CMake/Source/cmMakefileTargetGenerator.h
Brad King 3aa741acb6 Build object library targets in Makefiles
Treat OBJECT libraries as STATIC libraries but leave out the archive
step.  The object files will be left behind for reference by other
targets later.
2012-03-13 14:38:02 -04:00

265 lines
9.1 KiB
C++

/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#ifndef cmMakefileTargetGenerator_h
#define cmMakefileTargetGenerator_h
#include "cmLocalUnixMakefileGenerator3.h"
class cmCustomCommand;
class cmDependInformation;
class cmDepends;
class cmGeneratorTarget;
class cmGeneratedFileStream;
class cmGlobalUnixMakefileGenerator3;
class cmLocalUnixMakefileGenerator3;
class cmMakefile;
class cmTarget;
class cmSourceFile;
/** \class cmMakefileTargetGenerator
* \brief Support Routines for writing makefiles
*
*/
class cmMakefileTargetGenerator
{
public:
// constructor to set the ivars
cmMakefileTargetGenerator(cmTarget* target);
virtual ~cmMakefileTargetGenerator() {};
// construct using this factory call
static cmMakefileTargetGenerator *New(cmTarget *tgt);
/* the main entry point for this class. Writes the Makefiles associated
with this target */
virtual void WriteRuleFiles() = 0;
/* return the number of actions that have progress reporting on them */
virtual unsigned long GetNumberOfProgressActions() {
return this->NumberOfProgressActions;}
std::string GetProgressFileNameFull()
{ return this->ProgressFileNameFull; }
cmTarget* GetTarget() { return this->Target;}
protected:
// create the file and directory etc
void CreateRuleFile();
// outputs the rules for object files and custom commands used by
// this target
void WriteTargetBuildRules();
// write some common code at the top of build.make
void WriteCommonCodeRules();
void WriteTargetLanguageFlags();
// write the provide require rules for this target
void WriteTargetRequiresRules();
// write the clean rules for this target
void WriteTargetCleanRules();
// write the depend rules for this target
void WriteTargetDependRules();
// write rules for Mac OS X Application Bundle content.
void WriteMacOSXContentRules(cmSourceFile& source, const char* pkgloc);
// write the rules for an object
void WriteObjectRuleFiles(cmSourceFile& source);
// write the build rule for an object
void WriteObjectBuildFile(std::string &obj,
const char *lang,
cmSourceFile& source,
std::vector<std::string>& depends);
// write the depend.make file for an object
void WriteObjectDependRules(cmSourceFile& source,
std::vector<std::string>& depends);
// write the build rule for a custom command
void GenerateCustomRuleFile(const cmCustomCommand& cc);
// write a rule to drive building of more than one output from
// another rule
void GenerateExtraOutput(const char* out, const char* in,
bool symbolic = false);
void AppendProgress(std::vector<std::string>& commands);
// write out the variable that lists the objects for this target
void WriteObjectsVariable(std::string& variableName,
std::string& variableNameExternal);
void WriteObjectsString(std::string& buildObjs);
void WriteObjectsStrings(std::vector<std::string>& objStrings,
std::string::size_type limit = std::string::npos);
// write the driver rule to build target outputs
void WriteTargetDriverRule(const char* main_output, bool relink);
void DriveCustomCommands(std::vector<std::string>& depends);
// Return the a string with -F flags on apple
std::string GetFrameworkFlags();
void AppendFortranFormatFlags(std::string& flags, cmSourceFile& source);
// append intertarget dependencies
void AppendTargetDepends(std::vector<std::string>& depends);
// Append object file dependencies.
void AppendObjectDepends(std::vector<std::string>& depends);
// Append link rule dependencies (objects, etc.).
void AppendLinkDepends(std::vector<std::string>& depends);
// Lookup the link rule for this target.
