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VS: Add support for selecting the Windows 10 SDK (#15670)
Teach the VS 2015 generator to produce a WindowsTargetPlatformVersion value. Use the CMAKE_SYSTEM_VERSION to specify the version and if not set choose a default based on available SDKs. Activate this behavior when targeting Windows 10. Co-Author: Brad King <brad.king@kitware.com>
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@ -82,6 +82,7 @@ Variables that Provide Information
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/variable/CMAKE_VS_NsightTegra_VERSION
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/variable/CMAKE_VS_PLATFORM_NAME
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/variable/CMAKE_VS_PLATFORM_TOOLSET
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/variable/CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION
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/variable/CMAKE_XCODE_PLATFORM_TOOLSET
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/variable/PROJECT_BINARY_DIR
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/variable/PROJECT-NAME_BINARY_DIR
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6
Help/release/dev/vs-win10-sdk.rst
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6
Help/release/dev/vs-win10-sdk.rst
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@ -0,0 +1,6 @@
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vs-win10-sdk
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------------
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* The :generator:`Visual Studio 14 2015` generator learned to select
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a Windows 10 SDK based on the value of the :variable:`CMAKE_SYSTEM_VERSION`
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variable and the SDKs available on the host.
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11
Help/variable/CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION.rst
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11
Help/variable/CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION.rst
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@ -0,0 +1,11 @@
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CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION
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----------------------------------------
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Visual Studio Windows Target Platform Version.
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When targeting Windows 10 and above Visual Studio 2015 and above support
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specification of a target Windows version to select a corresponding SDK.
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The :variable:`CMAKE_SYSTEM_VERSION` variable may be set to specify a
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version. Otherwise CMake computes a default version based on the Windows
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SDK versions available. The chosen Windows target version number is provided
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in ``CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION``.
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@ -209,6 +209,9 @@ Id flags: ${testflags}
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else()
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set(id_system_version "")
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endif()
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if(CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION)
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set(id_WindowsTargetPlatformVersion "<WindowsTargetPlatformVersion>${CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION}</WindowsTargetPlatformVersion>")
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endif()
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if(id_platform STREQUAL ARM)
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set(id_WindowsSDKDesktopARMSupport "<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>")
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else()
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@ -12,6 +12,7 @@
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<Keyword>Win32Proj</Keyword>
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@id_system@
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@id_system_version@
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@id_WindowsTargetPlatformVersion@
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@id_WindowsSDKDesktopARMSupport@
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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@ -74,6 +74,10 @@ public:
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/** Return the CMAKE_SYSTEM_VERSION. */
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std::string const& GetSystemVersion() const { return this->SystemVersion; }
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/** Return the Windows version targeted on VS 2015 and above. */
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std::string const& GetWindowsTargetPlatformVersion() const
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{ return this->WindowsTargetPlatformVersion; }
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/** Return true if building for WindowsCE */
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bool TargetsWindowsCE() const
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{ return this->SystemIsWindowsCE; }
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@ -120,6 +124,7 @@ protected:
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std::string GeneratorToolset;
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std::string DefaultPlatformToolset;
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std::string WindowsTargetPlatformVersion;
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std::string SystemName;
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std::string SystemVersion;
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std::string NsightTegraVersion;
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@ -110,6 +110,34 @@ cmGlobalVisualStudio14Generator::MatchesGeneratorName(
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return false;
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf)
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{
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if (cmHasLiteralPrefix(this->SystemVersion, "10.0"))
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{
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return this->SelectWindows10SDK(mf);
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}
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return true;
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}
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//----------------------------------------------------------------------------
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bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf)
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{
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// Find the default version of the Windows 10 SDK.
