Merge topic 'FindFLTK-per-config'

f1299f5d FindFLTK: Find debug and release variants separately
d9154e52 FindFLTK: revise .rst markup
ccc9a6c7 FindFLTK: fix indentation

Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1563
This commit is contained in:
Brad King 2017-12-15 15:42:44 +00:00 committed by Kitware Robot
commit f67f76c2b3

View File

@ -5,57 +5,78 @@
# FindFLTK
# --------
#
# Find the native FLTK includes and library
# Find the FLTK library
#
# Input Variables
# ^^^^^^^^^^^^^^^
#
# By default this module will search for all of the FLTK components and
# add them to the FLTK_LIBRARIES variable. You can limit the components
# which get placed in FLTK_LIBRARIES by defining one or more of the
# following three options:
#
# By default FindFLTK.cmake will search for all of the FLTK components
# and add them to the FLTK_LIBRARIES variable.
# ``FLTK_SKIP_OPENGL``
# Set to true to disable searching for the FLTK GL library
#
# ::
# ``FLTK_SKIP_FORMS``
# Set to true to disable searching for the FLTK Forms library
#
# You can limit the components which get placed in FLTK_LIBRARIES by
# defining one or more of the following three options:
# ``FLTK_SKIP_IMAGES``
# Set to true to disable searching for the FLTK Images library
#
# FLTK is composed also by a binary tool. You can set the following option:
#
# ``FLTK_SKIP_FLUID``
# Set to true to not look for the FLUID binary
#
# ::
#
# FLTK_SKIP_OPENGL, set to true to disable searching for opengl and
# the FLTK GL library
# FLTK_SKIP_FORMS, set to true to disable searching for fltk_forms
# FLTK_SKIP_IMAGES, set to true to disable searching for fltk_images
#
#
#
# ::
#
# FLTK_SKIP_FLUID, set to true if the fluid binary need not be present
# at build time
#
#
# Result Variables
# ^^^^^^^^^^^^^^^^
#
# The following variables will be defined:
#
# ::
# ``FLTK_FOUND``
# True if all components not skipped were found
#
# FLTK_FOUND, True if all components not skipped were found
# FLTK_INCLUDE_DIR, where to find include files
# FLTK_LIBRARIES, list of fltk libraries you should link against
# FLTK_FLUID_EXECUTABLE, where to find the Fluid tool
# FLTK_WRAP_UI, This enables the FLTK_WRAP_UI command
# ``FLTK_INCLUDE_DIR``
# Path to the include directory for FLTK header files
#
# ``FLTK_LIBRARIES``
# List of the FLTK libraries found
#
# ``FLTK_FLUID_EXECUTABLE``
# Path to the FLUID binary tool
#
# The following cache variables are assigned but should not be used.
# See the FLTK_LIBRARIES variable instead.
# ``FLTK_WRAP_UI``
# True if FLUID is found, used to enable the FLTK_WRAP_UI command
#
# ::
# Cache Variables
# ^^^^^^^^^^^^^^^
#
# FLTK_BASE_LIBRARY = the full path to fltk.lib
# FLTK_GL_LIBRARY = the full path to fltk_gl.lib
# FLTK_FORMS_LIBRARY = the full path to fltk_forms.lib
# FLTK_IMAGES_LIBRARY = the full path to fltk_images.lib
# The following cache variables are also available to set or use:
#
# ``FLTK_BASE_LIBRARY_RELEASE``
# The FLTK base library (optimized)
