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Xcode: Make generation depend on all input directories
Previously the Xcode generator would rerun CMake only if input file dependencies in the top-level directory changed. Teach it to depend on input files from all directories. Other generators already do this. Reported-by: Johan Björk <phb@spotify.com>
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@ -355,7 +355,7 @@ cmGlobalXCodeGenerator::AddExtraTargets(cmLocalGenerator* root,
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cmCustomCommandLines commandLines;
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commandLines.push_back(makecommand);
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// Add Re-Run CMake rules
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this->CreateReRunCMakeFile(root);
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this->CreateReRunCMakeFile(root, gens);
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// now make the allbuild depend on all the non-utility targets
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// in the project
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@ -403,10 +403,18 @@ cmGlobalXCodeGenerator::AddExtraTargets(cmLocalGenerator* root,
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}
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//----------------------------------------------------------------------------
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void cmGlobalXCodeGenerator::CreateReRunCMakeFile(cmLocalGenerator* root)
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void cmGlobalXCodeGenerator::CreateReRunCMakeFile(
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cmLocalGenerator* root, std::vector<cmLocalGenerator*> const& gens)
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{
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cmMakefile* mf = root->GetMakefile();
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std::vector<std::string> lfiles = mf->GetListFiles();
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std::vector<std::string> lfiles;
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for(std::vector<cmLocalGenerator*>::const_iterator gi = gens.begin();
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gi != gens.end(); ++gi)
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{
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std::vector<std::string> const& lf = (*gi)->GetMakefile()->GetListFiles();
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lfiles.insert(lfiles.end(), lf.begin(), lf.end());
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}
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// sort the array
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std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
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std::vector<std::string>::iterator new_end =
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@ -171,7 +171,8 @@ private:
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const char* name2,
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cmTarget& cmtarget,
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const std::vector<cmCustomCommand>&);
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void CreateReRunCMakeFile(cmLocalGenerator* root);
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void CreateReRunCMakeFile(cmLocalGenerator* root,
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std::vector<cmLocalGenerator*> const& gens);
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std::string LookupFlags(const char* varNamePrefix,
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const char* varNameLang,
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