DEBUG_LIBRARY
NAMES wxmsw26d wxmsw262d wxmsw24d wxmsw241d wxmsw240d wx23_2d wx22_9d
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows shared debug build library " )
##
## required for WXWINDOWS_USE_GL
## gl lib is always build separate:
##
find_library(WXWINDOWS_STATIC_LIBRARY_GL
NAMES wx_gl wxmsw_gl wxmsw26_gl
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static release build GL library" )
find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_GL
NAMES wxd_gl wxmswd_gl wxmsw26d_gl
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static debug build GL library" )
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find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG
NAMES wxpngd
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static debug png library" )
find_library(WXWINDOWS_STATIC_LIBRARY_PNG
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NAMES wxpng
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static png library" )
find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF
NAMES wxtiffd
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static debug tiff library" )
find_library(WXWINDOWS_STATIC_LIBRARY_TIFF
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NAMES wxtiff
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static tiff library" )
find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG
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NAMES wxjpegd wxjpgd
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static debug jpeg library" )
find_library(WXWINDOWS_STATIC_LIBRARY_JPEG
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NAMES wxjpeg wxjpg
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static jpeg library" )
find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB
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NAMES wxzlibd
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static debug zlib library" )
find_library(WXWINDOWS_STATIC_LIBRARY_ZLIB
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NAMES wxzlib
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static zib library" )
find_library(WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX
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NAMES wxregexd
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static debug regex library" )
find_library(WXWINDOWS_STATIC_LIBRARY_REGEX
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NAMES wxregex
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_lib"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows static regex library" )
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## untested:
find_library(WXWINDOWS_SHARED_LIBRARY_GL
NAMES wx_gl wxmsw_gl wxmsw26_gl
PATHS
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"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
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DOC "wxWindows shared release build GL library" )
find_library(WXWINDOWS_SHARED_DEBUG_LIBRARY_GL
NAMES wxd_gl wxmswd_gl wxmsw26d_gl
PATHS
"${WXWINDOWS_ROOT_DIR}/lib/vc_dll"
${WXWINDOWS_POSSIBLE_LIB_PATHS}
DOC "wxWindows shared debug build GL library" )
else ()
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## WX is built as multiple small pieces libraries instead of monolithic
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## DEPECATED (jw) replaced by more general WXWINDOWS_USE_MONOLITHIC ON/OFF
# option(WXWINDOWS_SEPARATE_LIBS_BUILD "Is wxWindows build with separate libs?" OFF)
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## HACK: This is very dirty.
## because the libs of a particular version are explicitly listed
## and NOT searched/verified.
## TODO: Really search for each lib, then decide for
## monolithic x debug x shared x GL (=16 combinations) for at least 18 libs
## --> about 288 combinations
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## thus we need a different approach so solve this correctly ...
message(STATUS "Warning: You are trying to use wxWidgets without monolithic build (WXWINDOWS_SEPARATE_LIBS_BUILD). This is a HACK, libraries are not verified! (JW).")
set(WXWINDOWS_STATIC_LIBS ${WXWINDOWS_STATIC_LIBS}
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wxbase26
wxbase26_net
wxbase26_odbc
wxbase26_xml
wxmsw26_adv
wxmsw26_core
wxmsw26_dbgrid
wxmsw26_gl
wxmsw26_html
wxmsw26_media
wxmsw26_qa
wxmsw26_xrc
wxexpat
wxjpeg
wxpng
wxregex
wxtiff
wxzlib
comctl32
rpcrt4
wsock32
)
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## HACK: feed in to optimized / debug libraries if both were FOUND.
set(WXWINDOWS_STATIC_DEBUG_LIBS ${WXWINDOWS_STATIC_DEBUG_LIBS}
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wxbase26d
wxbase26d_net
wxbase26d_odbc
wxbase26d_xml
wxmsw26d_adv
wxmsw26d_core
wxmsw26d_dbgrid
wxmsw26d_gl
wxmsw26d_html
wxmsw26d_media
wxmsw26d_qa
wxmsw26d_xrc
wxexpatd
wxjpegd
wxpngd
wxregexd
wxtiffd
wxzlibd
comctl32
rpcrt4
wsock32
)
endif ()
