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Codelite: Consume the CMAKE_CODELITE_USE_TARGETS setting globally
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@ -3,5 +3,6 @@ CMAKE_CODELITE_USE_TARGETS
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Change the way the CodeLite generator creates projectfiles.
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If this variable is set to ``ON`` the generator creates projectfiles
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based on targets rather than projects.
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If this variable evaluates to ``ON`` at the end of the top-level
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``CMakeLists.txt`` file, the generator creates projectfiles based on targets
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rather than projects.
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@ -60,7 +60,6 @@ void cmExtraCodeLiteGenerator::Generate()
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// loop projects and locate the root project.
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// and extract the information for creating the worspace
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// root makefile
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const cmMakefile* rmf = CM_NULLPTR;
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for (std::map<std::string, std::vector<cmLocalGenerator*> >::const_iterator
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it = projectMap.begin();
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it != projectMap.end(); ++it) {
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@ -75,7 +74,6 @@ void cmExtraCodeLiteGenerator::Generate()
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workspaceFileName = workspaceOutputDir + "/";
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workspaceFileName += workspaceProjectName + ".workspace";
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this->WorkspacePath = it->second[0]->GetCurrentBinaryDirectory();
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rmf = it->second[0]->GetMakefile();
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;
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break;
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}
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@ -89,7 +87,7 @@ void cmExtraCodeLiteGenerator::Generate()
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xml.Attribute("Name", workspaceProjectName);
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bool const targetsAreProjects =
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rmf && rmf->IsOn("CMAKE_CODELITE_USE_TARGETS");
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this->GlobalGenerator->GlobalSettingIsOn("CMAKE_CODELITE_USE_TARGETS");
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std::vector<std::string> ProjectNames;
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if (targetsAreProjects) {
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