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BUG: Fix install_name_tool update of the executable in an installed bundle on OSX. This addresses bug#4534.
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@ -178,6 +178,13 @@ cmInstallTargetGenerator
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const char* config,
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Indent const& indent)
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{
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// Compute the full path to the main installed file for this target.
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std::string toFullPath = "$ENV{DESTDIR}";
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toFullPath += this->Destination;
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toFullPath += "/";
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toFullPath += this->GetInstallFilename(this->Target, config,
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this->ImportLibrary, false);
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// Compute the list of files to install for this target.
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std::vector<std::string> files;
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std::string literal_args;
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@ -214,6 +221,9 @@ cmInstallTargetGenerator
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from1 += ".app";
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files.push_back(from1);
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type = cmTarget::INSTALL_DIRECTORY;
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toFullPath += ".app/Contents/MacOS/";
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toFullPath += this->GetInstallFilename(this->Target, config,
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this->ImportLibrary, false);
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literal_args += " USE_SOURCE_PERMISSIONS";
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// TODO: Still need to apply install_name_tool and stripping
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// to binaries inside bundle.
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@ -284,12 +294,6 @@ cmInstallTargetGenerator
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no_rename, literal_args.c_str(),
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indent);
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std::string toFullPath = "$ENV{DESTDIR}";
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toFullPath += this->Destination;
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toFullPath += "/";
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toFullPath += this->GetInstallFilename(this->Target, config,
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this->ImportLibrary, false);
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os << indent << "IF(EXISTS \"" << toFullPath << "\")\n";
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this->AddInstallNamePatchRule(os, indent.Next(), config, toFullPath);
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this->AddRanlibRule(os, indent.Next(), type, toFullPath);
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