CMake/Source/cmMakefileTargetGenerator.cxx

1765 lines
66 KiB
C++

/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmMakefileTargetGenerator.h"
#include <memory> // IWYU pragma: keep
#include <sstream>
#include <stdio.h>
#include <utility>
#include "cmAlgorithms.h"
#include "cmComputeLinkInformation.h"
#include "cmCustomCommand.h"
#include "cmCustomCommandGenerator.h"
#include "cmGeneratedFileStream.h"
#include "cmGeneratorExpression.h"
#include "cmGeneratorTarget.h"
#include "cmGlobalUnixMakefileGenerator3.h"
#include "cmLocalUnixMakefileGenerator3.h"
#include "cmMakefile.h"
#include "cmMakefileExecutableTargetGenerator.h"
#include "cmMakefileLibraryTargetGenerator.h"
#include "cmMakefileUtilityTargetGenerator.h"
#include "cmOutputConverter.h"
#include "cmRulePlaceholderExpander.h"
#include "cmSourceFile.h"
#include "cmState.h"
#include "cmStateDirectory.h"
#include "cmStateSnapshot.h"
#include "cmStateTypes.h"
#include "cmSystemTools.h"
#include "cmake.h"
cmMakefileTargetGenerator::cmMakefileTargetGenerator(cmGeneratorTarget* target)
: cmCommonTargetGenerator(target)
, OSXBundleGenerator(nullptr)
, MacOSXContentGenerator(nullptr)
{
this->BuildFileStream = nullptr;
this->InfoFileStream = nullptr;
this->FlagFileStream = nullptr;
this->CustomCommandDriver = OnBuild;
this->LocalGenerator =
static_cast<cmLocalUnixMakefileGenerator3*>(target->GetLocalGenerator());
this->GlobalGenerator = static_cast<cmGlobalUnixMakefileGenerator3*>(
this->LocalGenerator->GetGlobalGenerator());
cmake* cm = this->GlobalGenerator->GetCMakeInstance();
this->NoRuleMessages = false;
if (const char* ruleStatus =
cm->GetState()->GetGlobalProperty("RULE_MESSAGES")) {
this->NoRuleMessages = cmSystemTools::IsOff(ruleStatus);
}
MacOSXContentGenerator = new MacOSXContentGeneratorType(this);
}
cmMakefileTargetGenerator::~cmMakefileTargetGenerator()
{
delete MacOSXContentGenerator;
}
cmMakefileTargetGenerator* cmMakefileTargetGenerator::New(
cmGeneratorTarget* tgt)
{
cmMakefileTargetGenerator* result = nullptr;
switch (tgt->GetType()) {
case cmStateEnums::EXECUTABLE:
result = new cmMakefileExecutableTargetGenerator(tgt);
break;
case cmStateEnums::STATIC_LIBRARY:
case cmStateEnums::SHARED_LIBRARY:
case cmStateEnums::MODULE_LIBRARY:
case cmStateEnums::OBJECT_LIBRARY:
result = new cmMakefileLibraryTargetGenerator(tgt);
break;
case cmStateEnums::UTILITY:
result = new cmMakefileUtilityTargetGenerator(tgt);
break;
default:
return result;
// break; /* unreachable */
}
return result;
}
void cmMakefileTargetGenerator::GetTargetLinkFlags(
std::string& flags, const std::string& linkLanguage)
{
this->LocalGenerator->AppendFlags(
flags, this->GeneratorTarget->GetProperty("LINK_FLAGS"));
std::string linkFlagsConfig = "LINK_FLAGS_";
linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
this->LocalGenerator->AppendFlags(
flags, this->GeneratorTarget->GetProperty(linkFlagsConfig));
std::vector<std::string> opts;
this->GeneratorTarget->GetLinkOptions(opts, this->ConfigName, linkLanguage);
// LINK_OPTIONS are escaped.
this->LocalGenerator->AppendCompileOptions(flags, opts);
}
void cmMakefileTargetGenerator::CreateRuleFile()
{
// Create a directory for this target.
this->TargetBuildDirectory =
this->LocalGenerator->GetTargetDirectory(this->GeneratorTarget);
this->TargetBuildDirectoryFull =
this->LocalGenerator->ConvertToFullPath(this->TargetBuildDirectory);
cmSystemTools::MakeDirectory(this->TargetBuildDirectoryFull);
// Construct the rule file name.
this->BuildFileName = this->TargetBuildDirectory;
this->BuildFileName += "/build.make";
this->BuildFileNameFull = this->TargetBuildDirectoryFull;
this->BuildFileNameFull += "/build.make";
// Construct the rule file name.
this->ProgressFileNameFull = this->TargetBuildDirectoryFull;
this->ProgressFileNameFull += "/progress.make";
// reset the progress count
this->NumberOfProgressActions = 0;
// Open the rule file. This should be copy-if-different because the
// rules may depend on this file itself.
this->BuildFileStream =
new cmGeneratedFileStream(this->BuildFileNameFull, false,
this->GlobalGenerator->GetMakefileEncoding());
this->BuildFileStream->SetCopyIfDifferent(true);
if (!this->BuildFileStream) {
return;
}
this->LocalGenerator->WriteDisclaimer(*this->BuildFileStream);
if (this->GlobalGenerator->AllowDeleteOnError()) {
std::vector<std::string> no_depends;
std::vector<std::string> no_commands;
this->LocalGenerator->WriteMakeRule(
*this->BuildFileStream, "Delete rule output on recipe failure.",
".DELETE_ON_ERROR", no_depends, no_commands, false);
}
this->LocalGenerator->WriteSpecialTargetsTop(*this->BuildFileStream);
}
void cmMakefileTargetGenerator::WriteTargetBuildRules()
{
const std::string& config =
this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE");
// write the custom commands for this target
// Look for files registered for cleaning in this directory.
if (const char* additional_clean_files =
this->Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES")) {
cmGeneratorExpression ge;
std::unique_ptr<cmCompiledGeneratorExpression> cge =
ge.Parse(additional_clean_files);
cmSystemTools::ExpandListArgument(
cge->Evaluate(this->LocalGenerator, config, false, this->GeneratorTarget,
nullptr, nullptr),
this->CleanFiles);
}
// add custom commands to the clean rules?
const char* clean_no_custom = this->Makefile->GetProperty("CLEAN_NO_CUSTOM");
bool clean = cmSystemTools::IsOff(clean_no_custom);
// First generate the object rule files. Save a list of all object
// files for this target.
std::vector<cmSourceFile const*> customCommands;
this->GeneratorTarget->GetCustomCommands(customCommands, config);
std::string currentBinDir =
this->LocalGenerator->GetCurrentBinaryDirectory();
for (cmSourceFile const* sf : customCommands) {
cmCustomCommandGenerator ccg(*sf->GetCustomCommand(), this->ConfigName,
this->LocalGenerator);
this->GenerateCustomRuleFile(ccg);
if (clean) {
const std::vector<std::string>& outputs = ccg.GetOutputs();
for (std::string const& output : outputs) {
this->CleanFiles.push_back(
this->LocalGenerator->MaybeConvertToRelativePath(currentBinDir,
output));
}
const std::vector<std::string>& byproducts = ccg.GetByproducts();
for (std::string const& byproduct : byproducts) {
this->CleanFiles.push_back(
this->LocalGenerator->MaybeConvertToRelativePath(currentBinDir,
byproduct));
}
}
}
// Add byproducts from build events to the clean rules
if (clean) {
std::vector<cmCustomCommand> buildEventCommands =
this->GeneratorTarget->GetPreBuildCommands();
buildEventCommands.insert(
buildEventCommands.end(),
this->GeneratorTarget->GetPreLinkCommands().begin(),
this->GeneratorTarget->GetPreLinkCommands().end());
buildEventCommands.insert(
buildEventCommands.end(),
this->GeneratorTarget->GetPostBuildCommands().begin(),
this->GeneratorTarget->GetPostBuildCommands().end());
for (const auto& be : buildEventCommands) {
const std::vector<std::string>& byproducts = be.GetByproducts();
for (std::string const& byproduct : byproducts) {
this->CleanFiles.push_back(
this->LocalGenerator->MaybeConvertToRelativePath(currentBinDir,
byproduct));
}
}
}
std::vector<cmSourceFile const*> headerSources;
this->GeneratorTarget->GetHeaderSources(headerSources, config);
this->OSXBundleGenerator->GenerateMacOSXContentStatements(
headerSources, this->MacOSXContentGenerator);
std::vector<cmSourceFile const*> extraSources;
this->GeneratorTarget->GetExtraSources(extraSources, config);
this->OSXBundleGenerator->GenerateMacOSXContentStatements(
extraSources, this->MacOSXContentGenerator);
std::vector<cmSourceFile const*> externalObjects;
this->GeneratorTarget->GetExternalObjects(externalObjects, config);
for (cmSourceFile const* sf : externalObjects) {
this->ExternalObjects.push_back(sf->GetFullPath());
}
std::vector<cmSourceFile const*> objectSources;
this->GeneratorTarget->GetObjectSources(objectSources, config);
for (cmSourceFile const* sf : objectSources) {
// Generate this object file's rule file.
