Introduces CPACK_DEFAULT_DIRECTORY_INSTALL_PERMISSIONS
variable which adds support for functionality introduced
by CMAKE_DEFAULT_DIRECTORY_INSTALL_PERMISSIONS variable.
Fixes#17333
# Conflicts:
# Help/release/dev/cmake-default-dir-install-permissions.rst
Introduces CMAKE_DEFAULT_DIRECTORY_INSTALL_PERMISSIONS
variable which enables the user to specify the default
permissions for directory creation. This setting is then
used to auto set the permissions on directories which
are implicitly created by install() and file(INSTALL)
commands such as CMAKE_INSTALL_PREFIX directories.
The purpose of this new `IMPORTED_GLOBAL` target-property is to prolong
the lifetime and scope of `IMPORTED` targets in such a way as if they
had been created with the keyword `GLOBAL` in the first place.
* It can only be set to `TRUE`. That means, a local `IMPORTED` target
can be promoted to global scope but a global `IMPORTED` target cannot
be degraded to local scope!
* Setting it to `TRUE` only succeeds if done from within the same
directory in which the `IMPORTED` target was created in the first
place.
Fixes#17256.
Some are user facing.
Found using
codespell -q 3 --skip="./Utilities" -I .cmake-whitelist.txt`
whereby the whitelist contained:
ans
dum
helpfull
emmited
emmitted
buil
iff
isnt
nto
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pathes
substract
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todays
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whitespaces
The OLD behaviors of all policies are deprecated, but only by
documentation. Add an explicit deprecation diagnostic for some policies
to encourage projects to port away from setting policies to OLD.
Add `VS_SHADER_DISABLE_OPTIMIZATIONS` and `VS_SHADER_ENABLE_DEBUG`
source file properties to control these settings on `.hlsl` files in the
VS generator.
Fixes: #17406
4e7f6738 Defer check for sources within a target until generation.
6e4e7c65 Tests: Exclude bad RunCMake.add_executable case on multi-arch Xcode
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1242
The `add_library` and `add_executable` commands can now be called with
no source-files and won't generate a warning or error message, as long
as source-files will be added later via the `target_sources` command.
If during the generation step still no sources are associated with
targets created by such calls a useful error message will be generated
and generation fails.
Targets of type `INTERFACE_LIBRARY`, `UTILITY` or `GLOBAL_TARGET` are
excluded from this check because we do not need sources for these target
types during generation.
Fixes: #16872
Visual Studio 2017 supports multiple instances installed on a single
machine. We use the Visual Studio Installer tool to enumerate instances
and select one. Once we select an instance for a given build tree, save
the result in `CMAKE_GENERATOR_INSTANCE` so we can re-configure the tree
with the same instance on future re-runs of CMake.
Fixes: #17268
Add cache entry `CMAKE_GENERATOR_INSTANCE` to hold the instance location
persistently across re-runs of CMake in a given build tree.
For now we reject the option by default if explicitly set. It will be
implemented on a per-generator basis. Pass the setting into try_compile
project generation. Add a RunCMake.GeneratorInstance test to cover
basic use cases for the option. Verify that `CMAKE_GENERATOR_INSTANCE`
is empty by default, and that it is rejected when the generator does not
support a user setting.
Issue: #17268
d45aa38a Add dev notes for topic 'curl_netrc_options'
60c272b6 ExternalProject: Add support for NETRC and NETRC_FILE suboption
754e39dd Add testcases for file(DOWNLOAD|UPLOAD) netrc options
5d67e902 file(DOWNLOAD|UPLOAD): Add 'NETRC' and 'NETRC_FILE' suboption
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Ruslan Baratov <ruslan_baratov@yahoo.com>
Merge-request: !1376
96d642c7 cmake-gui: Use cmake::Open to open generated project
5de37a4a cmake: Add --open option for IDE generators
Acked-by: Kitware Robot <kwrobot@kitware.com>
Acked-by: Ruslan Baratov <ruslan_baratov@yahoo.com>
Merge-request: !1337
1e56634f FetchContent: Add tests
60e74d2f FetchContent: New module for populating content at configure time
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !1306
- The .desc files will be in the same folder as the generated .cc and .h files.
- Paths to generate .desc files are stored in a variable passed in
- This is only implemented for C++
- Remove legacy ARGS
- Add test that generates and uses C++ protobuf message
- Add test that checks that the generated .desc file can be instantiated
with DynamicMessageFactory
- Add Help rst for new feature
The VS_SHADER_OUTPUT_HEADER_FILE property is the name of the generated
header file containing the object code of the shader.
The VS_SHADER_VARIABLE_NAME property is the name of the variable
containing the object code in the above header file.
Signed-off-by: Kevin M. Godby <kevin@godby.org>
Find GLVND components if available. Add `GLX` and `EGL` options for
COMPONENTS that allow requesting these libraries explicitly. Introduce
new import targets for these windowing-system-specific libraries.
On a GLVND system, populate the legacy `OPENGL_LIBRARIES` variable and
the `OpenGL::GL` target using the `OpenGL` and `GLX` components. On
non-GLVND systems, continue to use the legacy `GL` library and simply do
not provide the GLVND components. Application code can choose to adapt
based on the availability of GLVND components as imported targets.
The `CPackIFW` module `cpack_ifw_configure_component` and
`cpack_ifw_configure_component_group` commands gained a new
`REPLACES` and `CHECKABLE` options.
Adds support for epoch version to CPackRPM and
CPackDeb packagers.
Also adds better version checking to CPackDeb
that complies with Debian rules.
Fixes: #17057
bf1e606f FindMPI: Add support for FreeBSD and SLES
2f673da6 FindMPI: Support components for various languages
9a58e69c FindMPI: Modernization from ground up
Acked-by: Kitware Robot <kwrobot@kitware.com>
Merge-request: !893