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Precompile headers: Add support for Visual Studio generators
Tested with Visual C++ 2017 on Windows. Co-Author: Daniel Pfeifer <daniel@pfeifer-mail.de>
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@ -110,6 +110,13 @@ public:
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bool IsIncludeExternalMSProjectSupported() const override { return true; }
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/** Get encoding used by generator for generated source files
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*/
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codecvt::Encoding GetMakefileEncoding() const override
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{
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return codecvt::ANSI;
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}
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class TargetSet : public std::set<cmGeneratorTarget const*>
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{
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};
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@ -1320,6 +1320,8 @@ void cmLocalVisualStudio7Generator::WriteVCProjFile(std::ostream& fout,
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const std::string& libName,
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cmGeneratorTarget* target)
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{
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this->AddPchDependencies(target, "");
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std::vector<std::string> configs;
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this->Makefile->GetConfigurations(configs);
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@ -249,6 +249,8 @@ cmVisualStudio10TargetGenerator::cmVisualStudio10TargetGenerator(
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this->LocalGenerator->GetTargetDirectory(this->GeneratorTarget);
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this->InSourceBuild = (this->Makefile->GetCurrentSourceDirectory() ==
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this->Makefile->GetCurrentBinaryDirectory());
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this->LocalGenerator->AddPchDependencies(target, "");
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}
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cmVisualStudio10TargetGenerator::~cmVisualStudio10TargetGenerator()
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@ -2145,6 +2147,9 @@ void cmVisualStudio10TargetGenerator::WriteAllSources(Elem& e0)
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if (si.Kind == cmGeneratorTarget::SourceKindObjectSource) {
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this->OutputSourceSpecificFlags(e2, si.Source);
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}
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if (si.Source->GetPropertyAsBool("SKIP_PRECOMPILE_HEADERS")) {
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e2.Element("PrecompiledHeader", "NotUsing");
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}
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if (!exclude_configs.empty()) {
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this->WriteExcludeFromBuild(e2, exclude_configs);
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}
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@ -2626,6 +2631,13 @@ bool cmVisualStudio10TargetGenerator::ComputeClOptions(
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this->IPOEnabledConfigurations.insert(configName);
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}
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// Precompile Headers
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std::string pchHeader =
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this->GeneratorTarget->GetPchHeader(configName, linkLanguage);
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if (this->MSTools && vcxproj == this->ProjectType && pchHeader.empty()) {
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clOptions.AddFlag("PrecompiledHeader", "NotUsing");
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}
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// Get preprocessor definitions for this directory.
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std::string defineFlags = this->Makefile->GetDefineFlags();
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if (this->MSTools) {
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@ -2641,7 +2653,6 @@ bool cmVisualStudio10TargetGenerator::ComputeClOptions(
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// replace this setting with "true" below.
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clOptions.AddFlag("UseFullPaths", "false");
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}
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clOptions.AddFlag("PrecompiledHeader", "NotUsing");
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clOptions.AddFlag("AssemblerListingLocation", "$(IntDir)");
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}
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}
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