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fix for vs6 rule files
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@ -315,6 +315,8 @@ void cmLocalVisualStudio6Generator::WriteDSPFile(std::ostream& fout,
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srcFilesToProcess.pop();
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}
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// now all of the source files have been properly assigned to the target
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// now stick them into source groups using the reg expressions
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for(std::vector<cmSourceFile*>::iterator i = classes.begin();
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i != classes.end(); i++)
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{
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@ -323,6 +325,27 @@ void cmLocalVisualStudio6Generator::WriteDSPFile(std::ostream& fout,
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cmSourceGroup& sourceGroup = m_Makefile->FindSourceGroup(source.c_str(),
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sourceGroups);
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sourceGroup.AddSource(source.c_str(), *i);
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// while we are at it, if it is a .rule file then for visual studio 6 we
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// must generate it
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if ((*i)->GetSourceExtension() == "rule")
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{
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if(!cmSystemTools::FileExists(source.c_str()))
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{
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#if defined(_WIN32) || defined(__CYGWIN__)
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std::ofstream fout(source.c_str(),
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std::ios::binary | std::ios::out | std::ios::trunc);
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#else
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std::ofstream fout(source.c_str(),
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std::ios::out | std::ios::trunc);
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#endif
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if(fout)
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{
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fout.write("# generated from CMake",22);
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fout.flush();
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fout.close();
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}
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}
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}
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}
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// Write the DSP file's header.
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