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this->WindowsTargetPlatformVersion = this->GetWindows10SDKVersion();
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if (this->WindowsTargetPlatformVersion.empty())
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{
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std::ostringstream e;
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e << "Could not find an appropriate version of the Windows 10 SDK"
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<< " installed on this machine";
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mf->IssueMessage(cmake::FATAL_ERROR, e.str());
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return false;
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}
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mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION",
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this->WindowsTargetPlatformVersion.c_str());
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return true;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio14Generator::WriteSLNHeader(std::ostream& fout)
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{
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@ -137,3 +165,55 @@ cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const
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return cmSystemTools::GetRegistrySubKeys(desktop10Key,
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vc14, cmSystemTools::KeyWOW64_32);
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}
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//----------------------------------------------------------------------------
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std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion()
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{
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#if defined(_WIN32) && !defined(__CYGWIN__)
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// This logic is taken from the vcvarsqueryregistry.bat file from VS2015
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// Try HKLM and then HKCU.
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std::string win10Root;
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if (!cmSystemTools::ReadRegistryValue(
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"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
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"Windows Kits\\Installed Roots;KitsRoot10", win10Root,
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cmSystemTools::KeyWOW64_32) &&
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!cmSystemTools::ReadRegistryValue(
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"HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\"
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"Windows Kits\\Installed Roots;KitsRoot10", win10Root,
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cmSystemTools::KeyWOW64_32))
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{
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return std::string();
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}
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std::vector<std::string> sdks;
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std::string path = win10Root + "Include/*";
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// Grab the paths of the different SDKs that are installed
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cmSystemTools::GlobDirs(path, sdks);
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if (!sdks.empty())
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{
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// Only use the filename, which will be the SDK version.
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for (std::vector<std::string>::iterator i = sdks.begin();
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i != sdks.end(); ++i)
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{
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*i = cmSystemTools::GetFilenameName(*i);
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}
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// Sort the results to make sure we select the most recent one that
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// has a version less or equal to our version of the operating system
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std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater);
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for (std::vector<std::string>::iterator i = sdks.begin();
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i != sdks.end(); ++i)
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{
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// Find the SDK less or equal to our specified version
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if (!cmSystemTools::VersionCompareGreater(*i, this->SystemVersion))
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{
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// This is the most recent SDK that we can run safely
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return *i;
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}
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}
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}
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#endif
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// Return an empty string
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return std::string();
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}
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@ -30,12 +30,16 @@ public:
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virtual const char* GetToolsVersion() { return "14.0"; }
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protected:
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virtual bool InitializeWindows(cmMakefile* mf);
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virtual const char* GetIDEVersion() { return "14.0"; }
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virtual bool SelectWindows10SDK(cmMakefile* mf);
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// Used to verify that the Desktop toolset for the current generator is
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// installed on the machine.
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virtual bool IsWindowsDesktopToolsetInstalled() const;
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std::string GetWindows10SDKVersion();
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private:
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class Factory;
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};
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@ -3006,6 +3006,8 @@ IsXamlSource(const std::string& sourceFile)
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void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings()
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{
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cmGlobalVisualStudio10Generator* gg =
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static_cast<cmGlobalVisualStudio10Generator*>(this->GlobalGenerator);
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bool isAppContainer = false;
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bool const isWindowsPhone = this->GlobalGenerator->TargetsWindowsPhone();
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bool const isWindowsStore = this->GlobalGenerator->TargetsWindowsStore();
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@ -3062,6 +3064,14 @@ void cmVisualStudio10TargetGenerator::WriteApplicationTypeSettings()
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this->WriteString("<WindowsSDKDesktopARMSupport>true"
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"</WindowsSDKDesktopARMSupport>\n", 2);
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}
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std::string const& targetPlatformVersion =
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gg->GetWindowsTargetPlatformVersion();
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if (!targetPlatformVersion.empty())
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{
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this->WriteString("<WindowsTargetPlatformVersion>", 2);
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(*this->BuildFileStream) << cmVS10EscapeXML(targetPlatformVersion) <<
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"</WindowsTargetPlatformVersion>\n";
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}
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}
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void cmVisualStudio10TargetGenerator::VerifyNecessaryFiles()
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