this->WriteObjectRuleFiles(*sf);
}
}
void cmMakefileTargetGenerator::WriteCommonCodeRules()
{
const char* root = (this->Makefile->IsOn("CMAKE_MAKE_INCLUDE_FROM_ROOT")
? "$(CMAKE_BINARY_DIR)/"
: "");
// Include the dependencies for the target.
std::string dependFileNameFull = this->TargetBuildDirectoryFull;
dependFileNameFull += "/depend.make";
*this->BuildFileStream
<< "# Include any dependencies generated for this target.\n"
<< this->GlobalGenerator->IncludeDirective << " " << root
<< cmSystemTools::ConvertToOutputPath(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetBinaryDirectory(), dependFileNameFull))
<< "\n\n";
if (!this->NoRuleMessages) {
// Include the progress variables for the target.
*this->BuildFileStream
<< "# Include the progress variables for this target.\n"
<< this->GlobalGenerator->IncludeDirective << " " << root
<< cmSystemTools::ConvertToOutputPath(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetBinaryDirectory(),
this->ProgressFileNameFull))
<< "\n\n";
}
// make sure the depend file exists
if (!cmSystemTools::FileExists(dependFileNameFull)) {
// Write an empty dependency file.
cmGeneratedFileStream depFileStream(
dependFileNameFull, false, this->GlobalGenerator->GetMakefileEncoding());
depFileStream << "# Empty dependencies file for "
<< this->GeneratorTarget->GetName() << ".\n"
<< "# This may be replaced when dependencies are built."
<< std::endl;
}
// Open the flags file. This should be copy-if-different because the
// rules may depend on this file itself.
this->FlagFileNameFull = this->TargetBuildDirectoryFull;
this->FlagFileNameFull += "/flags.make";
this->FlagFileStream =
new cmGeneratedFileStream(this->FlagFileNameFull, false,
this->GlobalGenerator->GetMakefileEncoding());
this->FlagFileStream->SetCopyIfDifferent(true);
if (!this->FlagFileStream) {
return;
}
this->LocalGenerator->WriteDisclaimer(*this->FlagFileStream);
// Include the flags for the target.
*this->BuildFileStream
<< "# Include the compile flags for this target's objects.\n"
<< this->GlobalGenerator->IncludeDirective << " " << root
<< cmSystemTools::ConvertToOutputPath(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetBinaryDirectory(), this->FlagFileNameFull))
<< "\n\n";
}
void cmMakefileTargetGenerator::WriteTargetLanguageFlags()
{
// write language flags for target
std::set<std::string> languages;
this->GeneratorTarget->GetLanguages(
languages, this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
// put the compiler in the rules.make file so that if it changes
// things rebuild
for (std::string const& language : languages) {
std::string compiler = "CMAKE_";
compiler += language;
compiler += "_COMPILER";
*this->FlagFileStream << "# compile " << language << " with "
<< this->Makefile->GetSafeDefinition(compiler)
<< "\n";
}
for (std::string const& language : languages) {
std::string flags = this->GetFlags(language);
std::string defines = this->GetDefines(language);
std::string includes = this->GetIncludes(language);
// Escape comment characters so they do not terminate assignment.
cmSystemTools::ReplaceString(flags, "#", "\\#");
cmSystemTools::ReplaceString(defines, "#", "\\#");
cmSystemTools::ReplaceString(includes, "#", "\\#");
*this->FlagFileStream << language << "_FLAGS = " << flags << "\n\n";
*this->FlagFileStream << language << "_DEFINES = " << defines << "\n\n";
*this->FlagFileStream << language << "_INCLUDES = " << includes << "\n\n";
}
}
void cmMakefileTargetGenerator::MacOSXContentGeneratorType::operator()(
cmSourceFile const& source, const char* pkgloc)
{
// Skip OS X content when not building a Framework or Bundle.
if (!this->Generator->GetGeneratorTarget()->IsBundleOnApple()) {
return;
}
std::string macdir =
this->Generator->OSXBundleGenerator->InitMacOSXContentDirectory(pkgloc);
// Get the input file location.
std::string const& input = source.GetFullPath();
// Get the output file location.
std::string output = macdir;
output += "/";
output += cmSystemTools::GetFilenameName(input);
this->Generator->CleanFiles.push_back(
this->Generator->LocalGenerator->MaybeConvertToRelativePath(
this->Generator->LocalGenerator->GetCurrentBinaryDirectory(), output));
output = this->Generator->LocalGenerator->MaybeConvertToRelativePath(
this->Generator->LocalGenerator->GetBinaryDirectory(), output);
// Create a rule to copy the content into the bundle.
std::vector<std::string> depends;
std::vector<std::string> commands;
depends.push_back(input);
std::string copyEcho = "Copying OS X content ";
copyEcho += output;
this->Generator->LocalGenerator->AppendEcho(
commands, copyEcho, cmLocalUnixMakefileGenerator3::EchoBuild);
std::string copyCommand = "$(CMAKE_COMMAND) -E copy ";
copyCommand += this->Generator->LocalGenerator->ConvertToOutputFormat(
input, cmOutputConverter::SHELL);
copyCommand += " ";
copyCommand += this->Generator->LocalGenerator->ConvertToOutputFormat(
output, cmOutputConverter::SHELL);
commands.push_back(std::move(copyCommand));
this->Generator->LocalGenerator->WriteMakeRule(
*this->Generator->BuildFileStream, nullptr, output, depends, commands,
false);
this->Generator->ExtraFiles.insert(output);
}
void cmMakefileTargetGenerator::WriteObjectRuleFiles(
cmSourceFile const& source)
{
// Identify the language of the source file.
const std::string& lang =
this->LocalGenerator->GetSourceFileLanguage(source);
if (lang.empty()) {
// don't know anything about this file so skip it
return;
}
// Get the full path name of the object file.
std::string const& objectName =
this->GeneratorTarget->GetObjectName(&source);
std::string obj =
this->LocalGenerator->GetTargetDirectory(this->GeneratorTarget);
obj += "/";
obj += objectName;
// Avoid generating duplicate rules.
if (this->ObjectFiles.find(obj) == this->ObjectFiles.end()) {
this->ObjectFiles.insert(obj);
} else {
std::ostringstream err;
err << "Warning: Source file \"" << source.GetFullPath()
<< "\" is listed multiple times for target \""
<< this->GeneratorTarget->GetName() << "\".";
cmSystemTools::Message(err.str().c_str(), "Warning");
return;
}
// Create the directory containing the object file. This may be a
// subdirectory under the target's directory.
std::string dir = cmSystemTools::GetFilenamePath(obj);
cmSystemTools::MakeDirectory(this->LocalGenerator->ConvertToFullPath(dir));
// Save this in the target's list of object files.
this->Objects.push_back(obj);
this->CleanFiles.push_back(obj);
// TODO: Remove
// std::string relativeObj
//= this->LocalGenerator->GetHomeRelativeOutputPath();
// relativeObj += obj;
// we compute some depends when writing the depend.make that we will also
// use in the build.make, same with depMakeFile
std::vector<std::string> depends;
// generate the build rule file
this->WriteObjectBuildFile(obj, lang, source, depends);
// The object file should be checked for dependency integrity.
std::string objFullPath = this->LocalGenerator->GetCurrentBinaryDirectory();
objFullPath += "/";
objFullPath += obj;
objFullPath = cmSystemTools::CollapseFullPath(objFullPath);
std::string srcFullPath =
cmSystemTools::CollapseFullPath(source.GetFullPath());
this->LocalGenerator->AddImplicitDepends(
this->GeneratorTarget, lang, objFullPath.c_str(), srcFullPath.c_str());
}
void cmMakefileTargetGenerator::WriteObjectBuildFile(
std::string& obj, const std::string& lang, cmSourceFile const& source,
std::vector<std::string>& depends)
{
this->LocalGenerator->AppendRuleDepend(depends,
this->FlagFileNameFull.c_str());
this->LocalGenerator->AppendRuleDepends(depends,
this->FlagFileDepends[lang]);
// generate the depend scanning rule
this->WriteObjectDependRules(source, depends);
std::string relativeObj = this->LocalGenerator->GetHomeRelativeOutputPath();
relativeObj += obj;
// Write the build rule.
