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cmTarget: Refactor ComputePDBOutputDir interface
Add a runtime parameter to specify the property name prefix. Update the call site to pass "PDB" to preserve the existing name for that call path.
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@ -2467,7 +2467,7 @@ cmTarget::OutputInfo const* cmTarget::GetOutputInfo(const char* config) const
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OutputInfo info;
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this->ComputeOutputDir(config, false, info.OutDir);
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this->ComputeOutputDir(config, true, info.ImpDir);
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if(!this->ComputePDBOutputDir(config, info.PdbDir))
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if(!this->ComputePDBOutputDir("PDB", config, info.PdbDir))
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{
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info.PdbDir = info.OutDir;
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}
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@ -4111,13 +4111,13 @@ bool cmTarget::ComputeOutputDir(const char* config,
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}
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//----------------------------------------------------------------------------
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bool cmTarget::ComputePDBOutputDir(const char* config, std::string& out) const
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bool cmTarget::ComputePDBOutputDir(const char* kind, const char* config,
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std::string& out) const
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{
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// Look for a target property defining the target output directory
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// based on the target type.
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std::string targetTypeName = "PDB";
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const char* propertyName = 0;
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std::string propertyNameStr = targetTypeName;
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std::string propertyNameStr = kind;
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if(!propertyNameStr.empty())
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{
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propertyNameStr += "_OUTPUT_DIRECTORY";
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@ -4127,7 +4127,7 @@ bool cmTarget::ComputePDBOutputDir(const char* config, std::string& out) const
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// Check for a per-configuration output directory target property.
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std::string configUpper = cmSystemTools::UpperCase(config? config : "");
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const char* configProp = 0;
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std::string configPropStr = targetTypeName;
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std::string configPropStr = kind;
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if(!configPropStr.empty())
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{
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configPropStr += "_OUTPUT_DIRECTORY_";
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@ -710,7 +710,8 @@ private:
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OutputInfo const* GetOutputInfo(const char* config) const;
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bool
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ComputeOutputDir(const char* config, bool implib, std::string& out) const;
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bool ComputePDBOutputDir(const char* config, std::string& out) const;
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bool ComputePDBOutputDir(const char* kind, const char* config,
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std::string& out) const;
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// Cache import information from properties for each configuration.
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struct ImportInfo;
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