18 Commits

Author SHA1 Message Date
Gilles Khouzam
cff026dbc0 VS: Fix WinRT component references
WinRT components need to be referenced in a similar way that managed
code libraries are referenced.  Validate that the library reference is a
WinRT component and reference it through the project.

Add test coverage for `VS_WINRT_COMPONENT`.  While at it, fix the IOT
reference failing on Win10 SDK 17763 which doesn't include it anymore.

Fixes: #18846
2019-02-01 13:04:52 -05:00
Gilles Khouzam
6c21722adb Tests: Fix VSWinStorePhone test with Windows 10 SDK 17763
The Windows 10 SDK no longer includes IOT.
2019-02-01 13:02:16 -05:00
Lucy Phipps
b9e6d04558 Reduce size of PNG images
Use FileOptimizer 13.50.2431 (x86) and ZopfliPNG 1.0.2.

Update expected file hashes in tests.
2019-01-25 09:14:51 -05:00
Kitware Robot
d7204e649e Revise C++ coding style using clang-format-6.0
Run the `clang-format.bash` script to update all our C and C++ code to a
new style defined by `.clang-format`.  Use `clang-format` version 6.0.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.
2018-06-01 09:53:42 -04:00
Brad King
523c443d13 clang-format.bash: update to clang-format-6.0
Update `.clang-format` with configuration to make the 6.0 format as
close as possible to what 3.8 produced before.  Then revise the style:

* Indent preprocessor directives (a feature new since 3.8)
* Add a newline and indentation before inheritance `:` and `,`

Rename the Git attribute identifying the format to include the
clang-format version number: `format.clang-format-6.0`.  This will aid
external infrastructure in knowing what version of the tool to run.
2018-06-01 09:52:02 -04:00
Brad King
b67a5bf175 Tests/VSWinStorePhone: Do not format managed source 2018-06-01 09:52:02 -04:00
Kevin M. Godby
49dab3ebfb VS: Add VS_SHADER_OUTPUT_HEADER_FILE and VS_SHADER_VARIABLE_NAME properties.
The VS_SHADER_OUTPUT_HEADER_FILE property is the name of the generated
header file containing the object code of the shader.

The VS_SHADER_VARIABLE_NAME property is the name of the variable
containing the object code in the above header file.

Signed-off-by: Kevin M. Godby <kevin@godby.org>
2017-09-27 07:56:09 -04:00
Brad King
c2c2a2f4c7 Merge topic 'vs-tool-override'
ed05f11d VS: Add a VS_TOOL_OVERRIDE source file property
2016-06-23 08:59:29 -04:00
Gilles Khouzam
35a6cac2d3 VS: Add VS_SDK_REFERENCES target property to reference external SDKs
Allow one to specify external SDK references such as
`Microsoft.AdMediatorWindows81, Version=1.0`.
2016-06-22 08:34:12 -04:00
Gilles Khouzam
ed05f11dd2 VS: Add a VS_TOOL_OVERRIDE source file property
This property allow to specify a specific Visual Studio tool for a
source file overriding the default tool behavior.  For example, a
`.resw` file being processed as a `PriResource` file.  This has the
advantage of being able to teach CMake to process new file types without
code modifications.
2016-06-20 10:46:14 -04:00
Kitware Robot
d9fd2f5402 Revise C++ coding style using clang-format
Run the `Utilities/Scripts/clang-format.bash` script to update
all our C++ code to a new style defined by `.clang-format`.
Use `clang-format` version 3.8.

* If you reached this commit for a line in `git blame`, re-run the blame
  operation starting at the parent of this commit to see older history
  for the content.

* See the parent commit for instructions to rebase a change across this
  style transition commit.
2016-05-16 16:05:19 -04:00
Brad King
e1c7747253 Format include directive blocks and ordering with clang-format
Sort include directives within each block (separated by a blank line) in
lexicographic order (except to prioritize `sys/types.h` first).  First
run `clang-format` with the config file:

    ---
    SortIncludes: false
    ...

Commit the result temporarily.  Then run `clang-format` again with:

    ---
    SortIncludes: true
    IncludeCategories:
      - Regex:    'sys/types.h'
        Priority: -1
    ...

Commit the result temporarily.  Start a new branch and cherry-pick the
second commit.  Manually resolve conflicts to preserve indentation of
re-ordered includes.  This cleans up the include ordering without
changing any other style.

Use the following command to run `clang-format`:

    $ git ls-files -z -- \
        '*.c' '*.cc' '*.cpp' '*.cxx' '*.h' '*.hh' '*.hpp' '*.hxx' |
      egrep -z -v '(Lexer|Parser|ParserHelper)\.' |
      egrep -z -v '^Source/cm_sha2' |
      egrep -z -v '^Source/(kwsys|CursesDialog/form)/' |
      egrep -z -v '^Utilities/(KW|cm).*/' |
      egrep -z -v '^Tests/Module/GenerateExportHeader' |
      egrep -z -v '^Tests/RunCMake/CommandLine/cmake_depends/test_UTF-16LE.h' |
      xargs -0 clang-format -i

This selects source files that do not come from a third-party.

Inspired-by: Daniel Pfeifer <daniel@pfeifer-mail.de>
2016-04-29 13:58:54 -04:00
Brad King
eb817be034 Tests: Stabilize include order in MFC, VSXaml, and VSWinStorePhone
These tests use a precompiled header that must be included first.
Include the header in an isolated block so that tools that sort
includes do not move it.
2016-04-29 10:56:59 -04:00
Gilles Khouzam
1be2f12cf2 VS: Add support for Windows 10 Universal (Store) Applications
Teach the VS 2015 generator to support WindowsStore 10.0 applications.
Add target properties to customize them:

* VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION: Specifies the minimum version
  of the OS that the project can target.

* VS_DESKTOP_EXTENSIONS_VERSION, VS_MOBILE_EXTENSIONS_VERSIONS,
  VS_IOT_EXTENSIONS_VERSION: Add a reference to the version of the SDK
  specified to the target allowing to target the extended functionality in
  a universal project.

* VS_IOT_STARTUP_TASK: Specifies that the target should be
  built as an IOT continuous background task.
2015-10-05 09:48:11 -04:00
Robert Goulet
4775c90145 VS: Add source file property to set extra hlsl shader flags
Create a VS_SHADER_FLAGS source file property so that we can set all
other Visual Studio .hlsl shader file compilation flags.
2015-01-28 09:29:50 -05:00
Gilles Khouzam
352f246f3e VS: Add source file property to specify Windows App deployment location
Add a VS_DEPLOYMENT_LOCATION source file property to specify where to
put files that are part of the package.  For example:

  set_property(SOURCE ${ASSET_FILES} PROPERTY VS_DEPLOYMENT_LOCATION "assets")

Without this, sources marked with VS_DEPLOYMENT_CONTENT cannot be
located properly.
2014-12-03 09:31:59 -05:00
Cedric Perthuis
2a224b4ce3 VS: Add source file properties to set the hlsl shader entry point and model
Create properties VS_SHADER_ENTRYPOINT and VS_SHADER_MODEL.  Without
these many .hlsl source files may not be possible to use.  Extend the
VSWinStorePhone test project to cover them.
2014-12-03 09:30:59 -05:00
Gilles Khouzam
39fefde25d VS: Add test case for Windows Phone and Windows Store
Add tests to build for each version of each system when the
corresponding tools are available.
2014-09-02 10:17:03 -04:00