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84 lines
2.6 KiB
C++
84 lines
2.6 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmGlobalVisualStudioGenerator_h
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#define cmGlobalVisualStudioGenerator_h
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#include "cmGlobalGenerator.h"
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/** \class cmGlobalVisualStudioGenerator
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* \brief Base class for global Visual Studio generators.
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*
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* cmGlobalVisualStudioGenerator provides functionality common to all
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* global Visual Studio generators.
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*/
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class cmGlobalVisualStudioGenerator : public cmGlobalGenerator
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{
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public:
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cmGlobalVisualStudioGenerator();
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virtual ~cmGlobalVisualStudioGenerator();
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/**
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* Basic generate implementation for all VS generators.
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*/
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virtual void Generate();
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/**
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* Configure CMake's Visual Studio macros file into the user's Visual
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* Studio macros directory.
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*/
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virtual void ConfigureCMakeVisualStudioMacros();
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/**
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* Where does this version of Visual Studio look for macros for the
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* current user? Returns the empty string if this version of Visual
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* Studio does not implement support for VB macros.
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*/
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virtual std::string GetUserMacrosDirectory();
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/**
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* What is the reg key path to "vsmacros" for this version of Visual
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* Studio?
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*/
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virtual std::string GetUserMacrosRegKeyBase();
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enum MacroName {MacroReload, MacroStop};
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/**
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* Call the ReloadProjects macro if necessary based on
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* GetFilesReplacedDuringGenerate results.
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*/
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virtual void CallVisualStudioMacro(MacroName m,
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const char* vsSolutionFile = 0);
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protected:
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virtual void CreateGUID(const char*) {}
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void FixUtilityDepends();
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const char* GetUtilityForTarget(cmTarget& target, const char*);
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// Does this VS version link targets to each other if there are
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// dependencies in the SLN file? This was done for VS versions
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// below 8.
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virtual bool VSLinksDependencies() const { return true; }
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private:
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void FixUtilityDependsForTarget(cmTarget& target);
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void CreateUtilityDependTarget(cmTarget& target);
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bool CheckTargetLinks(cmTarget& target, const char* name);
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};
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#endif
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