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Convert: Avoid HOME_OUTPUT enum when converting to relative paths
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@ -240,7 +240,7 @@ bool cmDependsC::WriteDependencies(const std::set<std::string>& sources,
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// convert the dependencies to paths relative to the home output
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// directory. We must do the same here.
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std::string obj_i = this->LocalGenerator->ConvertToRelativePath(
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obj, cmOutputConverter::HOME_OUTPUT);
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this->LocalGenerator->GetBinaryDirectory(), obj);
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std::string obj_m = this->LocalGenerator->ConvertToOutputFormat(
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obj_i, cmOutputConverter::MAKERULE);
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internalDepends << obj_i << std::endl;
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@ -332,7 +332,7 @@ bool cmDependsFortran::WriteDependenciesReal(const char* obj,
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// Write the include dependencies to the output stream.
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std::string obj_i = this->LocalGenerator->ConvertToRelativePath(
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obj, cmOutputConverter::HOME_OUTPUT);
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this->LocalGenerator->GetBinaryDirectory(), obj);
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std::string obj_m = this->LocalGenerator->ConvertToOutputFormat(
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obj_i, cmOutputConverter::MAKERULE);
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internalDepends << obj_i << std::endl;
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@ -914,7 +914,7 @@ void cmExtraEclipseCDT4Generator::CreateCProjectFile() const
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const std::vector<cmGeneratorTarget*> targets =
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(*it)->GetGeneratorTargets();
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std::string subdir = (*it)->ConvertToRelativePath(
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(*it)->GetCurrentBinaryDirectory(), cmOutputConverter::HOME_OUTPUT);
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(*it)->GetBinaryDirectory(), (*it)->GetCurrentBinaryDirectory());
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if (subdir == ".") {
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subdir = "";
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}
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@ -2579,7 +2579,7 @@ void cmGlobalGenerator::AddRuleHash(const std::vector<std::string>& outputs,
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// Shorten the output name (in expected use case).
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cmOutputConverter converter(this->GetMakefiles()[0]->GetStateSnapshot());
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std::string fname = converter.ConvertToRelativePath(
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outputs[0], cmOutputConverter::HOME_OUTPUT);
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this->GetMakefiles()[0]->GetState()->GetBinaryDirectory(), outputs[0]);
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// Associate the hash with this output.
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this->RuleHashes[fname] = hash;
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@ -760,8 +760,8 @@ std::string cmGlobalNinjaGenerator::ConvertToNinjaPath(const std::string& path)
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{
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cmLocalNinjaGenerator* ng =
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static_cast<cmLocalNinjaGenerator*>(this->LocalGenerators[0]);
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std::string convPath =
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ng->ConvertToRelativePath(path, cmOutputConverter::HOME_OUTPUT);
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std::string convPath = ng->ConvertToRelativePath(
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this->LocalGenerators[0]->GetState()->GetBinaryDirectory(), path);
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convPath = this->NinjaOutputPath(convPath);
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#ifdef _WIN32
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std::replace(convPath.begin(), convPath.end(), '/', '\\');
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@ -356,8 +356,8 @@ void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
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for (std::vector<std::string>::const_iterator k = outfiles.begin();
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k != outfiles.end(); ++k) {
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cmakefileStream << " \""
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<< lg->ConvertToRelativePath(
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*k, cmOutputConverter::HOME_OUTPUT)
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<< lg->ConvertToRelativePath(lg->GetBinaryDirectory(),
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*k)
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<< "\"\n";
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}
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@ -370,8 +370,8 @@ void cmGlobalUnixMakefileGenerator3::WriteMainCMakefile()
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tmpStr += cmake::GetCMakeFilesDirectory();
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tmpStr += "/CMakeDirectoryInformation.cmake";
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cmakefileStream << " \""
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<< lg->ConvertToRelativePath(
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tmpStr, cmOutputConverter::HOME_OUTPUT)
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<< lg->ConvertToRelativePath(lg->GetBinaryDirectory(),
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tmpStr)
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<< "\"\n";
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}
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cmakefileStream << " )\n\n";
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@ -532,7 +532,8 @@ void cmGlobalUnixMakefileGenerator3::GenerateBuildCommand(
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tname += "/fast";
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}
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cmOutputConverter conv(mf->GetStateSnapshot());
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tname = conv.ConvertToRelativePath(tname, cmOutputConverter::HOME_OUTPUT);
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tname =
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conv.ConvertToRelativePath(mf->GetState()->GetBinaryDirectory(), tname);
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cmSystemTools::ConvertToOutputSlashes(tname);
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makeCommand.push_back(tname);
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if (this->Makefiles.empty()) {
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@ -51,7 +51,7 @@ void cmLocalNinjaGenerator::Generate()
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// Compute the path to use when referencing the current output
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// directory from the top output directory.