#
# ``FLTK_BASE_LIBRARY_DEBUG``
# The FLTK base library (debug)
#
# ``FLTK_GL_LIBRARY_RELEASE``
# The FLTK GL library (optimized)
#
# ``FLTK_GL_LIBRARY_DEBUG``
# The FLTK GL library (debug)
#
# ``FLTK_FORMS_LIBRARY_RELEASE``
# The FLTK Forms library (optimized)
#
# ``FLTK_FORMS_LIBRARY_DEBUG``
# The FLTK Forms library (debug)
#
# ``FLTK_IMAGES_LIBRARY_RELEASE``
# The FLTK Images protobuf library (optimized)
#
# ``FLTK_IMAGES_LIBRARY_DEBUG``
# The FLTK Images library (debug)
if(NOT FLTK_SKIP_OPENGL)
find_package(OpenGL)
@ -125,157 +146,172 @@ if(NOT FLTK_DIR)
)
endif()
# Check if FLTK was built using CMake
if(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
set(FLTK_BUILT_WITH_CMAKE 1)
endif()
# Check if FLTK was built using CMake
if(EXISTS ${FLTK_DIR}/FLTKConfig.cmake)
set(FLTK_BUILT_WITH_CMAKE 1)
endif()
if(FLTK_BUILT_WITH_CMAKE)
set(FLTK_FOUND 1)
include(${FLTK_DIR}/FLTKConfig.cmake)
# Fluid
if(FLUID_COMMAND)
set(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable")
else()
find_program(FLTK_FLUID_EXECUTABLE fluid PATHS
${FLTK_EXECUTABLE_DIRS}
${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo
${FLTK_EXECUTABLE_DIRS}/Debug
${FLTK_EXECUTABLE_DIRS}/Release
NO_SYSTEM_PATH)
endif()
# mark_as_advanced(FLTK_FLUID_EXECUTABLE)
set(FLTK_INCLUDE_DIR ${FLTK_DIR})
link_directories(${FLTK_LIBRARY_DIRS})
set(FLTK_BASE_LIBRARY fltk)
set(FLTK_GL_LIBRARY fltk_gl)
set(FLTK_FORMS_LIBRARY fltk_forms)
set(FLTK_IMAGES_LIBRARY fltk_images)
# Add the extra libraries
load_cache(${FLTK_DIR}
READ_WITH_PREFIX
FL FLTK_USE_SYSTEM_JPEG
FL FLTK_USE_SYSTEM_PNG
FL FLTK_USE_SYSTEM_ZLIB
)
set(FLTK_IMAGES_LIBS "")
if(FLFLTK_USE_SYSTEM_JPEG)
set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
endif()
if(FLFLTK_USE_SYSTEM_PNG)
set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
endif()
if(FLFLTK_USE_SYSTEM_ZLIB)
set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
endif()
set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
"Extra libraries for fltk_images library.")
if(FLTK_BUILT_WITH_CMAKE)
set(FLTK_FOUND 1)
include(${FLTK_DIR}/FLTKConfig.cmake)
# Fluid
if(FLUID_COMMAND)
set(FLTK_FLUID_EXECUTABLE ${FLUID_COMMAND} CACHE FILEPATH "Fluid executable")
else()
find_program(FLTK_FLUID_EXECUTABLE fluid PATHS
${FLTK_EXECUTABLE_DIRS}
${FLTK_EXECUTABLE_DIRS}/RelWithDebInfo
${FLTK_EXECUTABLE_DIRS}/Debug
${FLTK_EXECUTABLE_DIRS}/Release
NO_SYSTEM_PATH)
endif()
# mark_as_advanced(FLTK_FLUID_EXECUTABLE)
# if FLTK was not built using CMake
# Find fluid executable.
find_program(FLTK_FLUID_EXECUTABLE fluid ${FLTK_INCLUDE_DIR}/fluid)
set(FLTK_INCLUDE_DIR ${FLTK_DIR})
link_directories(${FLTK_LIBRARY_DIRS})
# Use location of fluid to help find everything else.
set(FLTK_INCLUDE_SEARCH_PATH "")
set(FLTK_LIBRARY_SEARCH_PATH "")
if(FLTK_FLUID_EXECUTABLE)
get_filename_component(FLTK_BIN_DIR "${FLTK_FLUID_EXECUTABLE}" PATH)
set(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
${FLTK_BIN_DIR}/../include ${FLTK_BIN_DIR}/..)