// Build the set of compiler flags.
std::string flags;
// Add language-specific flags.
std::string langFlags = "$(";
langFlags += lang;
langFlags += "_FLAGS)";
this->LocalGenerator->AppendFlags(flags, langFlags);
std::string config = this->LocalGenerator->GetConfigName();
std::string configUpper = cmSystemTools::UpperCase(config);
cmGeneratorExpressionInterpreter genexInterpreter(
this->LocalGenerator, config, this->GeneratorTarget, lang);
// Add Fortran format flags.
if (lang == "Fortran") {
this->AppendFortranFormatFlags(flags, source);
}
// Add flags from source file properties.
const std::string COMPILE_FLAGS("COMPILE_FLAGS");
if (const char* cflags = source.GetProperty(COMPILE_FLAGS)) {
const std::string& evaluatedFlags =
genexInterpreter.Evaluate(cflags, COMPILE_FLAGS);
this->LocalGenerator->AppendFlags(flags, evaluatedFlags);
*this->FlagFileStream << "# Custom flags: " << relativeObj
<< "_FLAGS = " << evaluatedFlags << "\n"
<< "\n";
}
const std::string COMPILE_OPTIONS("COMPILE_OPTIONS");
if (const char* coptions = source.GetProperty(COMPILE_OPTIONS)) {
const std::string& evaluatedOptions =
genexInterpreter.Evaluate(coptions, COMPILE_OPTIONS);
this->LocalGenerator->AppendCompileOptions(flags, evaluatedOptions);
*this->FlagFileStream << "# Custom options: " << relativeObj
<< "_OPTIONS = " << evaluatedOptions << "\n"
<< "\n";
}
// Add include directories from source file properties.
std::vector<std::string> includes;
const std::string INCLUDE_DIRECTORIES("INCLUDE_DIRECTORIES");
if (const char* cincludes = source.GetProperty(INCLUDE_DIRECTORIES)) {
const std::string& evaluatedIncludes =
genexInterpreter.Evaluate(cincludes, INCLUDE_DIRECTORIES);
this->LocalGenerator->AppendIncludeDirectories(includes, evaluatedIncludes,
source);
*this->FlagFileStream << "# Custom include directories: " << relativeObj
<< "_INCLUDE_DIRECTORIES = " << evaluatedIncludes
<< "\n"
<< "\n";
}
// Add language-specific defines.
std::set<std::string> defines;
// Add source-specific preprocessor definitions.
const std::string COMPILE_DEFINITIONS("COMPILE_DEFINITIONS");
if (const char* compile_defs = source.GetProperty(COMPILE_DEFINITIONS)) {
const std::string& evaluatedDefs =
genexInterpreter.Evaluate(compile_defs, COMPILE_DEFINITIONS);
this->LocalGenerator->AppendDefines(defines, evaluatedDefs);
*this->FlagFileStream << "# Custom defines: " << relativeObj
<< "_DEFINES = " << evaluatedDefs << "\n"
<< "\n";
}
std::string defPropName = "COMPILE_DEFINITIONS_";
defPropName += configUpper;
if (const char* config_compile_defs = source.GetProperty(defPropName)) {
const std::string& evaluatedDefs =
genexInterpreter.Evaluate(config_compile_defs, COMPILE_DEFINITIONS);
this->LocalGenerator->AppendDefines(defines, evaluatedDefs);
*this->FlagFileStream << "# Custom defines: " << relativeObj << "_DEFINES_"
<< configUpper << " = " << evaluatedDefs << "\n"
<< "\n";
}
// Get the output paths for source and object files.
std::string sourceFile = this->LocalGenerator->ConvertToOutputFormat(
source.GetFullPath(), cmOutputConverter::SHELL);
// Construct the build message.
std::vector<std::string> no_commands;
std::vector<std::string> commands;
// add in a progress call if needed
this->NumberOfProgressActions++;
if (!this->NoRuleMessages) {
cmLocalUnixMakefileGenerator3::EchoProgress progress;
this->MakeEchoProgress(progress);
std::string buildEcho = "Building ";
buildEcho += lang;
buildEcho += " object ";
buildEcho += relativeObj;
this->LocalGenerator->AppendEcho(commands, buildEcho,
cmLocalUnixMakefileGenerator3::EchoBuild,
&progress);
}
std::string targetOutPathReal;
std::string targetOutPathPDB;
std::string targetOutPathCompilePDB;
{
std::string targetFullPathReal;
std::string targetFullPathPDB;
std::string targetFullPathCompilePDB = this->ComputeTargetCompilePDB();
if (this->GeneratorTarget->GetType() == cmStateEnums::EXECUTABLE ||
this->GeneratorTarget->GetType() == cmStateEnums::STATIC_LIBRARY ||
this->GeneratorTarget->GetType() == cmStateEnums::SHARED_LIBRARY ||
this->GeneratorTarget->GetType() == cmStateEnums::MODULE_LIBRARY) {
targetFullPathReal = this->GeneratorTarget->GetFullPath(
this->ConfigName, cmStateEnums::RuntimeBinaryArtifact, true);
targetFullPathPDB =
this->GeneratorTarget->GetPDBDirectory(this->ConfigName);
targetFullPathPDB += "/";
targetFullPathPDB += this->GeneratorTarget->GetPDBName(this->ConfigName);
}
targetOutPathReal = this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetCurrentBinaryDirectory(), targetFullPathReal),
cmOutputConverter::SHELL);
targetOutPathPDB = this->LocalGenerator->ConvertToOutputFormat(
targetFullPathPDB, cmOutputConverter::SHELL);
targetOutPathCompilePDB = this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetCurrentBinaryDirectory(),
targetFullPathCompilePDB),
cmOutputConverter::SHELL);
if (this->LocalGenerator->IsMinGWMake() &&
cmHasLiteralSuffix(targetOutPathCompilePDB, "\\")) {
// mingw32-make incorrectly interprets 'a\ b c' as 'a b' and 'c'
// (but 'a\ b "c"' as 'a\', 'b', and 'c'!). Workaround this by
// avoiding a trailing backslash in the argument.
targetOutPathCompilePDB[targetOutPathCompilePDB.size() - 1] = '/';
}
}
cmRulePlaceholderExpander::RuleVariables vars;
vars.CMTargetName = this->GeneratorTarget->GetName().c_str();
vars.CMTargetType =
cmState::GetTargetTypeName(this->GeneratorTarget->GetType());
vars.Language = lang.c_str();
vars.Target = targetOutPathReal.c_str();
vars.TargetPDB = targetOutPathPDB.c_str();
vars.TargetCompilePDB = targetOutPathCompilePDB.c_str();
vars.Source = sourceFile.c_str();
std::string shellObj =
this->LocalGenerator->ConvertToOutputFormat(obj, cmOutputConverter::SHELL);
vars.Object = shellObj.c_str();
std::string objectDir = this->GeneratorTarget->GetSupportDirectory();
objectDir = this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetCurrentBinaryDirectory(), objectDir),
cmOutputConverter::SHELL);
vars.ObjectDir = objectDir.c_str();
std::string objectFileDir = cmSystemTools::GetFilenamePath(obj);
objectFileDir = this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetCurrentBinaryDirectory(), objectFileDir),
cmOutputConverter::SHELL);
vars.ObjectFileDir = objectFileDir.c_str();
vars.Flags = flags.c_str();
std::string definesString = "$(";
definesString += lang;
definesString += "_DEFINES)";
this->LocalGenerator->JoinDefines(defines, definesString, lang);
vars.Defines = definesString.c_str();
std::string includesString = this->LocalGenerator->GetIncludeFlags(
includes, this->GeneratorTarget, lang, true, false, config);
this->LocalGenerator->AppendFlags(includesString,
"$(" + lang + "_INCLUDES)");
vars.Includes = includesString.c_str();
// At the moment, it is assumed that C, C++, Fortran, and CUDA have both
// assembly and preprocessor capabilities. The same is true for the
// ability to export compile commands
bool lang_has_preprocessor = ((lang == "C") || (lang == "CXX") ||
(lang == "Fortran") || (lang == "CUDA"));
bool const lang_has_assembly = lang_has_preprocessor;
bool const lang_can_export_cmds = lang_has_preprocessor;
std::unique_ptr<cmRulePlaceholderExpander> rulePlaceholderExpander(
this->LocalGenerator->CreateRulePlaceholderExpander());
// Construct the compile rules.
