2016-09-27 19:01:08 +00:00
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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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# file Copyright.txt or https://cmake.org/licensing for details.
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2013-10-15 15:17:36 +00:00
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#.rst:
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# CPackBundle
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# -----------
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#
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# CPack Bundle generator (Mac OS X) specific options
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#
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# Variables specific to CPack Bundle generator
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# ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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2011-04-03 19:57:53 +00:00
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#
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# Installers built on Mac OS X using the Bundle generator use the
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# aforementioned DragNDrop (CPACK_DMG_xxx) variables, plus the following
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# Bundle-specific parameters (CPACK_BUNDLE_xxx).
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#
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# .. variable:: CPACK_BUNDLE_NAME
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#
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# The name of the generated bundle. This appears in the OSX finder as the
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# bundle name. Required.
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#
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# .. variable:: CPACK_BUNDLE_PLIST
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#
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# Path to an OSX plist file that will be used for the generated bundle. This
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# assumes that the caller has generated or specified their own Info.plist
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# file. Required.
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#
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# .. variable:: CPACK_BUNDLE_ICON
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#
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# Path to an OSX icon file that will be used as the icon for the generated
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# bundle. This is the icon that appears in the OSX finder for the bundle, and
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# in the OSX dock when the bundle is opened. Required.
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#
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# .. variable:: CPACK_BUNDLE_STARTUP_COMMAND
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#
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# Path to a startup script. This is a path to an executable or script that
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# will be run whenever an end-user double-clicks the generated bundle in the
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# OSX Finder. Optional.
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#
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# .. variable:: CPACK_BUNDLE_APPLE_CERT_APP
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#
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# The name of your Apple supplied code signing certificate for the application.
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# The name usually takes the form "Developer ID Application: [Name]" or
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# "3rd Party Mac Developer Application: [Name]". If this variable is not set
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# the application will not be signed.
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#
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# .. variable:: CPACK_BUNDLE_APPLE_ENTITLEMENTS
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#
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# The name of the plist file that contains your apple entitlements for sandboxing
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# your application. This file is required for submission to the Mac App Store.
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#
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# .. variable:: CPACK_BUNDLE_APPLE_CODESIGN_FILES
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#
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# A list of additional files that you wish to be signed. You do not need to
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# list the main application folder, or the main executable. You should
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# list any frameworks and plugins that are included in your app bundle.
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#
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2015-03-11 12:04:15 +00:00
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# .. variable:: CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER
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#
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# Additional parameter that will passed to codesign.
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# Default value: "--deep -f"
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#
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# .. variable:: CPACK_COMMAND_CODESIGN
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#
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# Path to the codesign(1) command used to sign applications with an
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# Apple cert. This variable can be used to override the automatically
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# detected command (or specify its location if the auto-detection fails
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# to find it.)
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2011-04-03 19:57:53 +00:00
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#Bundle Generator specific code should be put here
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