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cmLocalGenerator: Add a hook for compiler flags used at link time
When using a compiler to drive linking we add compiler flags from `CMAKE_<LANG>_FLAGS` in case they affect the way the compiler invokes the linker, but we don't add flags from other places that are meant only for compiling sources. Rather than calling the `AddLanguageFlags` method (which is used to add flags for compiling sources) directly, add an intermediate method that is used when adding the flags for linking. This will give us a way to add language-specific compiler flags needed when driving the linker in the same place on the command line as other compiler flags go.
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@ -1002,7 +1002,7 @@ void cmLocalGenerator::GetTargetFlags(
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target->GetName().c_str());
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return;
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}
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this->AddLanguageFlags(flags, target, linkLanguage, buildType);
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this->AddLanguageFlagsForLinking(flags, target, linkLanguage, buildType);
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if (pcli) {
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this->OutputLinkLibraries(pcli, linkLineComputer, linkLibs,
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frameworkPath, linkPath);
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@ -1317,6 +1317,13 @@ void cmLocalGenerator::AddLanguageFlags(std::string& flags,
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}
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}
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void cmLocalGenerator::AddLanguageFlagsForLinking(
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std::string& flags, cmGeneratorTarget const* target, const std::string& lang,
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const std::string& config)
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{
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this->AddLanguageFlags(flags, target, lang, config);
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}
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cmGeneratorTarget* cmLocalGenerator::FindGeneratorTargetToUse(
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const std::string& name) const
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{
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@ -102,6 +102,10 @@ public:
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void AddLanguageFlags(std::string& flags, cmGeneratorTarget const* target,
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const std::string& lang, const std::string& config);
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void AddLanguageFlagsForLinking(std::string& flags,
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cmGeneratorTarget const* target,
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const std::string& lang,
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const std::string& config);
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void AddCMP0018Flags(std::string& flags, cmGeneratorTarget const* target,
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std::string const& lang, const std::string& config);
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void AddVisibilityPresetFlags(std::string& flags,
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@ -150,8 +150,8 @@ void cmMakefileExecutableTargetGenerator::WriteDeviceExecutableRule(
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linkLanguage, *this->GeneratorTarget));
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// Add language feature flags.
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this->LocalGenerator->AddLanguageFlags(flags, this->GeneratorTarget,
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linkLanguage, this->ConfigName);
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this->LocalGenerator->AddLanguageFlagsForLinking(
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flags, this->GeneratorTarget, linkLanguage, this->ConfigName);
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this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
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linkLanguage, this->ConfigName);
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@ -434,8 +434,8 @@ void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
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}
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// Add language feature flags.
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this->LocalGenerator->AddLanguageFlags(flags, this->GeneratorTarget,
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linkLanguage, this->ConfigName);
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this->LocalGenerator->AddLanguageFlagsForLinking(
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flags, this->GeneratorTarget, linkLanguage, this->ConfigName);
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this->LocalGenerator->AddArchitectureFlags(flags, this->GeneratorTarget,
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linkLanguage, this->ConfigName);
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@ -397,8 +397,8 @@ void cmMakefileLibraryTargetGenerator::WriteDeviceLibraryRules(
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// Add language-specific flags.
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std::string langFlags;
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this->LocalGenerator->AddLanguageFlags(langFlags, this->GeneratorTarget,
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linkLanguage, this->ConfigName);
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this->LocalGenerator->AddLanguageFlagsForLinking(
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langFlags, this->GeneratorTarget, linkLanguage, this->ConfigName);
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vars.LanguageCompileFlags = langFlags.c_str();
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@ -858,8 +858,8 @@ void cmMakefileLibraryTargetGenerator::WriteLibraryRules(
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// Add language-specific flags.
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std::string langFlags;
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this->LocalGenerator->AddLanguageFlags(langFlags, this->GeneratorTarget,
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linkLanguage, this->ConfigName);
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this->LocalGenerator->AddLanguageFlagsForLinking(
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langFlags, this->GeneratorTarget, linkLanguage, this->ConfigName);
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this->LocalGenerator->AddArchitectureFlags(
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langFlags, this->GeneratorTarget, linkLanguage, this->ConfigName);
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@ -655,7 +655,8 @@ void cmNinjaNormalTargetGenerator::WriteDeviceLinkStatement()
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localGen.AddArchitectureFlags(t, &genTarget, cudaLinkLanguage, cfgName);
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vars["ARCH_FLAGS"] = t;
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t = "";
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localGen.AddLanguageFlags(t, &genTarget, cudaLinkLanguage, cfgName);
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localGen.AddLanguageFlagsForLinking(t, &genTarget, cudaLinkLanguage,
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cfgName);
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vars["LANGUAGE_COMPILE_FLAGS"] = t;
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}
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if (this->GetGeneratorTarget()->HasSOName(cfgName)) {
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@ -874,7 +875,8 @@ void cmNinjaNormalTargetGenerator::WriteLinkStatement()
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vars["ARCH_FLAGS"] = t;
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t = "";
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t += lwyuFlags;
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localGen.AddLanguageFlags(t, &genTarget, TargetLinkLanguage, cfgName);
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localGen.AddLanguageFlagsForLinking(t, &genTarget, TargetLinkLanguage,
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cfgName);
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vars["LANGUAGE_COMPILE_FLAGS"] = t;
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}
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if (this->GetGeneratorTarget()->HasSOName(cfgName)) {
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