{
std::vector<std::string> compileCommands;
if (lang == "CUDA") {
std::string cmdVar;
if (this->GeneratorTarget->GetPropertyAsBool(
"CUDA_SEPARABLE_COMPILATION")) {
cmdVar = std::string("CMAKE_CUDA_COMPILE_SEPARABLE_COMPILATION");
} else if (this->GeneratorTarget->GetPropertyAsBool(
"CUDA_PTX_COMPILATION")) {
cmdVar = std::string("CMAKE_CUDA_COMPILE_PTX_COMPILATION");
} else {
cmdVar = std::string("CMAKE_CUDA_COMPILE_WHOLE_COMPILATION");
}
std::string compileRule = this->Makefile->GetRequiredDefinition(cmdVar);
cmSystemTools::ExpandListArgument(compileRule, compileCommands);
} else {
const std::string cmdVar =
std::string("CMAKE_") + lang + "_COMPILE_OBJECT";
std::string compileRule = this->Makefile->GetRequiredDefinition(cmdVar);
cmSystemTools::ExpandListArgument(compileRule, compileCommands);
}
if (this->Makefile->IsOn("CMAKE_EXPORT_COMPILE_COMMANDS") &&
lang_can_export_cmds && compileCommands.size() == 1) {
std::string compileCommand = compileCommands[0];
// no launcher for CMAKE_EXPORT_COMPILE_COMMANDS
rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
compileCommand, vars);
std::string workingDirectory = cmSystemTools::CollapseFullPath(
this->LocalGenerator->GetCurrentBinaryDirectory());
compileCommand.replace(compileCommand.find(langFlags), langFlags.size(),
this->GetFlags(lang));
std::string langDefines = std::string("$(") + lang + "_DEFINES)";
compileCommand.replace(compileCommand.find(langDefines),
langDefines.size(), this->GetDefines(lang));
std::string langIncludes = std::string("$(") + lang + "_INCLUDES)";
compileCommand.replace(compileCommand.find(langIncludes),
langIncludes.size(), this->GetIncludes(lang));
this->GlobalGenerator->AddCXXCompileCommand(
source.GetFullPath(), workingDirectory, compileCommand);
}
// See if we need to use a compiler launcher like ccache or distcc
std::string compilerLauncher;
if (!compileCommands.empty() &&
(lang == "C" || lang == "CXX" || lang == "Fortran" ||
lang == "CUDA")) {
std::string const clauncher_prop = lang + "_COMPILER_LAUNCHER";
const char* clauncher =
this->GeneratorTarget->GetProperty(clauncher_prop);
if (clauncher && *clauncher) {
compilerLauncher = clauncher;
}
}
// Maybe insert an include-what-you-use runner.
if (!compileCommands.empty() && (lang == "C" || lang == "CXX")) {
std::string const iwyu_prop = lang + "_INCLUDE_WHAT_YOU_USE";
const char* iwyu = this->GeneratorTarget->GetProperty(iwyu_prop);
std::string const tidy_prop = lang + "_CLANG_TIDY";
const char* tidy = this->GeneratorTarget->GetProperty(tidy_prop);
std::string const cpplint_prop = lang + "_CPPLINT";
const char* cpplint = this->GeneratorTarget->GetProperty(cpplint_prop);
std::string const cppcheck_prop = lang + "_CPPCHECK";
const char* cppcheck = this->GeneratorTarget->GetProperty(cppcheck_prop);
if ((iwyu && *iwyu) || (tidy && *tidy) || (cpplint && *cpplint) ||
(cppcheck && *cppcheck)) {
std::string run_iwyu = "$(CMAKE_COMMAND) -E __run_co_compile";
if (!compilerLauncher.empty()) {
// In __run_co_compile case the launcher command is supplied
// via --launcher=<maybe-list> and consumed
run_iwyu += " --launcher=";
run_iwyu += this->LocalGenerator->EscapeForShell(compilerLauncher);
compilerLauncher.clear();
}
if (iwyu && *iwyu) {
run_iwyu += " --iwyu=";
run_iwyu += this->LocalGenerator->EscapeForShell(iwyu);
}
if (tidy && *tidy) {
run_iwyu += " --tidy=";
run_iwyu += this->LocalGenerator->EscapeForShell(tidy);
}
if (cpplint && *cpplint) {
run_iwyu += " --cpplint=";
run_iwyu += this->LocalGenerator->EscapeForShell(cpplint);
}
if (cppcheck && *cppcheck) {
run_iwyu += " --cppcheck=";
run_iwyu += this->LocalGenerator->EscapeForShell(cppcheck);
}
if ((tidy && *tidy) || (cpplint && *cpplint) ||
(cppcheck && *cppcheck)) {
run_iwyu += " --source=";
run_iwyu += sourceFile;
}
run_iwyu += " -- ";
compileCommands.front().insert(0, run_iwyu);
}
}
// If compiler launcher was specified and not consumed above, it
// goes to the beginning of the command line.
if (!compileCommands.empty() && !compilerLauncher.empty()) {
std::vector<std::string> args;
cmSystemTools::ExpandListArgument(compilerLauncher, args, true);
for (std::string& i : args) {
i = this->LocalGenerator->EscapeForShell(i);
}
compileCommands.front().insert(0, cmJoin(args, " ") + " ");
}
std::string launcher;
{
const char* val = this->LocalGenerator->GetRuleLauncher(
this->GeneratorTarget, "RULE_LAUNCH_COMPILE");
if (val && *val) {
launcher = val;
launcher += " ";
}
}
// Expand placeholders in the commands.
for (std::string& compileCommand : compileCommands) {
compileCommand = launcher + compileCommand;
rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
compileCommand, vars);
}
// Change the command working directory to the local build tree.
this->LocalGenerator->CreateCDCommand(
compileCommands, this->LocalGenerator->GetCurrentBinaryDirectory(),
this->LocalGenerator->GetBinaryDirectory());
commands.insert(commands.end(), compileCommands.begin(),
compileCommands.end());
}
// Check for extra outputs created by the compilation.
std::vector<std::string> outputs(1, relativeObj);
if (const char* extra_outputs_str = source.GetProperty("OBJECT_OUTPUTS")) {
// Register these as extra files to clean.
cmSystemTools::ExpandListArgument(extra_outputs_str, outputs);
this->CleanFiles.insert(this->CleanFiles.end(), outputs.begin() + 1,
outputs.end());
}
// Write the rule.
this->WriteMakeRule(*this->BuildFileStream, nullptr, outputs, depends,
commands);
bool do_preprocess_rules = lang_has_preprocessor &&
this->LocalGenerator->GetCreatePreprocessedSourceRules();
bool do_assembly_rules =
lang_has_assembly && this->LocalGenerator->GetCreateAssemblySourceRules();
if (do_preprocess_rules || do_assembly_rules) {
std::vector<std::string> force_depends;
force_depends.push_back("cmake_force");
std::string::size_type dot_pos = relativeObj.rfind('.');
std::string relativeObjBase = relativeObj.substr(0, dot_pos);
dot_pos = obj.rfind('.');
std::string objBase = obj.substr(0, dot_pos);
if (do_preprocess_rules) {
commands.clear();
std::string relativeObjI = relativeObjBase + ".i";
std::string objI = objBase + ".i";
std::string preprocessEcho = "Preprocessing ";
preprocessEcho += lang;
preprocessEcho += " source to ";
preprocessEcho += objI;
this->LocalGenerator->AppendEcho(
commands, preprocessEcho, cmLocalUnixMakefileGenerator3::EchoBuild);
std::string preprocessRuleVar = "CMAKE_";
preprocessRuleVar += lang;
preprocessRuleVar += "_CREATE_PREPROCESSED_SOURCE";
if (const char* preprocessRule =
this->Makefile->GetDefinition(preprocessRuleVar)) {
std::vector<std::string> preprocessCommands;
cmSystemTools::ExpandListArgument(preprocessRule, preprocessCommands);
std::string shellObjI = this->LocalGenerator->ConvertToOutputFormat(
objI, cmOutputConverter::SHELL);
vars.PreprocessedSource = shellObjI.c_str();
// Expand placeholders in the commands.