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##
## now we should have found all WX libs available on the system.
## let the user decide which of the available onse to use.
##
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## if there is at least one shared lib available
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## let user choose whether to use shared or static wxwindows libs
if(WXWINDOWS_SHARED_LIBRARY OR WXWINDOWS_SHARED_DEBUG_LIBRARY)
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## default value OFF because wxWindows MSVS default build is static
option(WXWINDOWS_USE_SHARED_LIBS
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"Use shared versions (dll) of wxWindows libraries?" OFF)
mark_as_advanced(WXWINDOWS_USE_SHARED_LIBS)
endif()
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## add system libraries wxwindows always seems to depend on
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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comctl32
rpcrt4
wsock32
)
if (NOT WXWINDOWS_USE_SHARED_LIBS)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
## these ones don't seem required, in particular ctl3d32 is not necessary (Jan Woetzel 07/2003)
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# ctl3d32
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB} optimized ${WXWINDOWS_STATIC_LIBRARY_ZLIB}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX} optimized ${WXWINDOWS_STATIC_LIBRARY_REGEX}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG} optimized ${WXWINDOWS_STATIC_LIBRARY_PNG}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG} optimized ${WXWINDOWS_STATIC_LIBRARY_JPEG}
debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF} optimized ${WXWINDOWS_STATIC_LIBRARY_TIFF}
)
endif ()
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## opengl/glu: TODO/FIXME: better use FindOpenGL.cmake here
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## assume release versions of glu an dopengl, here.
if (WXWINDOWS_USE_GL)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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opengl32
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glu32 )
endif ()
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##
## select between use of shared or static wxWindows lib then set libs to use
## for debug and optimized build. so the user can switch between debug and
## release build e.g. within MS Visual Studio without running cmake with a
## different build directory again.
##
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## then add the build specific include dir for wx/setup.h
##
if(WXWINDOWS_USE_SHARED_LIBS)
##message("DBG wxWindows use shared lib selected.")
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## assume that both builds use the same setup(.h) for simplicity
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## shared: both wx (debug and release) found?
## assume that both builds use the same setup(.h) for simplicity
if(WXWINDOWS_SHARED_DEBUG_LIBRARY AND WXWINDOWS_SHARED_LIBRARY)
##message("DBG wx shared: debug and optimized found.")
find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
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${WXWINDOWS_ROOT_DIR}/lib/mswdlld
${WXWINDOWS_ROOT_DIR}/lib/mswdll
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${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd
${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw )
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY}
optimized ${WXWINDOWS_SHARED_LIBRARY} )
if (WXWINDOWS_USE_GL)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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debug ${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL}
optimized ${WXWINDOWS_SHARED_LIBRARY_GL} )
endif ()
endif()
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## shared: only debug wx lib found?
if(WXWINDOWS_SHARED_DEBUG_LIBRARY)
if(NOT WXWINDOWS_SHARED_LIBRARY)
##message("DBG wx shared: debug (but no optimized) found.")
find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswdlld
${WXWINDOWS_ROOT_DIR}/lib/vc_dll/mswd )
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_SHARED_DEBUG_LIBRARY} )
if (WXWINDOWS_USE_GL)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} )
endif ()
endif()
endif()
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## shared: only release wx lib found?
if(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
if(WXWINDOWS_SHARED_LIBRARY)
##message("DBG wx shared: optimized (but no debug) found.")
find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswdll
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${WXWINDOWS_ROOT_DIR}/lib/vc_dll/msw )
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_SHARED_DEBUG_LIBRARY} )
if (WXWINDOWS_USE_GL)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_SHARED_DEBUG_LIBRARY_GL} )
endif ()
endif()
endif()
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## shared: none found?
if(NOT WXWINDOWS_SHARED_DEBUG_LIBRARY)
if(NOT WXWINDOWS_SHARED_LIBRARY)
message(STATUS
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"No shared wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.")
endif()
endif()
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#########################################################################################
else()
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##jw: DEPRECATED if(NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
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## static: both wx (debug and release) found?
## assume that both builds use the same setup(.h) for simplicity
if(WXWINDOWS_STATIC_DEBUG_LIBRARY AND WXWINDOWS_STATIC_LIBRARY)
##message("DBG wx static: debug and optimized found.")
find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
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${WXWINDOWS_ROOT_DIR}/lib/mswd
${WXWINDOWS_ROOT_DIR}/lib/msw
${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd
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${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw )
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY}
optimized ${WXWINDOWS_STATIC_LIBRARY} )
if (WXWINDOWS_USE_GL)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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debug ${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL}
optimized ${WXWINDOWS_STATIC_LIBRARY_GL} )
endif ()
endif()
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## static: only debug wx lib found?
if(WXWINDOWS_STATIC_DEBUG_LIBRARY)
if(NOT WXWINDOWS_STATIC_LIBRARY)
##message("DBG wx static: debug (but no optimized) found.")
find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/mswd
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${WXWINDOWS_ROOT_DIR}/lib/vc_lib/mswd )
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_STATIC_DEBUG_LIBRARY} )
if (WXWINDOWS_USE_GL)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_STATIC_DEBUG_LIBRARY_GL} )
endif ()
endif()
endif()
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## static: only release wx lib found?
