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https://github.com/reactos/CMake.git
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fix for generator picked compilers
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parent
19aa18fd26
commit
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@ -6,6 +6,8 @@
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# as a default compiler
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IF(NOT CMAKE_C_COMPILER)
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SET(CMAKE_CXX_COMPILER_INIT NOTFOUND)
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# if the user has specified CC via the environment, then use that without checking
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IF($ENV{CC} MATCHES ".+")
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GET_FILENAME_COMPONENT(CMAKE_C_COMPILER_INIT $ENV{CC} PROGRAM PROGRAM_ARGS CMAKE_C_FLAGS_ENV_INIT)
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@ -13,13 +15,21 @@ IF(NOT CMAKE_C_COMPILER)
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ELSE(EXISTS ${CMAKE_C_COMPILER_INIT})
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MESSAGE(SEND_ERROR "Could not find compiler set in environment variable CC:\n$ENV{CC}.")
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ENDIF(EXISTS ${CMAKE_C_COMPILER_INIT})
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ELSE($ENV{CC} MATCHES ".+")
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ENDIF($ENV{CC} MATCHES ".+")
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IF(CMAKE_GENERATOR_CC)
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IF(NOT CMAKE_CC_COMPILER_INIT)
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SET(CMAKE_CC_COMPILER_INIT ${CMAKE_GENERATOR_CC})
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ENDIF(NOT CMAKE_CC_COMPILER_INIT)
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ENDIF(CMAKE_GENERATOR_CC)
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IF(NOT CMAKE_CC_COMPILER_INIT)
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# if not in the envionment then search for the compiler in the path
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SET(CMAKE_C_COMPILER_LIST ${CMAKE_GENERATOR_CC} gcc cc cl bcc )
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SET(CMAKE_C_COMPILER_LIST gcc cc cl bcc )
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FIND_PROGRAM(CMAKE_C_COMPILER_FULLPATH NAMES ${CMAKE_C_COMPILER_LIST} )
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GET_FILENAME_COMPONENT(CMAKE_C_COMPILER_INIT
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${CMAKE_C_COMPILER_FULLPATH} NAME)
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ENDIF($ENV{CC} MATCHES ".+")
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ENDIF(NOT CMAKE_CC_COMPILER_INIT)
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# set this to notfound right after so that it is searched for each time this
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# file is included
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SET(CMAKE_C_COMPILER ${CMAKE_C_COMPILER_INIT} CACHE STRING "C compiler")
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@ -6,20 +6,30 @@
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# as a default compiler
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IF(NOT CMAKE_CXX_COMPILER)
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SET(CMAKE_CXX_COMPILER_INIT NOTFOUND)
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# if the user has specified CC via the environment, then use that without checking
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IF($ENV{CXX} MATCHES ".+")
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GET_FILENAME_COMPONENT(CMAKE_CXX_COMPILER_INIT $ENV{CXX} PROGRAM PROGRAM_ARGS CMAKE_CXX_FLAGS_ENV_INIT)
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IF(EXISTS ${CMAKE_CXX_COMPILER_INIT})
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ELSE(EXISTS ${CMAKE_CXX_COMPILER_INIT})
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MESSAGE(SEND_ERROR "Could not find compiler set in environment variable CXX:\n$ENV{CXX}.")
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MESSAGE(SEND_ERROR "Could not find compiler set in environment variable CXX:\n$ENV{CXX}.\n${CMAKE_CXX_COMPILER_INIT}")
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ENDIF(EXISTS ${CMAKE_CXX_COMPILER_INIT})
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ELSE($ENV{CXX} MATCHES ".+")
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ENDIF($ENV{CXX} MATCHES ".+")
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IF(CMAKE_GENERATOR_CXX)
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IF(NOT CMAKE_CXX_COMPILER_INIT)
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SET(CMAKE_CXX_COMPILER_INIT ${CMAKE_GENERATOR_CXX})
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ENDIF(NOT CMAKE_CXX_COMPILER_INIT)
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ENDIF(CMAKE_GENERATOR_CXX)
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IF(NOT CMAKE_CXX_COMPILER_INIT)
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# if not in the envionment then search for the compiler in the path
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SET(CMAKE_CXX_COMPILER_LIST ${CMAKE_GENERATOR_CXX} c++ g++ CC aCC cl bcc )
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SET(CMAKE_CXX_COMPILER_LIST c++ g++ CC aCC cl bcc )
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FIND_PROGRAM(CMAKE_CXX_COMPILER_FULLPATH NAMES ${CMAKE_CXX_COMPILER_LIST})
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GET_FILENAME_COMPONENT(CMAKE_CXX_COMPILER_INIT
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${CMAKE_CXX_COMPILER_FULLPATH} NAME)
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ENDIF($ENV{CXX} MATCHES ".+")
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ENDIF(NOT CMAKE_CXX_COMPILER_INIT)
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SET(CMAKE_CXX_COMPILER ${CMAKE_CXX_COMPILER_INIT}
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CACHE STRING "C++ compiler")
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ENDIF(NOT CMAKE_CXX_COMPILER)
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@ -27,6 +27,8 @@ cmGlobalVisualStudio6Generator::cmGlobalVisualStudio6Generator()
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void cmGlobalVisualStudio6Generator::EnableLanguage(const char* lang,
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cmMakefile *mf)
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{
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mf->AddDefinition("CMAKE_GENERATOR_CC", "cl");
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mf->AddDefinition("CMAKE_GENERATOR_CXX", "cl");
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this->cmGlobalGenerator::EnableLanguage(lang, mf);
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}
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