for (std::string& preprocessCommand : preprocessCommands) {
// no launcher for preprocessor commands
rulePlaceholderExpander->ExpandRuleVariables(
this->LocalGenerator, preprocessCommand, vars);
}
this->LocalGenerator->CreateCDCommand(
preprocessCommands,
this->LocalGenerator->GetCurrentBinaryDirectory(),
this->LocalGenerator->GetBinaryDirectory());
commands.insert(commands.end(), preprocessCommands.begin(),
preprocessCommands.end());
} else {
std::string cmd = "$(CMAKE_COMMAND) -E cmake_unimplemented_variable ";
cmd += preprocessRuleVar;
commands.push_back(std::move(cmd));
}
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
relativeObjI, force_depends,
commands, false);
}
if (do_assembly_rules) {
commands.clear();
std::string relativeObjS = relativeObjBase + ".s";
std::string objS = objBase + ".s";
std::string assemblyEcho = "Compiling ";
assemblyEcho += lang;
assemblyEcho += " source to assembly ";
assemblyEcho += objS;
this->LocalGenerator->AppendEcho(
commands, assemblyEcho, cmLocalUnixMakefileGenerator3::EchoBuild);
std::string assemblyRuleVar = "CMAKE_";
assemblyRuleVar += lang;
assemblyRuleVar += "_CREATE_ASSEMBLY_SOURCE";
if (const char* assemblyRule =
this->Makefile->GetDefinition(assemblyRuleVar)) {
std::vector<std::string> assemblyCommands;
cmSystemTools::ExpandListArgument(assemblyRule, assemblyCommands);
std::string shellObjS = this->LocalGenerator->ConvertToOutputFormat(
objS, cmOutputConverter::SHELL);
vars.AssemblySource = shellObjS.c_str();
// Expand placeholders in the commands.
for (std::string& assemblyCommand : assemblyCommands) {
// no launcher for assembly commands
rulePlaceholderExpander->ExpandRuleVariables(this->LocalGenerator,
assemblyCommand, vars);
}
this->LocalGenerator->CreateCDCommand(
assemblyCommands, this->LocalGenerator->GetCurrentBinaryDirectory(),
this->LocalGenerator->GetBinaryDirectory());
commands.insert(commands.end(), assemblyCommands.begin(),
assemblyCommands.end());
} else {
std::string cmd = "$(CMAKE_COMMAND) -E cmake_unimplemented_variable ";
cmd += assemblyRuleVar;
commands.push_back(std::move(cmd));
}
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
relativeObjS, force_depends,
commands, false);
}
}
}
void cmMakefileTargetGenerator::WriteTargetCleanRules()
{
std::vector<std::string> depends;
std::vector<std::string> commands;
// Construct the clean target name.
std::string cleanTarget =
this->LocalGenerator->GetRelativeTargetDirectory(this->GeneratorTarget);
cleanTarget += "/clean";
// Construct the clean command.
this->LocalGenerator->AppendCleanCommand(commands, this->CleanFiles,
this->GeneratorTarget);
this->LocalGenerator->CreateCDCommand(
commands, this->LocalGenerator->GetCurrentBinaryDirectory(),
this->LocalGenerator->GetBinaryDirectory());
// Write the rule.
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
cleanTarget, depends, commands, true);
}
bool cmMakefileTargetGenerator::WriteMakeRule(
std::ostream& os, const char* comment,
const std::vector<std::string>& outputs,
const std::vector<std::string>& depends,
const std::vector<std::string>& commands, bool in_help)
{
bool symbolic = false;
if (outputs.empty()) {
return symbolic;
}
// Check whether we need to bother checking for a symbolic output.
bool need_symbolic = this->GlobalGenerator->GetNeedSymbolicMark();
// Check whether the first output is marked as symbolic.
if (need_symbolic) {
if (cmSourceFile* sf = this->Makefile->GetSource(outputs[0])) {
symbolic = sf->GetPropertyAsBool("SYMBOLIC");
}
}
// We always attach the actual commands to the first output.
this->LocalGenerator->WriteMakeRule(os, comment, outputs[0], depends,
commands, symbolic, in_help);
// For single outputs, we are done.
if (outputs.size() == 1) {
return symbolic;
}
// For multiple outputs, make the extra ones depend on the first one.
std::vector<std::string> const output_depends(1, outputs[0]);
std::string binDir = this->LocalGenerator->GetBinaryDirectory();
for (std::vector<std::string>::const_iterator o = outputs.begin() + 1;
o != outputs.end(); ++o) {
// Touch the extra output so "make" knows that it was updated,
// but only if the output was actually created.
std::string const out = this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(binDir, *o),
cmOutputConverter::SHELL);
std::vector<std::string> output_commands;
bool o_symbolic = false;
if (need_symbolic) {
if (cmSourceFile* sf = this->Makefile->GetSource(*o)) {
o_symbolic = sf->GetPropertyAsBool("SYMBOLIC");
}
}
symbolic = symbolic && o_symbolic;
if (!o_symbolic) {
output_commands.push_back("@$(CMAKE_COMMAND) -E touch_nocreate " + out);
}
this->LocalGenerator->WriteMakeRule(os, nullptr, *o, output_depends,
output_commands, o_symbolic, in_help);
if (!o_symbolic) {
// At build time, remove the first output if this one does not exist
// so that "make" will rerun the real commands that create this one.
MultipleOutputPairsType::value_type p(*o, outputs[0]);
this->MultipleOutputPairs.insert(p);
}
}
return symbolic;
}
void cmMakefileTargetGenerator::WriteTargetDependRules()
{
// must write the targets depend info file
std::string dir =
this->LocalGenerator->GetTargetDirectory(this->GeneratorTarget);
this->InfoFileNameFull = dir;
this->InfoFileNameFull += "/DependInfo.cmake";
this->InfoFileNameFull =
this->LocalGenerator->ConvertToFullPath(this->InfoFileNameFull);
this->InfoFileStream = new cmGeneratedFileStream(this->InfoFileNameFull);
this->InfoFileStream->SetCopyIfDifferent(true);
if (!*this->InfoFileStream) {
return;
}
this->LocalGenerator->WriteDependLanguageInfo(*this->InfoFileStream,
this->GeneratorTarget);
// Store multiple output pairs in the depend info file.
if (!this->MultipleOutputPairs.empty()) {
/* clang-format off */
*this->InfoFileStream
<< "\n"
<< "# Pairs of files generated by the same build rule.\n"
<< "set(CMAKE_MULTIPLE_OUTPUT_PAIRS\n";
/* clang-format on */
for (auto const& pi : this->MultipleOutputPairs) {
*this->InfoFileStream
<< " " << cmOutputConverter::EscapeForCMake(pi.first) << " "
<< cmOutputConverter::EscapeForCMake(pi.second) << "\n";
}
*this->InfoFileStream << " )\n\n";
}
// Store list of targets linked directly or transitively.
