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https://github.com/reactos/CMake.git
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96afb12087
This converts the CMake license to a pure 3-clause OSI-approved BSD License. We drop the previous license clause requiring modified versions to be plainly marked. We also update the CMake copyright to cover the full development time range.
290 lines
8.8 KiB
C++
290 lines
8.8 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmSourceFileLocation.h"
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#include "cmMakefile.h"
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#include "cmLocalGenerator.h"
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#include "cmGlobalGenerator.h"
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#include "cmSystemTools.h"
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//----------------------------------------------------------------------------
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cmSourceFileLocation
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::cmSourceFileLocation(cmMakefile* mf, const char* name): Makefile(mf)
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{
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this->AmbiguousDirectory = !cmSystemTools::FileIsFullPath(name);
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this->AmbiguousExtension = true;
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this->Directory = cmSystemTools::GetFilenamePath(name);
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this->Name = cmSystemTools::GetFilenameName(name);
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this->UpdateExtension(name);
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}
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//----------------------------------------------------------------------------
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void cmSourceFileLocation::Update(const char* name)
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{
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if(this->AmbiguousDirectory)
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{
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this->UpdateDirectory(name);
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}
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if(this->AmbiguousExtension)
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{
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this->UpdateExtension(name);
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}
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}
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//----------------------------------------------------------------------------
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void cmSourceFileLocation::Update(cmSourceFileLocation const& loc)
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{
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if(this->AmbiguousDirectory && !loc.AmbiguousDirectory)
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{
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this->Directory = loc.Directory;
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this->AmbiguousDirectory = false;
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}
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if(this->AmbiguousExtension && !loc.AmbiguousExtension)
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{
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this->Name = loc.Name;
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this->AmbiguousExtension = false;
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}
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}
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//----------------------------------------------------------------------------
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void cmSourceFileLocation::DirectoryUseSource()
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{
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if(this->AmbiguousDirectory)
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{
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this->Directory =
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cmSystemTools::CollapseFullPath(
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this->Directory.c_str(), this->Makefile->GetCurrentDirectory());
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this->AmbiguousDirectory = false;
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}
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}
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//----------------------------------------------------------------------------
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void cmSourceFileLocation::DirectoryUseBinary()
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{
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if(this->AmbiguousDirectory)
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{
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this->Directory =
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cmSystemTools::CollapseFullPath(
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this->Directory.c_str(), this->Makefile->GetCurrentOutputDirectory());
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this->AmbiguousDirectory = false;
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}
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}
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//----------------------------------------------------------------------------
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void cmSourceFileLocation::UpdateExtension(const char* name)
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{
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// Check the extension.
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std::string ext = cmSystemTools::GetFilenameLastExtension(name);
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if(!ext.empty()) { ext = ext.substr(1); }
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// The global generator checks extensions of enabled languages.
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cmGlobalGenerator* gg =
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this->Makefile->GetLocalGenerator()->GetGlobalGenerator();
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cmMakefile* mf = this->Makefile;
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const std::vector<std::string>& srcExts = mf->GetSourceExtensions();
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const std::vector<std::string>& hdrExts = mf->GetHeaderExtensions();
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if(gg->GetLanguageFromExtension(ext.c_str()) ||
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std::find(srcExts.begin(), srcExts.end(), ext) != srcExts.end() ||
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std::find(hdrExts.begin(), hdrExts.end(), ext) != hdrExts.end())
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{
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// This is a known extension. Use the given filename with extension.
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this->Name = cmSystemTools::GetFilenameName(name);
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this->AmbiguousExtension = false;
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}
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else
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{
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// This is not a known extension. See if the file exists on disk as
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// named.
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std::string tryPath;
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if(this->AmbiguousDirectory)
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{
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// Check the source tree only because a file in the build tree should
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// be specified by full path at least once. We do not want this
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// detection to depend on whether the project has already been built.
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tryPath = this->Makefile->GetCurrentDirectory();
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tryPath += "/";
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}
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if(!this->Directory.empty())
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{
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tryPath += this->Directory;
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tryPath += "/";
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}
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tryPath += this->Name;
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if(cmSystemTools::FileExists(tryPath.c_str(), true))
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{
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// We found a source file named by the user on disk. Trust it's
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// extension.
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this->Name = cmSystemTools::GetFilenameName(name);
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this->AmbiguousExtension = false;
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// If the directory was ambiguous, it isn't anymore.
