CMake/Source/cmScriptGenerator.cxx
Brad King e67f5138b8 ENH: Refactor cmInstallGenerator for re-use
A new cmScriptGenerator base class factors out the non-install-specific
part of cmInstallGenerator.  This will be useful for other generators
that want per-configuration functionality.
2009-03-16 10:39:56 -04:00

233 lines
7.1 KiB
C++

/*=========================================================================
Program: CMake - Cross-Platform Makefile Generator
Module: $RCSfile$
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "cmScriptGenerator.h"
#include "cmSystemTools.h"
//----------------------------------------------------------------------------
cmScriptGenerator
::cmScriptGenerator(const char* config_var,
std::vector<std::string> const& configurations):
RuntimeConfigVariable(config_var),
Configurations(configurations),
ConfigurationName(0),
ConfigurationTypes(0),
ActionsPerConfig(false)
{
}
//----------------------------------------------------------------------------
cmScriptGenerator
::~cmScriptGenerator()
{
}
//----------------------------------------------------------------------------
void
cmScriptGenerator
::Generate(std::ostream& os, const char* config,
std::vector<std::string> const& configurationTypes)
{
this->ConfigurationName = config;
this->ConfigurationTypes = &configurationTypes;
this->GenerateScript(os);
this->ConfigurationName = 0;
this->ConfigurationTypes = 0;
}
//----------------------------------------------------------------------------
static void cmScriptGeneratorEncodeConfig(const char* config,
std::string& result)
{
for(const char* c = config; *c; ++c)
{
if(*c >= 'a' && *c <= 'z')
{
result += "[";
result += *c + ('A' - 'a');
result += *c;
result += "]";
}
else if(*c >= 'A' && *c <= 'Z')
{
result += "[";
result += *c;
result += *c + ('a' - 'A');
result += "]";
}
else
{
result += *c;
}
}
}
//----------------------------------------------------------------------------
std::string
cmScriptGenerator::CreateConfigTest(const char* config)
{
std::string result = "\"${";
result += this->RuntimeConfigVariable;
result += "}\" MATCHES \"^(";
if(config && *config)
{
cmScriptGeneratorEncodeConfig(config, result);
}
result += ")$\"";
return result;
}
//----------------------------------------------------------------------------
std::string
cmScriptGenerator::CreateConfigTest(std::vector<std::string> const& configs)
{
std::string result = "\"${";
result += this->RuntimeConfigVariable;
result += "}\" MATCHES \"^(";
const char* sep = "";
for(std::vector<std::string>::const_iterator ci = configs.begin();
ci != configs.end(); ++ci)
{
result += sep;
sep = "|";
cmScriptGeneratorEncodeConfig(ci->c_str(), result);
}
result += ")$\"";
return result;
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScript(std::ostream& os)
{
// Track indentation.
Indent indent;
// Generate the script possibly with per-configuration code.
this->GenerateScriptConfigs(os, indent);
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptConfigs(std::ostream& os,
Indent const& indent)
{
if(this->ActionsPerConfig)
{
this->GenerateScriptActionsPerConfig(os, indent);
}
else
{
this->GenerateScriptActionsOnce(os, indent);
}
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptActions(std::ostream& os,
Indent const& indent)
{
if(this->ActionsPerConfig)
{
// This is reached for single-configuration build generators in a
// per-config script generator.
this->GenerateScriptForConfig(os, this->ConfigurationName, indent);
}
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptForConfig(std::ostream&, const char*,
Indent const&)
{
// No actions for this generator.
}
//----------------------------------------------------------------------------
bool cmScriptGenerator::GeneratesForConfig(const char* config)
{
// If this is not a configuration-specific rule then we install.
if(this->Configurations.empty())
{
return true;
}
// This is a configuration-specific rule. Check if the config
// matches this rule.
std::string config_upper = cmSystemTools::UpperCase(config?config:"");
for(std::vector<std::string>::const_iterator i =
this->Configurations.begin();
i != this->Configurations.end(); ++i)
{
if(cmSystemTools::UpperCase(*i) == config_upper)
{
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptActionsOnce(std::ostream& os,
Indent const& indent)
{
if(this->Configurations.empty())
{
// This rule is for all configurations.
this->GenerateScriptActions(os, indent);
}
else
{
// Generate a per-configuration block.
std::string config_test = this->CreateConfigTest(this->Configurations);
os << indent << "IF(" << config_test << ")\n";
this->GenerateScriptActions(os, indent.Next());
os << indent << "ENDIF(" << config_test << ")\n";
}
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptActionsPerConfig(std::ostream& os,
Indent const& indent)
{
if(this->ConfigurationTypes->empty())
{
// In a single-configuration generator there is only one action
// and it applies if the runtime-requested configuration is among
// the rule's allowed configurations. The configuration built in
// the tree does not matter for this decision but will be used to
// generate proper target file names into the code.
this->GenerateScriptActionsOnce(os, indent);
}
else
{
// In a multi-configuration generator we produce a separate rule
// in a block for each configuration that is built. We restrict
// the list of configurations to those to which this rule applies.
for(std::vector<std::string>::const_iterator i =
this->ConfigurationTypes->begin();
i != this->ConfigurationTypes->end(); ++i)
{
const char* config = i->c_str();
if(this->GeneratesForConfig(config))
{
// Generate a per-configuration block.
std::string config_test = this->CreateConfigTest(config);
os << indent << "IF(" << config_test << ")\n";
this->GenerateScriptForConfig(os, config, indent.Next());
os << indent << "ENDIF(" << config_test << ")\n";
}
}
}
}