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this->HomeRelativeOutputPath = this->ConvertToRelativePath(
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this->GetCurrentBinaryDirectory(), cmOutputConverter::HOME_OUTPUT);
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this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory());
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if (this->HomeRelativeOutputPath == ".") {
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this->HomeRelativeOutputPath = "";
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}
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@ -151,7 +151,7 @@ void cmLocalUnixMakefileGenerator3::ComputeHomeRelativeOutputPath()
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// Compute the path to use when referencing the current output
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// directory from the top output directory.
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this->HomeRelativeOutputPath = this->ConvertToRelativePath(
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this->GetCurrentBinaryDirectory(), cmOutputConverter::HOME_OUTPUT);
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this->GetBinaryDirectory(), this->GetCurrentBinaryDirectory());
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if (this->HomeRelativeOutputPath == ".") {
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this->HomeRelativeOutputPath = "";
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}
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@ -1865,7 +1865,7 @@ void cmLocalUnixMakefileGenerator3::WriteDependLanguageInfo(
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i != includes.end(); ++i) {
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cmakefileStream << " \""
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<< this->ConvertToRelativePath(
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*i, cmOutputConverter::HOME_OUTPUT)
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this->GetBinaryDirectory(), *i)
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<< "\"\n";
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}
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cmakefileStream << " )\n";
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@ -1930,7 +1930,7 @@ std::string cmLocalUnixMakefileGenerator3::GetRecursiveMakeCall(
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if (!tgt.empty()) {
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// The make target is always relative to the top of the build tree.
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std::string tgt2 =
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this->ConvertToRelativePath(tgt, cmOutputConverter::HOME_OUTPUT);
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this->ConvertToRelativePath(this->GetBinaryDirectory(), tgt);
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// The target may have been written with windows paths.
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cmSystemTools::ConvertToOutputSlashes(tgt2);
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@ -317,7 +317,7 @@ void cmMakefileTargetGenerator::MacOSXContentGeneratorType::operator()(
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this->Generator->LocalGenerator->ConvertToRelativePath(
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this->Generator->LocalGenerator->GetCurrentBinaryDirectory(), output));
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output = this->Generator->LocalGenerator->ConvertToRelativePath(
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output, cmOutputConverter::HOME_OUTPUT);
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this->Generator->LocalGenerator->GetBinaryDirectory(), output);
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// Create a rule to copy the content into the bundle.
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std::vector<std::string> depends;
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@ -1275,7 +1275,7 @@ void cmMakefileTargetGenerator::WriteTargetDriverRule(
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std::string buildTargetRuleName = dir;
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buildTargetRuleName += relink ? "/preinstall" : "/build";
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buildTargetRuleName = this->LocalGenerator->ConvertToRelativePath(
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buildTargetRuleName, cmOutputConverter::HOME_OUTPUT);
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this->LocalGenerator->GetBinaryDirectory(), buildTargetRuleName);
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// Build the list of target outputs to drive.
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std::vector<std::string> depends;
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