if(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY)
if(WXWINDOWS_STATIC_LIBRARY)
##message("DBG wx static: optimized (but no debug) found.")
find_path(WXWINDOWS_INCLUDE_DIR_SETUPH wx/setup.h
${WXWINDOWS_ROOT_DIR}/lib/msw
${WXWINDOWS_ROOT_DIR}/lib/vc_lib/msw )
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_STATIC_LIBRARY} )
if (WXWINDOWS_USE_GL)
set(WXWINDOWS_LIBRARIES ${WXWINDOWS_LIBRARIES}
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${WXWINDOWS_STATIC_LIBRARY_GL} )
endif ()
endif()
endif()
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## static: none found?
if(NOT WXWINDOWS_STATIC_DEBUG_LIBRARY AND NOT WXWINDOWS_SEPARATE_LIBS_BUILD)
if(NOT WXWINDOWS_STATIC_LIBRARY)
message(STATUS
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"No static wxWindows lib found, but WXWINDOWS_USE_SHARED_LIBS=${WXWINDOWS_USE_SHARED_LIBS}.")
endif()
endif()
endif()
## not necessary in wxWindows 2.4.1 and 2.6.2
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## but it may fix a previous bug, see
## http://lists.wxwindows.org/cgi-bin/ezmlm-cgi?8:mss:37574:200305:mpdioeneabobmgjenoap
option(WXWINDOWS_SET_DEFINITIONS "Set additional defines for wxWindows" OFF)
mark_as_advanced(WXWINDOWS_SET_DEFINITIONS)
if (WXWINDOWS_SET_DEFINITIONS)
set(WXWINDOWS_DEFINITIONS "-DWINVER=0x400")
else ()
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# clear:
set(WXWINDOWS_DEFINITIONS "")
endif ()
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## Find the include directories for wxwindows
## the first, build specific for wx/setup.h was determined before.
## add inc dir for general for "wx/wx.h"
find_path(WXWINDOWS_INCLUDE_DIR wx/wx.h
"${WXWINDOWS_ROOT_DIR}/include" )
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## append the build specific include dir for wx/setup.h:
if (WXWINDOWS_INCLUDE_DIR_SETUPH)
set(WXWINDOWS_INCLUDE_DIR ${WXWINDOWS_INCLUDE_DIR} ${WXWINDOWS_INCLUDE_DIR_SETUPH} )
endif ()
mark_as_advanced(
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WXWINDOWS_ROOT_DIR
WXWINDOWS_INCLUDE_DIR
WXWINDOWS_INCLUDE_DIR_SETUPH
WXWINDOWS_STATIC_LIBRARY
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WXWINDOWS_STATIC_LIBRARY_GL
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WXWINDOWS_STATIC_DEBUG_LIBRARY
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WXWINDOWS_STATIC_DEBUG_LIBRARY_GL
WXWINDOWS_STATIC_LIBRARY_ZLIB
WXWINDOWS_STATIC_DEBUG_LIBRARY_ZLIB
WXWINDOWS_STATIC_LIBRARY_REGEX
WXWINDOWS_STATIC_DEBUG_LIBRARY_REGEX
WXWINDOWS_STATIC_LIBRARY_PNG
WXWINDOWS_STATIC_DEBUG_LIBRARY_PNG
WXWINDOWS_STATIC_LIBRARY_JPEG
WXWINDOWS_STATIC_DEBUG_LIBRARY_JPEG
WXWINDOWS_STATIC_DEBUG_LIBRARY_TIFF
WXWINDOWS_STATIC_LIBRARY_TIFF
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WXWINDOWS_SHARED_LIBRARY
WXWINDOWS_SHARED_DEBUG_LIBRARY
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WXWINDOWS_SHARED_LIBRARY_GL
WXWINDOWS_SHARED_DEBUG_LIBRARY_GL
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)
else()
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if (UNIX_STYLE_FIND)
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## ######################################################################
##
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## UNIX/Linux specific:
##
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## use backquoted wx-config to query and set flags and libs:
## 06/2003 Jan Woetzel
##
option(WXWINDOWS_USE_SHARED_LIBS "Use shared versions (.so) of wxWindows libraries" ON)
mark_as_advanced(WXWINDOWS_USE_SHARED_LIBS)
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# JW removed option and force the develper th SET it.
