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cmCommand refactor: cmMarkAsAdvancedCommand
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@ -147,8 +147,7 @@ void GetScriptingCommands(cmState* state)
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state->AddBuiltinCommand("list", cmListCommand);
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state->AddBuiltinCommand("macro", cmMacroCommand);
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state->AddBuiltinCommand("make_directory", cmMakeDirectoryCommand);
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state->AddBuiltinCommand("mark_as_advanced",
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cm::make_unique<cmMarkAsAdvancedCommand>());
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state->AddBuiltinCommand("mark_as_advanced", cmMarkAsAdvancedCommand);
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state->AddBuiltinCommand("math", cm::make_unique<cmMathCommand>());
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state->AddBuiltinCommand("message", cm::make_unique<cmMessageCommand>());
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state->AddBuiltinCommand("option", cm::make_unique<cmOptionCommand>());
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@ -2,20 +2,19 @@
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file Copyright.txt or https://cmake.org/licensing for details. */
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#include "cmMarkAsAdvancedCommand.h"
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#include "cmExecutionStatus.h"
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#include "cmMakefile.h"
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#include "cmState.h"
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#include "cmStateTypes.h"
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#include "cmSystemTools.h"
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#include "cmake.h"
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class cmExecutionStatus;
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// cmMarkAsAdvancedCommand
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bool cmMarkAsAdvancedCommand::InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus&)
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bool cmMarkAsAdvancedCommand(std::vector<std::string> const& args,
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cmExecutionStatus& status)
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{
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if (args.empty()) {
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this->SetError("called with incorrect number of arguments");
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status.SetError("called with incorrect number of arguments");
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return false;
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}
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@ -31,9 +30,9 @@ bool cmMarkAsAdvancedCommand::InitialPass(std::vector<std::string> const& args,
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}
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for (; i < args.size(); ++i) {
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std::string const& variable = args[i];
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cmState* state = this->Makefile->GetState();
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cmState* state = status.GetMakefile().GetState();
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if (!state->GetCacheEntryValue(variable)) {
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this->Makefile->GetCMakeInstance()->AddCacheEntry(
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status.GetMakefile().GetCMakeInstance()->AddCacheEntry(
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variable, nullptr, nullptr, cmStateEnums::UNINITIALIZED);
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overwrite = true;
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}
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@ -8,34 +8,14 @@
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#include <string>
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#include <vector>
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#include "cm_memory.hxx"
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#include "cmCommand.h"
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class cmExecutionStatus;
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/** \class cmMarkAsAdvancedCommand
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/**
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* \brief mark_as_advanced command
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*
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* cmMarkAsAdvancedCommand implements the mark_as_advanced CMake command
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*/
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class cmMarkAsAdvancedCommand : public cmCommand
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{
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public:
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/**
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* This is a virtual constructor for the command.
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*/
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std::unique_ptr<cmCommand> Clone() override
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{
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return cm::make_unique<cmMarkAsAdvancedCommand>();
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}
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/**
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* This is called when the command is first encountered in
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* the CMakeLists.txt file.
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*/
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bool InitialPass(std::vector<std::string> const& args,
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cmExecutionStatus& status) override;
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};
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bool cmMarkAsAdvancedCommand(std::vector<std::string> const& args,
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cmExecutionStatus& status);
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#endif
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