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96afb12087
This converts the CMake license to a pure 3-clause OSI-approved BSD License. We drop the previous license clause requiring modified versions to be plainly marked. We also update the CMake copyright to cover the full development time range.
120 lines
3.5 KiB
C++
120 lines
3.5 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#ifndef cmSourceFile_h
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#define cmSourceFile_h
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#include "cmSourceFileLocation.h"
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#include "cmCustomCommand.h"
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#include "cmPropertyMap.h"
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class cmake;
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/** \class cmSourceFile
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* \brief Represent a class loaded from a makefile.
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*
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* cmSourceFile is represents a class loaded from
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* a makefile.
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*/
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class cmSourceFile
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{
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public:
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/**
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* Construct with the makefile storing the source and the initial
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* name referencing it.
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*/
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cmSourceFile(cmMakefile* mf, const char* name);
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~cmSourceFile();
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/**
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* Get the list of the custom commands for this source file
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*/
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cmCustomCommand* GetCustomCommand();
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cmCustomCommand const* GetCustomCommand() const;
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void SetCustomCommand(cmCustomCommand *cc);
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///! Set/Get a property of this source file
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void SetProperty(const char *prop, const char *value);
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void AppendProperty(const char* prop, const char* value);
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const char *GetProperty(const char *prop) const;
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bool GetPropertyAsBool(const char *prop) const;
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/** Implement getting a property when called from a CMake language
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command like get_property or get_source_file_property. */
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const char* GetPropertyForUser(const char *prop);
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/**
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* The full path to the file. The non-const version of this method
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* may attempt to locate the file on disk and finalize its location.
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* The const version of this method may return an empty string if
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* the non-const version has not yet been called (yes this is a
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* horrible interface, but is necessary for backwards
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* compatibility).
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*/
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std::string const& GetFullPath();
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std::string const& GetFullPath() const;
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/**
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* Get the information currently known about the source file
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* location without attempting to locate the file as GetFullPath
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* would. See cmSourceFileLocation documentation.
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*/
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cmSourceFileLocation const& GetLocation() const;
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/**
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* Get the file extension of this source file.
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*/
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std::string const& GetExtension() const;
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/**
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* Get the language of the compiler to use for this source file.
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*/
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const char* GetLanguage();
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const char* GetLanguage() const;
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/**
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* Return the vector that holds the list of dependencies
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*/
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const std::vector<std::string> &GetDepends() const {return this->Depends;}
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void AddDepend(const char* d) { this->Depends.push_back(d); }
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// Get the properties
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cmPropertyMap &GetProperties() { return this->Properties; };
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// Define the properties
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static void DefineProperties(cmake *cm);
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/**
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* Check whether the given source file location could refer to this
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* source.
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*/
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bool Matches(cmSourceFileLocation const&);
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private:
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cmSourceFileLocation Location;
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cmPropertyMap Properties;
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cmCustomCommand* CustomCommand;
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std::string Extension;
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std::string Language;
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std::string FullPath;
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bool FindFullPathFailed;
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bool FindFullPath();
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bool TryFullPath(const char* tryPath, const char* ext);
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void CheckExtension();
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void CheckLanguage(std::string const& ext);
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std::vector<std::string> Depends;
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};
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#endif
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