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https://github.com/reactos/CMake.git
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cmState: Move nested struct into separate top-level namespace
Add a friend declaration to give the struct access to cmState::PositionType. This will be removed when that type is also extracted.
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@ -35,7 +35,7 @@ struct cmState::SnapshotDataType
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cmState::SnapshotType SnapshotType;
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bool Keep;
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cmLinkedTree<std::string>::iterator ExecutionListFile;
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cmLinkedTree<cmState::BuildsystemDirectoryStateType>::iterator
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator
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BuildSystemDirectory;
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cmLinkedTree<cmDefinitions>::iterator Vars;
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cmLinkedTree<cmDefinitions>::iterator Root;
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@ -66,7 +66,7 @@ struct cmState::PolicyStackEntry : public cmPolicies::PolicyMap
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bool Weak;
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};
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struct cmState::BuildsystemDirectoryStateType
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struct cmStateDetail::BuildsystemDirectoryStateType
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{
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cmState::PositionType DirectoryEnd;
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@ -313,7 +313,7 @@ cmState::Snapshot cmState::Reset()
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this->ExecutionListFiles.Truncate();
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{
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cmLinkedTree<BuildsystemDirectoryStateType>::iterator it =
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator it =
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this->BuildsystemDirectory.Truncate();
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it->IncludeDirectories.clear();
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it->IncludeDirectoryBacktraces.clear();
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@ -1119,7 +1119,7 @@ cmPolicies::PolicyStatus cmState::Snapshot::GetPolicy(
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return status;
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}
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cmLinkedTree<BuildsystemDirectoryStateType>::iterator dir =
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator dir =
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this->Position->BuildSystemDirectory;
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while (true) {
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@ -1366,7 +1366,7 @@ void cmState::Snapshot::InitializeFromParent_ForSubdirsCommand()
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}
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cmState::Directory::Directory(
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cmLinkedTree<BuildsystemDirectoryStateType>::iterator iter,
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator iter,
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const cmState::Snapshot& snapshot)
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: DirectoryState(iter)
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, Snapshot_(snapshot)
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@ -23,13 +23,17 @@ class cmCommand;
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class cmListFileBacktrace;
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class cmPropertyDefinition;
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namespace cmStateDetail {
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struct BuildsystemDirectoryStateType;
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}
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class cmState
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{
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struct SnapshotDataType;
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struct PolicyStackEntry;
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struct BuildsystemDirectoryStateType;
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typedef cmLinkedTree<SnapshotDataType>::iterator PositionType;
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friend class Snapshot;
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friend struct cmStateDetail::BuildsystemDirectoryStateType;
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public:
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cmState();
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@ -117,7 +121,8 @@ public:
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class Directory
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{
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Directory(cmLinkedTree<BuildsystemDirectoryStateType>::iterator iter,
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Directory(cmLinkedTree<
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cmStateDetail::BuildsystemDirectoryStateType>::iterator iter,
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Snapshot const& snapshot);
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public:
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@ -173,7 +178,8 @@ public:
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void ComputeRelativePathTopBinary();
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private:
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cmLinkedTree<BuildsystemDirectoryStateType>::iterator DirectoryState;
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>::iterator
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DirectoryState;
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Snapshot Snapshot_;
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friend class Snapshot;
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};
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@ -329,7 +335,8 @@ private:
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cmPropertyMap GlobalProperties;
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cmCacheManager* CacheManager;
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cmLinkedTree<BuildsystemDirectoryStateType> BuildsystemDirectory;
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cmLinkedTree<cmStateDetail::BuildsystemDirectoryStateType>
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BuildsystemDirectory;
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cmLinkedTree<std::string> ExecutionListFiles;
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