mirror of
https://github.com/reactos/CMake.git
synced 2025-02-22 13:01:01 +00:00
bzip2: Drop unused .dsp files
This commit is contained in:
parent
8da7adc22b
commit
c69b4c8dfe
@ -1,93 +0,0 @@
|
||||
# Microsoft Developer Studio Project File - Name="dlltest" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 5.00
|
||||
# ** 編集しないでください **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=dlltest - Win32 Debug
|
||||
!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。
|
||||
!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "dlltest.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE の実行時に構成を指定できます
|
||||
!MESSAGE コマンド ライン上でマクロの設定を定義します。例:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "dlltest.mak" CFG="dlltest - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE 選択可能なビルド モード:
|
||||
!MESSAGE
|
||||
!MESSAGE "dlltest - Win32 Release" ("Win32 (x86) Console Application" 用)
|
||||
!MESSAGE "dlltest - Win32 Debug" ("Win32 (x86) Console Application" 用)
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "dlltest - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x411 /d "NDEBUG"
|
||||
# ADD RSC /l 0x411 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"minibz2.exe"
|
||||
|
||||
!ELSEIF "$(CFG)" == "dlltest - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "dlltest_"
|
||||
# PROP BASE Intermediate_Dir "dlltest_"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "dlltest_"
|
||||
# PROP Intermediate_Dir "dlltest_"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x411 /d "_DEBUG"
|
||||
# ADD RSC /l 0x411 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"minibz2.exe" /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "dlltest - Win32 Release"
|
||||
# Name "dlltest - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\bzlib.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\dlltest.c
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
@ -1,130 +0,0 @@
|
||||
# Microsoft Developer Studio Project File - Name="libbz2" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 5.00
|
||||
# ** 編集しないでください **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
||||
|
||||
CFG=libbz2 - Win32 Debug
|
||||
!MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。
|
||||
!MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "libbz2.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE の実行時に構成を指定できます
|
||||
!MESSAGE コマンド ライン上でマクロの設定を定義します。例:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "libbz2.mak" CFG="libbz2 - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE 選択可能なビルド モード:
|
||||
!MESSAGE
|
||||
!MESSAGE "libbz2 - Win32 Release" ("Win32 (x86) Dynamic-Link Library" 用)
|
||||
!MESSAGE "libbz2 - Win32 Debug" ("Win32 (x86) Dynamic-Link Library" 用)
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "libbz2 - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD BASE RSC /l 0x411 /d "NDEBUG"
|
||||
# ADD RSC /l 0x411 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 /out:"libbz2.dll"
|
||||
|
||||
!ELSEIF "$(CFG)" == "libbz2 - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD BASE RSC /l 0x411 /d "_DEBUG"
|
||||
# ADD RSC /l 0x411 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /out:"libbz2.dll" /pdbtype:sept
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "libbz2 - Win32 Release"
|
||||
# Name "libbz2 - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\blocksort.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\bzlib.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\bzlib.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\bzlib_private.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\compress.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\crctable.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\decompress.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\huffman.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\libbz2.def
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\randtable.c
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
Loading…
x
Reference in New Issue
Block a user