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Xcode: Add XCODE_FILE_ATTRIBUTES source file property
This adds values to the ATTRIBUTES list in PBXBuildFile settings.
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@ -344,6 +344,7 @@ Properties on Source Files
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/prop_sf/VS_XAML_TYPE
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/prop_sf/WRAP_EXCLUDE
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/prop_sf/XCODE_EXPLICIT_FILE_TYPE
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/prop_sf/XCODE_FILE_ATTRIBUTES
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/prop_sf/XCODE_LAST_KNOWN_FILE_TYPE
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.. _`Cache Entry Properties`:
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11
Help/prop_sf/XCODE_FILE_ATTRIBUTES.rst
Normal file
11
Help/prop_sf/XCODE_FILE_ATTRIBUTES.rst
Normal file
@ -0,0 +1,11 @@
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XCODE_FILE_ATTRIBUTES
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---------------------
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Add values to the Xcode ``ATTRIBUTES`` setting on its reference to a
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source file. Among other things, this can be used to set the role on
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a mig file::
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set_source_files_properties(defs.mig
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PROPERTIES
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XCODE_FILE_ATTRIBUTES "Client;Server"
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)
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@ -714,6 +714,20 @@ cmXCodeObject* cmGlobalXCodeGenerator::CreateXCodeSourceFile(
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}
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}
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// Add user-specified file attributes.
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const char* extraFileAttributes = sf->GetProperty("XCODE_FILE_ATTRIBUTES");
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if (extraFileAttributes) {
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// Expand the list of attributes.
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std::vector<std::string> attributes;
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cmSystemTools::ExpandListArgument(extraFileAttributes, attributes);
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// Store the attributes.
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for (std::vector<std::string>::const_iterator ai = attributes.begin();
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ai != attributes.end(); ++ai) {
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attrs->AddObject(this->CreateString(*ai));
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}
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}
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settings->AddAttributeIfNotEmpty("ATTRIBUTES", attrs);
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// Add the fileRef to the top level Resources group/folder if it is not
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