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variable_watch: Store client data as pointers
The STL containers create extra copies which makes keeping track of the owner of the client data much messier.
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@ -37,21 +37,35 @@ cmVariableWatch::cmVariableWatch()
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cmVariableWatch::~cmVariableWatch()
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{
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cmVariableWatch::StringToVectorOfPairs::iterator svp_it;
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for ( svp_it = this->WatchMap.begin();
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svp_it != this->WatchMap.end(); ++svp_it )
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{
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cmVariableWatch::VectorOfPairs::iterator p_it;
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for ( p_it = svp_it->second.begin();
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p_it != svp_it->second.end(); ++p_it )
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{
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delete *p_it;
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}
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}
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}
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void cmVariableWatch::AddWatch(const std::string& variable,
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WatchMethod method, void* client_data /*=0*/)
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{
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cmVariableWatch::Pair p;
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p.Method = method;
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p.ClientData = client_data;
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cmVariableWatch::Pair* p = new cmVariableWatch::Pair;
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p->Method = method;
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p->ClientData = client_data;
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cmVariableWatch::VectorOfPairs* vp = &this->WatchMap[variable];
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cmVariableWatch::VectorOfPairs::size_type cc;
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for ( cc = 0; cc < vp->size(); cc ++ )
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{
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cmVariableWatch::Pair* pair = &(*vp)[cc];
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cmVariableWatch::Pair* pair = (*vp)[cc];
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if ( pair->Method == method )
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{
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delete pair;
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(*vp)[cc] = p;
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return;
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}
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@ -66,8 +80,9 @@ void cmVariableWatch::RemoveWatch(const std::string& variable,
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cmVariableWatch::VectorOfPairs::iterator it;
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for ( it = vp->begin(); it != vp->end(); ++it )
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{
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if ( it->Method == method )
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if ( (*it)->Method == method )
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{
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delete *it;
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vp->erase(it);
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return;
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}
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@ -87,7 +102,7 @@ void cmVariableWatch::VariableAccessed(const std::string& variable,
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cmVariableWatch::VectorOfPairs::const_iterator it;
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for ( it = vp->begin(); it != vp->end(); it ++ )
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{
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it->Method(variable, access_type, it->ClientData,
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(*it)->Method(variable, access_type, (*it)->ClientData,
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newValue, mf);
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}
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}
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@ -70,7 +70,7 @@ protected:
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Pair() : Method(0), ClientData(0) {}
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};
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typedef std::vector< Pair > VectorOfPairs;
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typedef std::vector< Pair* > VectorOfPairs;
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typedef std::map<cmStdString, VectorOfPairs > StringToVectorOfPairs;
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StringToVectorOfPairs WatchMap;
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