{
/* clang-format off */
*this->InfoFileStream
<< "\n"
<< "# Targets to which this target links.\n"
<< "set(CMAKE_TARGET_LINKED_INFO_FILES\n";
/* clang-format on */
std::vector<std::string> dirs = this->GetLinkedTargetDirectories();
for (std::string const& d : dirs) {
*this->InfoFileStream << " \"" << d << "/DependInfo.cmake\"\n";
}
*this->InfoFileStream << " )\n";
}
std::string const& working_dir =
this->LocalGenerator->GetCurrentBinaryDirectory();
/* clang-format off */
*this->InfoFileStream
<< "\n"
<< "# Fortran module output directory.\n"
<< "set(CMAKE_Fortran_TARGET_MODULE_DIR \""
<< this->GeneratorTarget->GetFortranModuleDirectory(working_dir)
<< "\")\n";
/* clang-format on */
// and now write the rule to use it
std::vector<std::string> depends;
std::vector<std::string> commands;
// Construct the name of the dependency generation target.
std::string depTarget =
this->LocalGenerator->GetRelativeTargetDirectory(this->GeneratorTarget);
depTarget += "/depend";
// Add a command to call CMake to scan dependencies. CMake will
// touch the corresponding depends file after scanning dependencies.
std::ostringstream depCmd;
// TODO: Account for source file properties and directory-level
// definitions when scanning for dependencies.
#if !defined(_WIN32) || defined(__CYGWIN__)
// This platform supports symlinks, so cmSystemTools will translate
// paths. Make sure PWD is set to the original name of the home
// output directory to help cmSystemTools to create the same
// translation table for the dependency scanning process.
depCmd << "cd "
<< (this->LocalGenerator->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(
this->LocalGenerator->GetBinaryDirectory()),
cmOutputConverter::SHELL))
<< " && ";
#endif
// Generate a call this signature:
//
// cmake -E cmake_depends <generator>
// <home-src-dir> <start-src-dir>
// <home-out-dir> <start-out-dir>
// <dep-info> --color=$(COLOR)
//
// This gives the dependency scanner enough information to recreate
// the state of our local generator sufficiently for its needs.
depCmd << "$(CMAKE_COMMAND) -E cmake_depends \""
<< this->GlobalGenerator->GetName() << "\" "
<< this->LocalGenerator->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(
this->LocalGenerator->GetSourceDirectory()),
cmOutputConverter::SHELL)
<< " "
<< this->LocalGenerator->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(
this->LocalGenerator->GetCurrentSourceDirectory()),
cmOutputConverter::SHELL)
<< " "
<< this->LocalGenerator->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(
this->LocalGenerator->GetBinaryDirectory()),
cmOutputConverter::SHELL)
<< " "
<< this->LocalGenerator->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(
this->LocalGenerator->GetCurrentBinaryDirectory()),
cmOutputConverter::SHELL)
<< " "
<< this->LocalGenerator->ConvertToOutputFormat(
cmSystemTools::CollapseFullPath(this->InfoFileNameFull),
cmOutputConverter::SHELL);
if (this->LocalGenerator->GetColorMakefile()) {
depCmd << " --color=$(COLOR)";
}
commands.push_back(depCmd.str());
// Make sure all custom command outputs in this target are built.
if (this->CustomCommandDriver == OnDepends) {
this->DriveCustomCommands(depends);
}
// Write the rule.
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, nullptr,
depTarget, depends, commands, true);
}
void cmMakefileTargetGenerator::DriveCustomCommands(
std::vector<std::string>& depends)
{
// Depend on all custom command outputs.
std::vector<cmSourceFile*> sources;
this->GeneratorTarget->GetSourceFiles(
sources, this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));
for (cmSourceFile* source : sources) {
if (cmCustomCommand* cc = source->GetCustomCommand()) {
cmCustomCommandGenerator ccg(*cc, this->ConfigName,
this->LocalGenerator);
const std::vector<std::string>& outputs = ccg.GetOutputs();
depends.insert(depends.end(), outputs.begin(), outputs.end());
}
}
}
void cmMakefileTargetGenerator::WriteObjectDependRules(
cmSourceFile const& source, std::vector<std::string>& depends)
{
// Create the list of dependencies known at cmake time. These are
// shared between the object file and dependency scanning rule.
depends.push_back(source.GetFullPath());
if (const char* objectDeps = source.GetProperty("OBJECT_DEPENDS")) {
cmSystemTools::ExpandListArgument(objectDeps, depends);
}
}
void cmMakefileTargetGenerator::GenerateCustomRuleFile(
cmCustomCommandGenerator const& ccg)
{
// Collect the commands.
std::vector<std::string> commands;
std::string comment = this->LocalGenerator->ConstructComment(ccg);
if (!comment.empty()) {
// add in a progress call if needed
this->NumberOfProgressActions++;
if (!this->NoRuleMessages) {
cmLocalUnixMakefileGenerator3::EchoProgress progress;
this->MakeEchoProgress(progress);
this->LocalGenerator->AppendEcho(
commands, comment, cmLocalUnixMakefileGenerator3::EchoGenerate,
&progress);
}
}
// Now append the actual user-specified commands.
std::ostringstream content;
this->LocalGenerator->AppendCustomCommand(
commands, ccg, this->GeneratorTarget,
this->LocalGenerator->GetBinaryDirectory(), false, &content);
// Collect the dependencies.
std::vector<std::string> depends;
this->LocalGenerator->AppendCustomDepend(depends, ccg);
// Write the rule.
const std::vector<std::string>& outputs = ccg.GetOutputs();
bool symbolic = this->WriteMakeRule(*this->BuildFileStream, nullptr, outputs,
depends, commands);
// If the rule has changed make sure the output is rebuilt.
if (!symbolic) {
this->GlobalGenerator->AddRuleHash(ccg.GetOutputs(), content.str());
}
// Setup implicit dependency scanning.
for (auto const& idi : ccg.GetCC().GetImplicitDepends()) {
std::string objFullPath = cmSystemTools::CollapseFullPath(outputs[0]);
std::string srcFullPath = cmSystemTools::CollapseFullPath(idi.second);
this->LocalGenerator->AddImplicitDepends(this->GeneratorTarget, idi.first,
objFullPath.c_str(),
srcFullPath.c_str());
}
}
void cmMakefileTargetGenerator::MakeEchoProgress(
cmLocalUnixMakefileGenerator3::EchoProgress& progress) const
{
progress.Dir = this->LocalGenerator->GetBinaryDirectory();
progress.Dir += cmake::GetCMakeFilesDirectory();
std::ostringstream progressArg;
progressArg << "$(CMAKE_PROGRESS_" << this->NumberOfProgressActions << ")";
progress.Arg = progressArg.str();
}
void cmMakefileTargetGenerator::WriteObjectsVariable(
std::string& variableName, std::string& variableNameExternal,
bool useWatcomQuote)
{
// Write a make variable assignment that lists all objects for the
// target.
variableName = this->LocalGenerator->CreateMakeVariable(
this->GeneratorTarget->GetName(), "_OBJECTS");
*this->BuildFileStream << "# Object files for target "
<< this->GeneratorTarget->GetName() << "\n"
<< variableName << " =";
std::string object;
const char* lineContinue =
this->Makefile->GetDefinition("CMAKE_MAKE_LINE_CONTINUE");
if (!lineContinue) {
lineContinue = "\\";
}
for (std::string const& obj : this->Objects) {
*this->BuildFileStream << " " << lineContinue << "\n";
*this->BuildFileStream << this->LocalGenerator->ConvertToQuotedOutputPath(
obj.c_str(), useWatcomQuote);
}
*this->BuildFileStream << "\n";
// Write a make variable assignment that lists all external objects
// for the target.
variableNameExternal = this->LocalGenerator->CreateMakeVariable(
this->GeneratorTarget->GetName(), "_EXTERNAL_OBJECTS");
/* clang-format off */
*this->BuildFileStream
<< "\n"
<< "# External object files for target "
<< this->GeneratorTarget->GetName() << "\n"
<< variableNameExternal << " =";
/* clang-format on */
std::string currentBinDir =
this->LocalGenerator->GetCurrentBinaryDirectory();
for (std::string const& obj : this->ExternalObjects) {
object =
this->LocalGenerator->MaybeConvertToRelativePath(currentBinDir, obj);
*this->BuildFileStream << " " << lineContinue << "\n";
*this->BuildFileStream << this->LocalGenerator->ConvertToQuotedOutputPath(
obj.c_str(), useWatcomQuote);
}
*this->BuildFileStream << "\n"
<< "\n";
}
class cmMakefileTargetGeneratorObjectStrings
{
public:
cmMakefileTargetGeneratorObjectStrings(std::vector<std::string>& strings,
cmOutputConverter* outputConverter,
cmStateDirectory const& stateDir,
std::string::size_type limit)
: Strings(strings)
, OutputConverter(outputConverter)
, StateDir(stateDir)
, LengthLimit(limit)
{
this->Space = "";
}
void Feed(std::string const& obj)
{
// Construct the name of the next object.