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if(this->AmbiguousDirectory)
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{
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this->DirectoryUseSource();
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}
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}
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}
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}
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//----------------------------------------------------------------------------
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void cmSourceFileLocation::UpdateDirectory(const char* name)
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{
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// If a full path was given we know the directory.
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if(cmSystemTools::FileIsFullPath(name))
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{
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this->Directory = cmSystemTools::GetFilenamePath(name);
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this->AmbiguousDirectory = false;
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}
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}
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//----------------------------------------------------------------------------
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bool
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cmSourceFileLocation
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::MatchesAmbiguousExtension(cmSourceFileLocation const& loc) const
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{
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// This location's extension is not ambiguous but loc's extension
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// is. See if the names match as-is.
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if(this->Name == loc.Name)
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{
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return true;
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}
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// Check if loc's name could possibly be extended to our name by
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// adding an extension.
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if(!(this->Name.size() > loc.Name.size() &&
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this->Name.substr(0, loc.Name.size()) == loc.Name &&
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this->Name[loc.Name.size()] == '.'))
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{
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return false;
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}
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// Only a fixed set of extensions will be tried to match a file on
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// disk. One of these must match if loc refers to this source file.
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std::string ext = this->Name.substr(loc.Name.size()+1);
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cmMakefile* mf = this->Makefile;
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const std::vector<std::string>& srcExts = mf->GetSourceExtensions();
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if(std::find(srcExts.begin(), srcExts.end(), ext) != srcExts.end())
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{
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return true;
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}
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const std::vector<std::string>& hdrExts = mf->GetHeaderExtensions();
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if(std::find(hdrExts.begin(), hdrExts.end(), ext) != hdrExts.end())
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{
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return true;
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}
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return false;
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}
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//----------------------------------------------------------------------------
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bool cmSourceFileLocation::Matches(cmSourceFileLocation const& loc)
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{
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if(this->AmbiguousExtension && loc.AmbiguousExtension)
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{
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// Both extensions are ambiguous. Since only the old fixed set of
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// extensions will be tried, the names must match at this point to
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// be the same file.
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if(this->Name != loc.Name)
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{
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return false;
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}
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}
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else if(this->AmbiguousExtension)
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{
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// Only "this" extension is ambiguous.
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if(!loc.MatchesAmbiguousExtension(*this))
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{
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return false;
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}
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}
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else if(loc.AmbiguousExtension)
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{
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// Only "loc" extension is ambiguous.
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if(!this->MatchesAmbiguousExtension(loc))
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{
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return false;
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}
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}
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else
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{
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// Neither extension is ambiguous.
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if(this->Name != loc.Name)
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{
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return false;
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}
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}
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if(!this->AmbiguousDirectory && !loc.AmbiguousDirectory)
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{
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// Both sides have absolute directories.
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if(this->Directory != loc.Directory)
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{
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return false;
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}
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}
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else if(this->AmbiguousDirectory && loc.AmbiguousDirectory &&
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this->Makefile == loc.Makefile)
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{
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// Both sides have directories relative to the same location.
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if(this->Directory != loc.Directory)
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{
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return false;
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}
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}
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else if(this->AmbiguousDirectory && loc.AmbiguousDirectory)
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{
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// Each side has a directory relative to a different location.
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// This can occur when referencing a source file from a different
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// directory. This is not yet allowed.
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this->Makefile->IssueMessage(
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cmake::INTERNAL_ERROR,
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"Matches error: Each side has a directory relative to a different "
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"location. This can occur when referencing a source file from a "
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"different directory. This is not yet allowed."
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);
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return false;
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}
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else if(this->AmbiguousDirectory)
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{
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// Compare possible directory combinations.
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std::string srcDir =
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cmSystemTools::CollapseFullPath(
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this->Directory.c_str(), this->Makefile->GetCurrentDirectory());
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std::string binDir =
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cmSystemTools::CollapseFullPath(
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this->Directory.c_str(), this->Makefile->GetCurrentOutputDirectory());
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if(srcDir != loc.Directory &&
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binDir != loc.Directory)
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{
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return false;
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}
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}
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else if(loc.AmbiguousDirectory)
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{
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// Compare possible directory combinations.
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std::string srcDir =
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cmSystemTools::CollapseFullPath(
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loc.Directory.c_str(), loc.Makefile->GetCurrentDirectory());
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std::string binDir =
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cmSystemTools::CollapseFullPath(
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loc.Directory.c_str(), loc.Makefile->GetCurrentOutputDirectory());
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if(srcDir != this->Directory &&
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binDir != this->Directory)
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{
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return false;
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}
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}
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// File locations match.
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this->Update(loc);
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return true;
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}
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