std::string GetLinkRule(const char* linkRuleVar);
/** In order to support parallel builds for custom commands with
multiple outputs the outputs are given a serial order, and only
the first output actually has the build rule. Other outputs
just depend on the first one. The check-build-system step must
remove a dependee if the depender is missing to make sure both
are regenerated properly. This method is used by the local
makefile generators to register such pairs. */
void AddMultipleOutputPair(const char* depender, const char* dependee);
/** Create a script to hold link rules and a command to invoke the
script at build time. */
void CreateLinkScript(const char* name,
std::vector<std::string> const& link_commands,
std::vector<std::string>& makefile_commands,
std::vector<std::string>& makefile_depends);
/** Create a response file with the given set of options. Returns
the relative path from the target build working directory to the
response file name. */
std::string CreateResponseFile(const char* name,
std::string const& options,
std::vector<std::string>& makefile_depends);
/** Create lists of object files for linking and cleaning. */
void CreateObjectLists(bool useLinkScript, bool useArchiveRules,
bool useResponseFile, std::string& buildObjs,
std::vector<std::string>& makefile_depends);
void AddIncludeFlags(std::string& flags, const char* lang);
virtual void CloseFileStreams();
void RemoveForbiddenFlags(const char* flagVar, const char* linkLang,
std::string& linkFlags);
cmTarget *Target;
cmGeneratorTarget* GeneratorTarget;
cmLocalUnixMakefileGenerator3 *LocalGenerator;
cmGlobalUnixMakefileGenerator3 *GlobalGenerator;
cmMakefile *Makefile;
const char *ConfigName;
enum CustomCommandDriveType { OnBuild, OnDepends, OnUtility };
CustomCommandDriveType CustomCommandDriver;
// the full path to the build file
std::string BuildFileName;
std::string BuildFileNameFull;
// the full path to the progress file
std::string ProgressFileNameFull;
unsigned long NumberOfProgressActions;
bool NoRuleMessages;
// the path to the directory the build file is in
std::string TargetBuildDirectory;
std::string TargetBuildDirectoryFull;
// the stream for the build file
cmGeneratedFileStream *BuildFileStream;
// the stream for the flag file
std::string FlagFileNameFull;
cmGeneratedFileStream *FlagFileStream;
class StringList: public std::vector<std::string> {};
std::map<cmStdString, StringList> FlagFileDepends;
// the stream for the info file
std::string InfoFileNameFull;
cmGeneratedFileStream *InfoFileStream;
// files to clean
std::vector<std::string> CleanFiles;
// objects used by this target
std::vector<std::string> Objects;
std::vector<std::string> ExternalObjects;
// Set of object file names that will be built in this directory.
std::set<cmStdString> ObjectFiles;
// Set of extra output files to be driven by the build.
std::set<cmStdString> ExtraFiles;
typedef std::map<cmStdString, cmStdString> MultipleOutputPairsType;
MultipleOutputPairsType MultipleOutputPairs;
// Target name info.
std::string TargetNameOut;
std::string TargetNameSO;
std::string TargetNameReal;
std::string TargetNameImport;
std::string TargetNamePDB;
// Mac OS X content info.
std::string MacContentDirectory;
std::set<cmStdString> MacContentFolders;
typedef std::map<cmStdString, cmStdString> ByLanguageMap;
std::string GetFlags(const std::string &l);
ByLanguageMap FlagsByLanguage;
std::string GetDefines(const std::string &l);
ByLanguageMap DefinesByLanguage;
// Target-wide Fortran module output directory.
bool FortranModuleDirectoryComputed;
std::string FortranModuleDirectory;
const char* GetFortranModuleDirectory();
// Compute target-specific Fortran language flags.
void AddFortranFlags(std::string& flags);
// Helper to add flag for windows .def file.
void AddModuleDefinitionFlag(std::string& flags);
// Add language feature flags.
void AddFeatureFlags(std::string& flags, const char* lang);
// Feature query methods.
const char* GetFeature(const char* feature);
bool GetFeatureAsBool(const char* feature);
//==================================================================
// Convenience routines that do nothing more than forward to
// implementaitons
std::string Convert(const char* source,
cmLocalGenerator::RelativeRoot relative,
cmLocalGenerator::OutputFormat output =
cmLocalGenerator::UNCHANGED,
bool optional = false)
{
return this->LocalGenerator->Convert(source, relative, output, optional);
}
};
#endif