set(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
${FLTK_BIN_DIR}/../lib)
set(FLTK_WRAP_UI 1)
endif()
set(FLTK_BASE_LIBRARY fltk)
set(FLTK_GL_LIBRARY fltk_gl)
set(FLTK_FORMS_LIBRARY fltk_forms)
set(FLTK_IMAGES_LIBRARY fltk_images)
#
# Try to find FLTK include dir using fltk-config
#
if(UNIX)
# Use fltk-config to generate a list of possible include directories
find_program(FLTK_CONFIG_SCRIPT fltk-config PATHS ${FLTK_BIN_DIR})
if(FLTK_CONFIG_SCRIPT)
if(NOT FLTK_INCLUDE_DIR)
exec_program(${FLTK_CONFIG_SCRIPT} ARGS --cxxflags OUTPUT_VARIABLE FLTK_CXXFLAGS)
if(FLTK_CXXFLAGS)
string(REGEX MATCHALL "-I[^ ]*" _fltk_temp_dirs ${FLTK_CXXFLAGS})
string(REPLACE "-I" "" _fltk_temp_dirs "${_fltk_temp_dirs}")
foreach(_dir ${_fltk_temp_dirs})
string(STRIP ${_dir} _output)
list(APPEND _FLTK_POSSIBLE_INCLUDE_DIRS ${_output})
endforeach()
endif()
# Add the extra libraries
load_cache(${FLTK_DIR}
READ_WITH_PREFIX
FL FLTK_USE_SYSTEM_JPEG
FL FLTK_USE_SYSTEM_PNG
FL FLTK_USE_SYSTEM_ZLIB
)
set(FLTK_IMAGES_LIBS "")
if(FLFLTK_USE_SYSTEM_JPEG)
set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
endif()
if(FLFLTK_USE_SYSTEM_PNG)
set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
endif()
if(FLFLTK_USE_SYSTEM_ZLIB)
set(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
endif()
set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
"Extra libraries for fltk_images library.")
else()
# if FLTK was not built using CMake
# Find fluid executable.
find_program(FLTK_FLUID_EXECUTABLE fluid ${FLTK_INCLUDE_DIR}/fluid)
# Use location of fluid to help find everything else.
set(FLTK_INCLUDE_SEARCH_PATH "")
set(FLTK_LIBRARY_SEARCH_PATH "")
if(FLTK_FLUID_EXECUTABLE)
get_filename_component(FLTK_BIN_DIR "${FLTK_FLUID_EXECUTABLE}" PATH)
set(FLTK_INCLUDE_SEARCH_PATH ${FLTK_INCLUDE_SEARCH_PATH}
${FLTK_BIN_DIR}/../include ${FLTK_BIN_DIR}/..)
set(FLTK_LIBRARY_SEARCH_PATH ${FLTK_LIBRARY_SEARCH_PATH}
${FLTK_BIN_DIR}/../lib)
set(FLTK_WRAP_UI 1)
endif()
#
# Try to find FLTK include dir using fltk-config
#
if(UNIX)
# Use fltk-config to generate a list of possible include directories
find_program(FLTK_CONFIG_SCRIPT fltk-config PATHS ${FLTK_BIN_DIR})
if(FLTK_CONFIG_SCRIPT)
if(NOT FLTK_INCLUDE_DIR)
exec_program(${FLTK_CONFIG_SCRIPT} ARGS --cxxflags OUTPUT_VARIABLE FLTK_CXXFLAGS)
if(FLTK_CXXFLAGS)
string(REGEX MATCHALL "-I[^ ]*" _fltk_temp_dirs ${FLTK_CXXFLAGS})
string(REPLACE "-I" "" _fltk_temp_dirs "${_fltk_temp_dirs}")
