Xcode: Add file type for Metal shader files

This commit is contained in:
Sean James 2015-04-01 15:02:42 -04:00 committed by Brad King
parent 0de7807c36
commit 078c732185

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@ -865,6 +865,10 @@ GetSourcecodeValueFromFileExtension(const std::string& _ext,
{
sourcecode += ".asm";
}
else if (ext == "metal")
{
sourcecode += ".metal";
}
//else
// {
// // Already specialized above or we leave sourcecode == "sourcecode"