# option(WXWINDOWS_USE_GL "use wxWindows with GL support (use additional
# --gl-libs for wx-config)?" OFF)
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# wx-config should be in your path anyhow, usually no need to set WXWIN or
# search in ../wx or ../../wx
find_program(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE
NAMES $ENV{WX_CONFIG} wx-config
HINTS
ENV WXWIN
$ENV{WXWIN}/bin
PATHS
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../wx/bin
../../wx/bin )
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# check whether wx-config was found:
if(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
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# use shared/static wx lib?
# remember: always link shared to use systems GL etc. libs (no static
# linking, just link *against* static .a libs)
if(WXWINDOWS_USE_SHARED_LIBS)
set(WX_CONFIG_ARGS_LIBS "--libs")
else()
set(WX_CONFIG_ARGS_LIBS "--static --libs")
endif()
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# do we need additionial wx GL stuff like GLCanvas ?
if(WXWINDOWS_USE_GL)
string(APPEND WX_CONFIG_ARGS_LIBS " --gl-libs" )
endif()
##message("DBG: WX_CONFIG_ARGS_LIBS=${WX_CONFIG_ARGS_LIBS}===")
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# set CXXFLAGS to be fed into CMAKE_CXX_FLAGS by the user:
if (HAVE_ISYSTEM) # does the compiler support -isystem ?
if (NOT APPLE) # -isystem seem sto be unsuppored on Mac
if(CMAKE_COMPILER_IS_GNUCC AND CMAKE_COMPILER_IS_GNUCXX )
if (CMAKE_CXX_COMPILER MATCHES g\\+\\+)
set(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags|sed -e s/-I/-isystem/g`")
else()
set(CMAKE_WXWINDOWS_CXX_FLAGS "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} --cxxflags`")
endif()
endif()
endif ()
endif ()
##message("DBG: for compilation:
##CMAKE_WXWINDOWS_CXX_FLAGS=${CMAKE_WXWINDOWS_CXX_FLAGS}===")
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# keep the back-quoted string for clarity
set(WXWINDOWS_LIBRARIES "`${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE} ${WX_CONFIG_ARGS_LIBS}`")
##message("DBG2: for linking:
##WXWINDOWS_LIBRARIES=${WXWINDOWS_LIBRARIES}===")
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# evaluate wx-config output to separate linker flags and linkdirs for
# rpath:
exec_program(${CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE}
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ARGS ${WX_CONFIG_ARGS_LIBS}
OUTPUT_VARIABLE WX_CONFIG_LIBS )
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## extract linkdirs (-L) for rpath
## use regular expression to match wildcard equivalent "-L*<endchar>"
## with <endchar> is a space or a semicolon
string(REGEX MATCHALL "[-][L]([^ ;])+" WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX "${WX_CONFIG_LIBS}" )
# message("DBG WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX=${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX}")
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## remove prefix -L because we need the pure directory for LINK_DIRECTORIES
## replace -L by ; because the separator seems to be lost otherwise (bug or
## feature?)
if(WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX)
string(REGEX REPLACE "[-][L]" ";" WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES_WITH_PREFIX} )
# message("DBG WXWINDOWS_LINK_DIRECTORIES=${WXWINDOWS_LINK_DIRECTORIES}")
endif()
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## replace space separated string by semicolon separated vector to make it
## work with LINK_DIRECTORIES
separate_arguments(WXWINDOWS_LINK_DIRECTORIES)
mark_as_advanced(
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CMAKE_WXWINDOWS_CXX_FLAGS
WXWINDOWS_INCLUDE_DIR
WXWINDOWS_LIBRARIES
CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE
)
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## we really need wx-config...
else()
message(STATUS "Cannot find wx-config anywhere on the system. Please put the file into your path or specify it in CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE.")
mark_as_advanced(CMAKE_WXWINDOWS_WXCONFIG_EXECUTABLE)
endif()
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else()
message(STATUS "FindwxWindows.cmake: Platform unknown/unsupported by FindwxWindows.cmake. It's neither WIN32 nor UNIX")
endif()
endif()
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if(WXWINDOWS_LIBRARIES)
if(WXWINDOWS_INCLUDE_DIR OR CMAKE_WXWINDOWS_CXX_FLAGS)
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## found all we need.
set(WXWINDOWS_FOUND 1)
## set deprecated variables for backward compatibility:
set(CMAKE_WX_CAN_COMPILE ${WXWINDOWS_FOUND})
set(WXWINDOWS_LIBRARY ${WXWINDOWS_LIBRARIES})
set(WXWINDOWS_INCLUDE_PATH ${WXWINDOWS_INCLUDE_DIR})
set(WXWINDOWS_LINK_DIRECTORIES ${WXWINDOWS_LINK_DIRECTORIES})
set(CMAKE_WX_CXX_FLAGS ${CMAKE_WXWINDOWS_CXX_FLAGS})
endif()
endif()