foreach(_dir ${_fltk_temp_dirs})
string(STRIP ${_dir} _output)
list(APPEND _FLTK_POSSIBLE_INCLUDE_DIRS ${_output})
endforeach()
endif()
endif()
endif()
endif()
list(APPEND FLTK_INCLUDE_SEARCH_PATH ${_FLTK_POSSIBLE_INCLUDE_DIRS})
list(APPEND FLTK_INCLUDE_SEARCH_PATH ${_FLTK_POSSIBLE_INCLUDE_DIRS})
find_path(FLTK_INCLUDE_DIR
NAMES FL/Fl.h FL/Fl.H # fltk 1.1.9 has Fl.H (#8376)
PATH_SUFFIXES fltk fltk/include
PATHS ${FLTK_INCLUDE_SEARCH_PATH})
find_path(FLTK_INCLUDE_DIR
NAMES FL/Fl.h FL/Fl.H # fltk 1.1.9 has Fl.H (#8376)
PATH_SUFFIXES fltk fltk/include
PATHS ${FLTK_INCLUDE_SEARCH_PATH})
#
# Try to find FLTK library
if(UNIX)
if(FLTK_CONFIG_SCRIPT)
exec_program(${FLTK_CONFIG_SCRIPT} ARGS --libs OUTPUT_VARIABLE _FLTK_POSSIBLE_LIBS)
if(_FLTK_POSSIBLE_LIBS)
get_filename_component(_FLTK_POSSIBLE_LIBRARY_DIR ${_FLTK_POSSIBLE_LIBS} PATH)
endif()
#
# Try to find FLTK library
if(UNIX)
if(FLTK_CONFIG_SCRIPT)
exec_program(${FLTK_CONFIG_SCRIPT} ARGS --libs OUTPUT_VARIABLE _FLTK_POSSIBLE_LIBS)
if(_FLTK_POSSIBLE_LIBS)
get_filename_component(_FLTK_POSSIBLE_LIBRARY_DIR ${_FLTK_POSSIBLE_LIBS} PATH)
endif()
endif()
endif()
list(APPEND FLTK_LIBRARY_SEARCH_PATH ${FLTK_INCLUDE_DIR}/lib ${_FLTK_POSSIBLE_LIBRARY_DIR})
list(APPEND FLTK_LIBRARY_SEARCH_PATH ${FLTK_INCLUDE_DIR}/lib ${_FLTK_POSSIBLE_LIBRARY_DIR})
find_library(FLTK_BASE_LIBRARY NAMES fltk fltkd
PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
find_library(FLTK_GL_LIBRARY NAMES fltkgl fltkgld fltk_gl
PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
find_library(FLTK_FORMS_LIBRARY NAMES fltkforms fltkformsd fltk_forms
PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
find_library(FLTK_IMAGES_LIBRARY NAMES fltkimages fltkimagesd fltk_images
PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
include(${CMAKE_CURRENT_LIST_DIR}/SelectLibraryConfigurations.cmake)
# Find the extra libraries needed for the fltk_images library.
if(UNIX)
if(FLTK_CONFIG_SCRIPT)
exec_program(${FLTK_CONFIG_SCRIPT} ARGS --use-images --ldflags
OUTPUT_VARIABLE FLTK_IMAGES_LDFLAGS)
set(FLTK_LIBS_EXTRACT_REGEX ".*-lfltk_images (.*) -lfltk.*")
if("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
string(REGEX REPLACE " +" ";" FLTK_IMAGES_LIBS "${CMAKE_MATCH_1}")
# The EXEC_PROGRAM will not be inherited into subdirectories from
# the file that originally included this module. Save the answer.
set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
"Extra libraries for fltk_images library.")