this->NextObject = this->OutputConverter->ConvertToOutputFormat(
this->MaybeConvertToRelativePath(obj), cmOutputConverter::RESPONSE);
// Roll over to next string if the limit will be exceeded.
if (this->LengthLimit != std::string::npos &&
(this->CurrentString.length() + 1 + this->NextObject.length() >
this->LengthLimit)) {
this->Strings.push_back(this->CurrentString);
this->CurrentString.clear();
this->Space = "";
}
// Separate from previous object.
this->CurrentString += this->Space;
this->Space = " ";
// Append this object.
this->CurrentString += this->NextObject;
}
void Done() { this->Strings.push_back(this->CurrentString); }
private:
std::string MaybeConvertToRelativePath(std::string const& obj)
{
if (!cmOutputConverter::ContainedInDirectory(
this->StateDir.GetCurrentBinary(), obj, this->StateDir)) {
return obj;
}
return cmOutputConverter::ForceToRelativePath(
this->StateDir.GetCurrentBinary(), obj);
}
std::vector<std::string>& Strings;
cmOutputConverter* OutputConverter;
cmStateDirectory StateDir;
std::string::size_type LengthLimit;
std::string CurrentString;
std::string NextObject;
const char* Space;
};
void cmMakefileTargetGenerator::WriteObjectsStrings(
std::vector<std::string>& objStrings, std::string::size_type limit)
{
cmMakefileTargetGeneratorObjectStrings helper(
objStrings, this->LocalGenerator,
this->LocalGenerator->GetStateSnapshot().GetDirectory(), limit);
for (std::string const& obj : this->Objects) {
helper.Feed(obj);
}
for (std::string const& obj : this->ExternalObjects) {
helper.Feed(obj);
}
helper.Done();
}
void cmMakefileTargetGenerator::WriteTargetDriverRule(
const std::string& main_output, bool relink)
{
// Compute the name of the driver target.
std::string dir =
this->LocalGenerator->GetRelativeTargetDirectory(this->GeneratorTarget);
std::string buildTargetRuleName = dir;
buildTargetRuleName += relink ? "/preinstall" : "/build";
buildTargetRuleName = this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetBinaryDirectory(), buildTargetRuleName);
// Build the list of target outputs to drive.
std::vector<std::string> depends;
depends.push_back(main_output);
const char* comment = nullptr;
if (relink) {
// Setup the comment for the preinstall driver.
comment = "Rule to relink during preinstall.";
} else {
// Setup the comment for the main build driver.
comment = "Rule to build all files generated by this target.";
// Make sure all custom command outputs in this target are built.
if (this->CustomCommandDriver == OnBuild) {
this->DriveCustomCommands(depends);
}
// Make sure the extra files are built.
depends.insert(depends.end(), this->ExtraFiles.begin(),
this->ExtraFiles.end());
}
// Write the driver rule.
std::vector<std::string> no_commands;
this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, comment,
buildTargetRuleName, depends,
no_commands, true);
}
void cmMakefileTargetGenerator::AppendTargetDepends(
std::vector<std::string>& depends)
{
// Static libraries never depend on anything for linking.
if (this->GeneratorTarget->GetType() == cmStateEnums::STATIC_LIBRARY) {
return;
}
// Loop over all library dependencies.
const char* cfg = this->LocalGenerator->GetConfigName().c_str();
if (cmComputeLinkInformation* cli =
this->GeneratorTarget->GetLinkInformation(cfg)) {
std::vector<std::string> const& libDeps = cli->GetDepends();
depends.insert(depends.end(), libDeps.begin(), libDeps.end());
}
}
void cmMakefileTargetGenerator::AppendObjectDepends(
std::vector<std::string>& depends)
{
// Add dependencies on the compiled object files.
std::string const& relPath =
this->LocalGenerator->GetHomeRelativeOutputPath();
for (std::string const& obj : this->Objects) {
std::string objTarget = relPath;
objTarget += obj;
depends.push_back(std::move(objTarget));
}
// Add dependencies on the external object files.
depends.insert(depends.end(), this->ExternalObjects.begin(),
this->ExternalObjects.end());
// Add a dependency on the rule file itself.
this->LocalGenerator->AppendRuleDepend(depends,
this->BuildFileNameFull.c_str());
}
void cmMakefileTargetGenerator::AppendLinkDepends(
std::vector<std::string>& depends, const std::string& linkLanguage)
{
this->AppendObjectDepends(depends);
// Add dependencies on targets that must be built first.
this->AppendTargetDepends(depends);
// Add a dependency on the link definitions file, if any.
if (cmGeneratorTarget::ModuleDefinitionInfo const* mdi =
this->GeneratorTarget->GetModuleDefinitionInfo(
this->GetConfigName())) {
for (cmSourceFile const* src : mdi->Sources) {
depends.push_back(src->GetFullPath());
}
}
// Add a dependency on user-specified manifest files, if any.
std::vector<cmSourceFile const*> manifest_srcs;
this->GeneratorTarget->GetManifests(manifest_srcs, this->ConfigName);
for (cmSourceFile const* manifest_src : manifest_srcs) {
depends.push_back(manifest_src->GetFullPath());
}
// Add user-specified dependencies.
this->GeneratorTarget->GetLinkDepends(depends, this->ConfigName,
linkLanguage);
}
std::string cmMakefileTargetGenerator::GetLinkRule(
const std::string& linkRuleVar)
{
std::string linkRule = this->Makefile->GetRequiredDefinition(linkRuleVar);
if (this->GeneratorTarget->HasImplibGNUtoMS(this->ConfigName)) {
std::string ruleVar = "CMAKE_";
ruleVar += this->GeneratorTarget->GetLinkerLanguage(this->ConfigName);
ruleVar += "_GNUtoMS_RULE";
if (const char* rule = this->Makefile->GetDefinition(ruleVar)) {
linkRule += rule;
}
}
return linkRule;
}
void cmMakefileTargetGenerator::CloseFileStreams()
{
delete this->BuildFileStream;
delete this->InfoFileStream;
delete this->FlagFileStream;
}
void cmMakefileTargetGenerator::CreateLinkScript(
const char* name, std::vector<std::string> const& link_commands,
std::vector<std::string>& makefile_commands,
std::vector<std::string>& makefile_depends)
{
// Create the link script file.
std::string linkScriptName = this->TargetBuildDirectoryFull;
linkScriptName += "/";
linkScriptName += name;
cmGeneratedFileStream linkScriptStream(linkScriptName);
linkScriptStream.SetCopyIfDifferent(true);
for (std::string const& link_command : link_commands) {
// Do not write out empty commands or commands beginning in the
// shell no-op ":".
if (!link_command.empty() && link_command[0] != ':') {
linkScriptStream << link_command << "\n";
}
}
// Create the makefile command to invoke the link script.
std::string link_command = "$(CMAKE_COMMAND) -E cmake_link_script ";
link_command += this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetCurrentBinaryDirectory(), linkScriptName),
cmOutputConverter::SHELL);
link_command += " --verbose=$(VERBOSE)";
makefile_commands.push_back(std::move(link_command));
makefile_depends.push_back(std::move(linkScriptName));
}
bool cmMakefileTargetGenerator::CheckUseResponseFileForObjects(
std::string const& l) const
{
// Check for an explicit setting one way or the other.
std::string const responseVar =
"CMAKE_" + l + "_USE_RESPONSE_FILE_FOR_OBJECTS";
if (const char* val = this->Makefile->GetDefinition(responseVar)) {
if (*val) {
return cmSystemTools::IsOn(val);
}
}
// Check for a system limit.
if (size_t const limit = cmSystemTools::CalculateCommandLineLengthLimit()) {
// Compute the total length of our list of object files with room
// for argument separation and quoting. This does not convert paths
// relative to CMAKE_CURRENT_BINARY_DIR like the final list will be, so the
// actual list will likely be much shorter than this. However, in the
// worst case all objects will remain as absolute paths.
