FLTK_FLUID_EXE -> FLTK_FLUID_EXECUTABLE

because Module files are moving to consistent scheme
This commit is contained in:
Ian Scott 2002-09-02 17:29:52 -04:00
parent c5d31d32e2
commit 95a506e6de

View File

@ -95,7 +95,7 @@ void cmFLTKWrapUICommand::FinalPass()
// first we add the rules for all the .fl to .h and .cxx files
size_t lastHeadersClass = m_GeneratedHeadersClasses.size();
std::string fluid_exe = "${FLTK_FLUID_EXE}";
std::string fluid_exe = "${FLTK_FLUID_EXECUTABLE}";
std::string outputGUIDirectory = m_Makefile->GetCurrentOutputDirectory();