endif()
# Allow libraries to be set manually
if(NOT FLTK_BASE_LIBRARY)
find_library(FLTK_BASE_LIBRARY_RELEASE NAMES fltk PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
find_library(FLTK_BASE_LIBRARY_DEBUG NAMES fltkd PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
select_library_configurations(FLTK_BASE)
endif()
if(NOT FLTK_GL_LIBRARY)
find_library(FLTK_GL_LIBRARY_RELEASE NAMES fltkgl fltk_gl PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
find_library(FLTK_GL_LIBRARY_DEBUG NAMES fltkgld fltk_gld PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
select_library_configurations(FLTK_GL)
endif()
if(NOT FLTK_FORMS_LIBRARY)
find_library(FLTK_FORMS_LIBRARY_RELEASE NAMES fltkforms fltk_forms PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
find_library(FLTK_FORMS_LIBRARY_DEBUG NAMES fltkformsd fltk_formsd PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
select_library_configurations(FLTK_FORMS)
endif()
if(NOT FLTK_IMAGES_LIBRARY)
find_library(FLTK_IMAGES_LIBRARY_RELEASE NAMES fltkimages fltk_images PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
find_library(FLTK_IMAGES_LIBRARY_DEBUG NAMES fltkimagesd fltk_imagesd PATHS ${FLTK_LIBRARY_SEARCH_PATH} PATH_SUFFIXES fltk fltk/lib)
select_library_configurations(FLTK_IMAGES)
endif()
# Find the extra libraries needed for the fltk_images library.
if(UNIX)
if(FLTK_CONFIG_SCRIPT)
exec_program(${FLTK_CONFIG_SCRIPT} ARGS --use-images --ldflags
OUTPUT_VARIABLE FLTK_IMAGES_LDFLAGS)
set(FLTK_LIBS_EXTRACT_REGEX ".*-lfltk_images (.*) -lfltk.*")
if("${FLTK_IMAGES_LDFLAGS}" MATCHES "${FLTK_LIBS_EXTRACT_REGEX}")
string(REGEX REPLACE " +" ";" FLTK_IMAGES_LIBS "${CMAKE_MATCH_1}")
# The EXEC_PROGRAM will not be inherited into subdirectories from
# the file that originally included this module. Save the answer.
set(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
"Extra libraries for fltk_images library.")
endif()
endif()
endif()
# Append all of the required libraries together (by default, everything)
set(FLTK_LIBRARIES)
if(NOT FLTK_SKIP_IMAGES)
list(APPEND FLTK_LIBRARIES ${FLTK_IMAGES_LIBRARY})
endif()
if(NOT FLTK_SKIP_FORMS)
list(APPEND FLTK_LIBRARIES ${FLTK_FORMS_LIBRARY})
endif()
if(NOT FLTK_SKIP_OPENGL)
list(APPEND FLTK_LIBRARIES ${FLTK_GL_LIBRARY} ${OPENGL_gl_LIBRARY})
list(APPEND FLTK_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
list(REMOVE_DUPLICATES FLTK_INCLUDE_DIR)
endif()
list(APPEND FLTK_LIBRARIES ${FLTK_BASE_LIBRARY})
endif()
# Append all of the required libraries together (by default, everything)
set(FLTK_LIBRARIES)
if(NOT FLTK_SKIP_IMAGES)
list(APPEND FLTK_LIBRARIES ${FLTK_IMAGES_LIBRARY})
endif()
if(NOT FLTK_SKIP_FORMS)
list(APPEND FLTK_LIBRARIES ${FLTK_FORMS_LIBRARY})
endif()
if(NOT FLTK_SKIP_OPENGL)
list(APPEND FLTK_LIBRARIES ${FLTK_GL_LIBRARY} ${OPENGL_gl_LIBRARY})
list(APPEND FLTK_INCLUDE_DIR ${OPENGL_INCLUDE_DIR})
list(REMOVE_DUPLICATES FLTK_INCLUDE_DIR)
endif()
list(APPEND FLTK_LIBRARIES ${FLTK_BASE_LIBRARY})
include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
if(FLTK_SKIP_FLUID)
@ -297,4 +333,3 @@ if(FLTK_FOUND)
set (FLTK_FLUID_EXE ${FLTK_FLUID_EXECUTABLE})
set (FLTK_LIBRARY ${FLTK_LIBRARIES})
endif()