size_t length = 0;
for (std::string const& obj : this->Objects) {
length += obj.size() + 3;
}
for (std::string const& ext_obj : this->ExternalObjects) {
length += ext_obj.size() + 3;
}
// We need to guarantee room for both objects and libraries, so
// if the objects take up more than half then use a response file
// for them.
if (length > (limit / 2)) {
return true;
}
}
// We do not need a response file for objects.
return false;
}
bool cmMakefileTargetGenerator::CheckUseResponseFileForLibraries(
std::string const& l) const
{
// Check for an explicit setting one way or the other.
std::string const responseVar =
"CMAKE_" + l + "_USE_RESPONSE_FILE_FOR_LIBRARIES";
if (const char* val = this->Makefile->GetDefinition(responseVar)) {
if (*val) {
return cmSystemTools::IsOn(val);
}
}
// We do not need a response file for libraries.
return false;
}
std::string cmMakefileTargetGenerator::CreateResponseFile(
const char* name, std::string const& options,
std::vector<std::string>& makefile_depends)
{
// Create the response file.
std::string responseFileNameFull = this->TargetBuildDirectoryFull;
responseFileNameFull += "/";
responseFileNameFull += name;
cmGeneratedFileStream responseStream(responseFileNameFull);
responseStream.SetCopyIfDifferent(true);
responseStream << options << "\n";
// Add a dependency so the target will rebuild when the set of
// objects changes.
makefile_depends.push_back(std::move(responseFileNameFull));
// Construct the name to be used on the command line.
std::string responseFileName = this->TargetBuildDirectory;
responseFileName += "/";
responseFileName += name;
return responseFileName;
}
cmLinkLineComputer* cmMakefileTargetGenerator::CreateLinkLineComputer(
cmOutputConverter* outputConverter, cmStateDirectory const& stateDir)
{
if (this->Makefile->IsOn("MSVC60")) {
return this->GlobalGenerator->CreateMSVC60LinkLineComputer(outputConverter,
stateDir);
}
return this->GlobalGenerator->CreateLinkLineComputer(outputConverter,
stateDir);
}
void cmMakefileTargetGenerator::CreateLinkLibs(
cmLinkLineComputer* linkLineComputer, std::string& linkLibs,
bool useResponseFile, std::vector<std::string>& makefile_depends)
{
std::string frameworkPath;
std::string linkPath;
std::string config = this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE");
cmComputeLinkInformation* pcli =
this->GeneratorTarget->GetLinkInformation(config);
this->LocalGenerator->OutputLinkLibraries(pcli, linkLineComputer, linkLibs,
frameworkPath, linkPath);
linkLibs = frameworkPath + linkPath + linkLibs;
if (useResponseFile &&
linkLibs.find_first_not_of(' ') != std::string::npos) {
// Lookup the response file reference flag.
std::string responseFlagVar = "CMAKE_";
responseFlagVar +=
this->GeneratorTarget->GetLinkerLanguage(this->ConfigName);
responseFlagVar += "_RESPONSE_FILE_LINK_FLAG";
const char* responseFlag = this->Makefile->GetDefinition(responseFlagVar);
if (!responseFlag) {
responseFlag = "@";
}
// Create this response file.
std::string link_rsp =
this->CreateResponseFile("linklibs.rsp", linkLibs, makefile_depends);
// Reference the response file.
linkLibs = responseFlag;
linkLibs += this->LocalGenerator->ConvertToOutputFormat(
link_rsp, cmOutputConverter::SHELL);
}
}
void cmMakefileTargetGenerator::CreateObjectLists(
bool useLinkScript, bool useArchiveRules, bool useResponseFile,
std::string& buildObjs, std::vector<std::string>& makefile_depends,
bool useWatcomQuote)
{
std::string variableName;
std::string variableNameExternal;
this->WriteObjectsVariable(variableName, variableNameExternal,
useWatcomQuote);
if (useResponseFile) {
// MSVC response files cannot exceed 128K.
std::string::size_type const responseFileLimit = 131000;
// Construct the individual object list strings.
std::vector<std::string> object_strings;
this->WriteObjectsStrings(object_strings, responseFileLimit);
// Lookup the response file reference flag.
std::string responseFlagVar = "CMAKE_";
responseFlagVar +=
this->GeneratorTarget->GetLinkerLanguage(this->ConfigName);
responseFlagVar += "_RESPONSE_FILE_LINK_FLAG";
const char* responseFlag = this->Makefile->GetDefinition(responseFlagVar);
if (!responseFlag) {
responseFlag = "@";
}
// Write a response file for each string.
const char* sep = "";
for (unsigned int i = 0; i < object_strings.size(); ++i) {
// Number the response files.
char rsp[32];
sprintf(rsp, "objects%u.rsp", i + 1);
// Create this response file.
std::string objects_rsp =
this->CreateResponseFile(rsp, object_strings[i], makefile_depends);
// Separate from previous response file references.
buildObjs += sep;
sep = " ";
// Reference the response file.
buildObjs += responseFlag;
buildObjs += this->LocalGenerator->ConvertToOutputFormat(
objects_rsp, cmOutputConverter::SHELL);
}
} else if (useLinkScript) {
if (!useArchiveRules) {
std::vector<std::string> objStrings;
this->WriteObjectsStrings(objStrings);
buildObjs = objStrings[0];
}
} else {
buildObjs = "$(";
buildObjs += variableName;
buildObjs += ") $(";
buildObjs += variableNameExternal;
buildObjs += ")";
}
}
void cmMakefileTargetGenerator::AddIncludeFlags(std::string& flags,
const std::string& lang)
{
std::string responseVar = "CMAKE_";
responseVar += lang;
responseVar += "_USE_RESPONSE_FILE_FOR_INCLUDES";
bool useResponseFile = this->Makefile->IsOn(responseVar);
std::vector<std::string> includes;
const std::string& config =
this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE");
this->LocalGenerator->GetIncludeDirectories(includes, this->GeneratorTarget,
lang, config);
std::string includeFlags = this->LocalGenerator->GetIncludeFlags(
includes, this->GeneratorTarget, lang, false, useResponseFile, config);
if (includeFlags.empty()) {
return;
}
if (useResponseFile) {
std::string const responseFlagVar =
"CMAKE_" + lang + "_RESPONSE_FILE_FLAG";
std::string responseFlag =
this->Makefile->GetSafeDefinition(responseFlagVar);
if (responseFlag.empty()) {
responseFlag = "@";
}
std::string name = "includes_";
name += lang;
name += ".rsp";
std::string arg = std::move(responseFlag) +
this->CreateResponseFile(name.c_str(), includeFlags,
this->FlagFileDepends[lang]);
this->LocalGenerator->AppendFlags(flags, arg);
} else {
this->LocalGenerator->AppendFlags(flags, includeFlags);
}
}
void cmMakefileTargetGenerator::GenDefFile(
std::vector<std::string>& real_link_commands)
{
cmGeneratorTarget::ModuleDefinitionInfo const* mdi =
this->GeneratorTarget->GetModuleDefinitionInfo(this->GetConfigName());
if (!mdi || !mdi->DefFileGenerated) {
return;
}
std::string cmd = cmSystemTools::GetCMakeCommand();
cmd =
this->LocalGenerator->ConvertToOutputFormat(cmd, cmOutputConverter::SHELL);
cmd += " -E __create_def ";
cmd += this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetCurrentBinaryDirectory(), mdi->DefFile),
cmOutputConverter::SHELL);
cmd += " ";
std::string objlist_file = mdi->DefFile + ".objs";
cmd += this->LocalGenerator->ConvertToOutputFormat(
this->LocalGenerator->MaybeConvertToRelativePath(
this->LocalGenerator->GetCurrentBinaryDirectory(), objlist_file),
cmOutputConverter::SHELL);
real_link_commands.insert(real_link_commands.begin(), cmd);
// create a list of obj files for the -E __create_def to read
cmGeneratedFileStream fout(objlist_file);
if (mdi->WindowsExportAllSymbols) {
for (std::string const& obj : this->Objects) {
if (cmHasLiteralSuffix(obj, ".obj")) {
fout << obj << "\n";
}
}
for (std::string const& obj : this->ExternalObjects) {
fout << obj << "\n";
}
}
for (cmSourceFile const* src : mdi->Sources) {
fout << src->GetFullPath() << "\n";
}
}