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Target copy ctor should copy internal state
Ideally we should never copy cmTarget instances, but it is a pain to remove current uses of it. The pimplized portion of cmTarget has mostly members that cache results, but some are part of the object state. These should be copied in the copy ctor instead of re-initialized.
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@ -55,6 +55,12 @@ public:
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{
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this->SourceFileFlagsConstructed = false;
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}
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cmTargetInternals(cmTargetInternals const& r)
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{
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// Only some of these entries are part of the object state.
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// Others not copied here are result caches.
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this->SourceEntries = r.SourceEntries;
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}
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typedef cmTarget::SourceFileFlags SourceFileFlags;
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std::map<cmSourceFile const*, SourceFileFlags> SourceFlagsMap;
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bool SourceFileFlagsConstructed;
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@ -4354,12 +4360,12 @@ cmTargetInternalPointer::cmTargetInternalPointer()
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//----------------------------------------------------------------------------
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cmTargetInternalPointer
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::cmTargetInternalPointer(cmTargetInternalPointer const&)
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::cmTargetInternalPointer(cmTargetInternalPointer const& r)
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{
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// Ideally cmTarget instances should never be copied. However until
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// we can make a sweep to remove that, this copy constructor avoids
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// allowing the resources (Internals) to be copied.
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this->Pointer = new cmTargetInternals;
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this->Pointer = new cmTargetInternals(*r.Pointer);
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}
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//----------------------------------------------------------------------------
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@ -4377,7 +4383,7 @@ cmTargetInternalPointer::operator=(cmTargetInternalPointer const& r)
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// we can make a sweep to remove that, this copy constructor avoids
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// allowing the resources (Internals) to be copied.
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cmTargetInternals* oldPointer = this->Pointer;
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this->Pointer = new cmTargetInternals;
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this->Pointer = new cmTargetInternals(*r.Pointer);
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delete oldPointer;
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return *this;
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}
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