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21c573f682
Use the clang RemoveCStrCalls tool to automatically migrate the code. This was only run on linux, so does not have any positive or negative effect on other platforms.
239 lines
7.4 KiB
C++
239 lines
7.4 KiB
C++
/*============================================================================
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CMake - Cross Platform Makefile Generator
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Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
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Distributed under the OSI-approved BSD License (the "License");
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see accompanying file Copyright.txt for details.
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This software is distributed WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the License for more information.
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============================================================================*/
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#include "cmScriptGenerator.h"
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#include "cmSystemTools.h"
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//----------------------------------------------------------------------------
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cmScriptGenerator
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::cmScriptGenerator(const std::string& config_var,
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std::vector<std::string> const& configurations):
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RuntimeConfigVariable(config_var),
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Configurations(configurations),
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ConfigurationName(""),
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ConfigurationTypes(0),
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ActionsPerConfig(false)
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{
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}
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//----------------------------------------------------------------------------
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cmScriptGenerator
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::~cmScriptGenerator()
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{
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}
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//----------------------------------------------------------------------------
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void
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cmScriptGenerator
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::Generate(std::ostream& os, const std::string& config,
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std::vector<std::string> const& configurationTypes)
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{
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this->ConfigurationName = config;
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this->ConfigurationTypes = &configurationTypes;
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this->GenerateScript(os);
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this->ConfigurationName = "";
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this->ConfigurationTypes = 0;
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}
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//----------------------------------------------------------------------------
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static void cmScriptGeneratorEncodeConfig(const std::string& config,
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std::string& result)
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{
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for(const char* c = config.c_str(); *c; ++c)
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{
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if(*c >= 'a' && *c <= 'z')
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{
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result += "[";
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result += static_cast<char>(*c + 'A' - 'a');
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result += *c;
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result += "]";
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}
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else if(*c >= 'A' && *c <= 'Z')
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{
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result += "[";
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result += *c;
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result += static_cast<char>(*c + 'a' - 'A');
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result += "]";
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}
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else
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{
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result += *c;
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}
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}
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}
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//----------------------------------------------------------------------------
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std::string
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cmScriptGenerator::CreateConfigTest(const std::string& config)
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{
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std::string result = "\"${";
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result += this->RuntimeConfigVariable;
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result += "}\" MATCHES \"^(";
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if(!config.empty())
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{
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cmScriptGeneratorEncodeConfig(config, result);
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}
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result += ")$\"";
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return result;
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}
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//----------------------------------------------------------------------------
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std::string
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cmScriptGenerator::CreateConfigTest(std::vector<std::string> const& configs)
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{
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std::string result = "\"${";
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result += this->RuntimeConfigVariable;
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result += "}\" MATCHES \"^(";
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const char* sep = "";
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for(std::vector<std::string>::const_iterator ci = configs.begin();
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ci != configs.end(); ++ci)
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{
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result += sep;
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sep = "|";
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cmScriptGeneratorEncodeConfig(*ci, result);
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}
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result += ")$\"";
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return result;
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}
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//----------------------------------------------------------------------------
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void cmScriptGenerator::GenerateScript(std::ostream& os)
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{
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// Track indentation.
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Indent indent;
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// Generate the script possibly with per-configuration code.
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this->GenerateScriptConfigs(os, indent);
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}
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//----------------------------------------------------------------------------
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void cmScriptGenerator::GenerateScriptConfigs(std::ostream& os,
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Indent const& indent)
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{
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if(this->ActionsPerConfig)
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{
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this->GenerateScriptActionsPerConfig(os, indent);
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}
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else
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{
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this->GenerateScriptActionsOnce(os, indent);
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}
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}
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//----------------------------------------------------------------------------
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void cmScriptGenerator::GenerateScriptActions(std::ostream& os,
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Indent const& indent)
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{
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if(this->ActionsPerConfig)
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{
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// This is reached for single-configuration build generators in a
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// per-config script generator.
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this->GenerateScriptForConfig(os, this->ConfigurationName, indent);
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}
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}
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//----------------------------------------------------------------------------
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void cmScriptGenerator::GenerateScriptForConfig(std::ostream&,
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const std::string&,
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Indent const&)
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{
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// No actions for this generator.
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}
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//----------------------------------------------------------------------------
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bool cmScriptGenerator::GeneratesForConfig(const std::string& config)
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{
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// If this is not a configuration-specific rule then we install.
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if(this->Configurations.empty())
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{
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return true;
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}
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// This is a configuration-specific rule. Check if the config
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// matches this rule.
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std::string config_upper = cmSystemTools::UpperCase(config);
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for(std::vector<std::string>::const_iterator i =
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this->Configurations.begin();
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i != this->Configurations.end(); ++i)
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{
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if(cmSystemTools::UpperCase(*i) == config_upper)
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{
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return true;
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}
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}
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return false;
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}
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//----------------------------------------------------------------------------
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void cmScriptGenerator::GenerateScriptActionsOnce(std::ostream& os,
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Indent const& indent)
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{
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if(this->Configurations.empty())
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{
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// This rule is for all configurations.
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this->GenerateScriptActions(os, indent);
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}
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else
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{
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// Generate a per-configuration block.
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std::string config_test = this->CreateConfigTest(this->Configurations);
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os << indent << "if(" << config_test << ")\n";
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this->GenerateScriptActions(os, indent.Next());
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os << indent << "endif(" << config_test << ")\n";
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}
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}
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//----------------------------------------------------------------------------
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void cmScriptGenerator::GenerateScriptActionsPerConfig(std::ostream& os,
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Indent const& indent)
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{
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if(this->ConfigurationTypes->empty())
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{
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// In a single-configuration generator there is only one action
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// and it applies if the runtime-requested configuration is among
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// the rule's allowed configurations. The configuration built in
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// the tree does not matter for this decision but will be used to
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// generate proper target file names into the code.
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this->GenerateScriptActionsOnce(os, indent);
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}
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else
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{
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// In a multi-configuration generator we produce a separate rule
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// in a block for each configuration that is built. We restrict
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// the list of configurations to those to which this rule applies.
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bool first = true;
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for(std::vector<std::string>::const_iterator i =
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this->ConfigurationTypes->begin();
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i != this->ConfigurationTypes->end(); ++i)
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{
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const char* config = i->c_str();
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if(this->GeneratesForConfig(config))
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{
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// Generate a per-configuration block.
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std::string config_test = this->CreateConfigTest(config);
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os << indent << (first? "if(" : "elseif(") << config_test << ")\n";
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this->GenerateScriptForConfig(os, config, indent.Next());
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first = false;
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}
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}
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if(!first)
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{
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if(this->NeedsScriptNoConfig())
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{
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os << indent << "else()\n";
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this->GenerateScriptNoConfig(os, indent.Next());
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}
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os << indent << "endif()\n";
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}
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}
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}
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