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ENH: some fixes for cwd problems with rebuild_cache option
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6b5c4c92e2
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@ -279,8 +279,10 @@ cmLocalUnixMakefileGenerator3
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::WriteTargetRuleFiles(cmTarget& target)
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{
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// Create a directory for this target.
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std::string dir = this->GetTargetDirectory(target);
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cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());
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std::string dir = m_Makefile->GetStartOutputDirectory();
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dir += "/";
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dir += this->GetTargetDirectory(target);
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cmSystemTools::MakeDirectory(dir.c_str());
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// Generate the build-time dependencies file for this target.
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std::string depBase = dir;
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@ -293,7 +295,7 @@ cmLocalUnixMakefileGenerator3
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// Open the rule file. This should be copy-if-different because the
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// rules may depend on this file itself.
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std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
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std::string ruleFileNameFull = ruleFileName;
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cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());
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ruleFileStream.SetCopyIfDifferent(true);
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if(!ruleFileStream)
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@ -308,7 +310,7 @@ cmLocalUnixMakefileGenerator3
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// rules may depend on this file itself.
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std::string flagFileName = dir;
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flagFileName += "/flags.make";
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std::string flagFileNameFull = this->ConvertToFullPath(flagFileName);
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std::string flagFileNameFull = flagFileName;
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cmGeneratedFileStream flagFileStream(flagFileNameFull.c_str());
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flagFileStream.SetCopyIfDifferent(true);
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if(!flagFileStream)
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@ -320,8 +322,7 @@ cmLocalUnixMakefileGenerator3
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// Include the dependencies for the target.
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std::string depPath = dir;
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depPath += "/depend.make";
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depPath = this->ConvertToFullPath(depPath.c_str());
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depPath = this->Convert(depPath.c_str(),HOME_OUTPUT,MAKEFILE);
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depPath = this->Convert(depPath.c_str(),FULL,MAKEFILE);
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ruleFileStream
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<< "# Include any dependencies generated for this target.\n"
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<< m_IncludeDirective << " "
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@ -486,7 +487,9 @@ cmLocalUnixMakefileGenerator3
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{
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// Open the rule file for writing. This should be copy-if-different
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// because the rules may depend on this file itself.
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std::string ruleFileName = this->GetTargetDirectory(target);
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std::string ruleFileName = m_Makefile->GetStartOutputDirectory();
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ruleFileName += "/";
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ruleFileName += this->GetTargetDirectory(target);
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ruleFileName += "/build.make";
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std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);
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@ -929,13 +932,13 @@ cmLocalUnixMakefileGenerator3
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makefileStream
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<< "# The CMake executable.\n"
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<< "CMAKE_COMMAND = "
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<< this->Convert(cmakecommand.c_str(), root, MAKEFILE).c_str()
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<< this->Convert(cmakecommand.c_str(), FULL, MAKEFILE).c_str()
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<< "\n"
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<< "\n";
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makefileStream
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<< "# The command to remove a file.\n"
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<< "RM = "
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<< this->Convert(cmakecommand.c_str(),root,SHELL).c_str()
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<< this->Convert(cmakecommand.c_str(),FULL,SHELL).c_str()
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<< " -E remove -f\n"
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<< "\n";
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@ -952,13 +955,13 @@ cmLocalUnixMakefileGenerator3
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makefileStream
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<< "# The top-level source directory on which CMake was run.\n"
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<< "CMAKE_SOURCE_DIR = "
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<< this->Convert(m_Makefile->GetHomeDirectory(), root, SHELL)
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<< this->Convert(m_Makefile->GetHomeDirectory(), FULL, SHELL)
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<< "\n"
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<< "\n";
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makefileStream
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<< "# The top-level build directory on which CMake was run.\n"
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<< "CMAKE_BINARY_DIR = "
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<< this->Convert(m_Makefile->GetHomeOutputDirectory(), root, SHELL)
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<< this->Convert(m_Makefile->GetHomeOutputDirectory(), FULL, SHELL)
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<< "\n"
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<< "\n";
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}
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@ -1251,9 +1254,7 @@ cmLocalUnixMakefileGenerator3
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this->AppendTargetDepends(depends, target);
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// Add a dependency on the rule file itself.
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objTarget = relPath;
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objTarget += ruleFileName;
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this->AppendRuleDepend(depends, objTarget.c_str());
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this->AppendRuleDepend(depends, ruleFileName);
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// Construct the full path to the executable that will be generated.
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std::string targetFullPath = m_ExecutableOutputPath;
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@ -1566,9 +1567,7 @@ cmLocalUnixMakefileGenerator3
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this->AppendTargetDepends(depends, target);
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// Add a dependency on the rule file itself.
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objTarget = relPath;
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objTarget += ruleFileName;
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this->AppendRuleDepend(depends, objTarget.c_str());
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this->AppendRuleDepend(depends, ruleFileName);
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// from here up is the same for exe or lib
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