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VS: Fix CMAKE_SUPPRESS_REGENERATION bad ZERO_CHECK dependency (#14378)
When CMAKE_SUPPRESS_REGENERATION tells us not to create the ZERO_CHECK target we should not add dependencies on it from other targets either. Reviewed-by: Mateusz Loskot <mateusz@loskot.net>
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@ -202,7 +202,7 @@ std::string cmGlobalVisualStudio8Generator::GetUserMacrosRegKeyBase()
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio8Generator::AddCheckTarget()
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bool cmGlobalVisualStudio8Generator::AddCheckTarget()
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{
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// Add a special target on which all other targets depend that
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// checks the build system and optionally re-runs CMake.
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@ -216,7 +216,7 @@ void cmGlobalVisualStudio8Generator::AddCheckTarget()
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// Skip the target if no regeneration is to be done.
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if(mf->IsOn("CMAKE_SUPPRESS_REGENERATION"))
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{
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return;
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return false;
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}
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std::string cmake_command = mf->GetRequiredDefinition("CMAKE_COMMAND");
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@ -315,21 +315,24 @@ void cmGlobalVisualStudio8Generator::AddCheckTarget()
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cmSystemTools::Error("Error adding rule for ", stamps[0].c_str());
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}
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}
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return true;
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}
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//----------------------------------------------------------------------------
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void cmGlobalVisualStudio8Generator::Generate()
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{
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this->AddCheckTarget();
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// All targets depend on the build-system check target.
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for(std::map<cmStdString,cmTarget *>::const_iterator
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ti = this->TotalTargets.begin();
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ti != this->TotalTargets.end(); ++ti)
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if(this->AddCheckTarget())
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{
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if(ti->first != CMAKE_CHECK_BUILD_SYSTEM_TARGET)
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// All targets depend on the build-system check target.
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for(std::map<cmStdString,cmTarget *>::const_iterator
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ti = this->TotalTargets.begin();
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ti != this->TotalTargets.end(); ++ti)
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{
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ti->second->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
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if(ti->first != CMAKE_CHECK_BUILD_SYSTEM_TARGET)
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{
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ti->second->AddUtility(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
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}
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}
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}
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@ -71,7 +71,7 @@ protected:
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virtual bool VSLinksDependencies() const { return false; }
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void AddCheckTarget();
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bool AddCheckTarget();
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static cmIDEFlagTable const* GetExtraFlagTableVS8();
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virtual void WriteSLNHeader(std::ostream& fout);
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