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f59c33a763
If a custom command is assigned to multiple targets, generate the build rule only in the least-dependent `.vcxproj` file. Otherwise MSBuild will run the command on the first build of a dependent target even if its dependencies already brought the command up to date (in order to populates its build log). Generate targets in least-to-most-dependent order, and assign a custom command to the least dependent target. Added cmLocalVisualStudio10Generator::GenerateTargetsDepthFirst to call cmVisualStudio10TargetGenerator::Generate in least-dependent order. Moved SourcesVisited from cmVisualStudio10TargetGenerator to cmLocalVisualStudio10Generator to avoid attaching a custom command to multiple targets among the local generator. Fixes: #16767
52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
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file Copyright.txt or https://cmake.org/licensing for details. */
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#ifndef cmLocalVisualStudio10Generator_h
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#define cmLocalVisualStudio10Generator_h
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#include "cmConfigure.h" // IWYU pragma: keep
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#include <string>
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#include "cmLocalVisualStudio7Generator.h"
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class cmGlobalGenerator;
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class cmMakefile;
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/** \class cmLocalVisualStudio10Generator
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* \brief Write Visual Studio 10 project files.
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*
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* cmLocalVisualStudio10Generator produces a Visual Studio 10 project
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* file for each target in its directory.
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*/
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class cmLocalVisualStudio10Generator : public cmLocalVisualStudio7Generator
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{
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public:
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///! Set cache only and recurse to false by default.
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cmLocalVisualStudio10Generator(cmGlobalGenerator* gg, cmMakefile* mf);
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virtual ~cmLocalVisualStudio10Generator();
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/**
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* Generate the makefile for this directory.
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*/
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void Generate() override;
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void ReadAndStoreExternalGUID(const std::string& name,
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const char* path) override;
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std::set<cmSourceFile const*>& GetSourcesVisited(cmGeneratorTarget* target)
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{
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return SourcesVisited[target];
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};
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protected:
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const char* ReportErrorLabel() const override;
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bool CustomCommandUseLocal() const override { return true; }
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private:
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void GenerateTargetsDepthFirst(cmGeneratorTarget* target,
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std::vector<cmGeneratorTarget*>& remaining);
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std::map<cmGeneratorTarget*, std::set<cmSourceFile const*>> SourcesVisited;
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};
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#endif
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