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357 lines
13 KiB
C++
357 lines
13 KiB
C++
/*=========================================================================
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Program: CMake - Cross-Platform Makefile Generator
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Module: $RCSfile$
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Language: C++
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Date: $Date$
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Version: $Revision$
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Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
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See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notices for more information.
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=========================================================================*/
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#ifndef cmTarget_h
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#define cmTarget_h
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#include "cmCustomCommand.h"
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class cmMakefile;
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class cmSourceFile;
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class cmGlobalGenerator;
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/** \class cmTarget
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* \brief Represent a library or executable target loaded from a makefile.
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*
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* cmTarget represents a target loaded from
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* a makefile.
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*/
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class cmTarget
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{
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public:
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cmTarget();
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enum TargetType { EXECUTABLE, STATIC_LIBRARY,
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SHARED_LIBRARY, MODULE_LIBRARY, UTILITY, GLOBAL_TARGET,
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INSTALL_FILES, INSTALL_PROGRAMS, INSTALL_DIRECTORY};
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static const char* TargetTypeNames[];
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enum CustomCommandType { PRE_BUILD, PRE_LINK, POST_BUILD };
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/**
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* Return the type of target.
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*/
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TargetType GetType()
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{
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return this->TargetTypeValue;
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}
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/**
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* Set the target type
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*/
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void SetType(TargetType f, const char* name);
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///! Set/Get the name of the target
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const char* GetName() {return this->Name.c_str();}
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/**
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* Indicate whether the target is part of the all target
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*/
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bool IsInAll() { return this->GetPropertyAsBool("IN_ALL"); }
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bool GetInAll() { return this->GetPropertyAsBool("IN_ALL"); }
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void SetInAll(bool f) {
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this->SetProperty("IN_ALL", (f) ?"TRUE" : "FALSE"); }
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///! Set the cmMakefile that owns this target
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void SetMakefile(cmMakefile *mf);
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cmMakefile *GetMakefile() { return this->Makefile;};
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/**
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* Get the list of the custom commands for this target
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*/
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std::vector<cmCustomCommand> &GetPreBuildCommands()
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{return this->PreBuildCommands;}
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std::vector<cmCustomCommand> &GetPreLinkCommands()
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{return this->PreLinkCommands;}
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std::vector<cmCustomCommand> &GetPostBuildCommands()
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{return this->PostBuildCommands;}
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/**
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* Get the list of the source lists used by this target
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*/
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std::vector<std::string> &GetSourceLists() {return this->SourceLists;}
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///! Return the list of frameworks being linked to this target
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std::vector<std::string> &GetFrameworks() {return this->Frameworks;}
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/**
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* Get the list of the source files used by this target
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*/
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std::vector<cmSourceFile*> &GetSourceFiles() {return this->SourceFiles;}
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/**
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* Get the list of the source files used by this target
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*/
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enum LinkLibraryType {GENERAL, DEBUG, OPTIMIZED};
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typedef std::vector<std::pair<std::string,LinkLibraryType> >
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LinkLibraryVectorType;
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const LinkLibraryVectorType &GetLinkLibraries() {
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return this->LinkLibraries;}
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const LinkLibraryVectorType &GetOriginalLinkLibraries()
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{return this->OriginalLinkLibraries;}
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/**
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* Clear the dependency information recorded for this target, if any.
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*/
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void ClearDependencyInformation(cmMakefile& mf, const char* target);
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// Check to see if a library is a framework and treat it different on Mac
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bool AddFramework(const std::string& lib, LinkLibraryType llt);
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void AddLinkLibrary(cmMakefile& mf,
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const char *target, const char* lib,
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LinkLibraryType llt);
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void AddLinkLibrary(const std::string& lib,
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LinkLibraryType llt);
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void MergeLinkLibraries( cmMakefile& mf, const char* selfname,
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const LinkLibraryVectorType& libs );
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const std::vector<std::string>& GetLinkDirectories();
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void AddLinkDirectory(const char* d);
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/**
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* Set the path where this target should be installed. This is relative to
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* INSTALL_PREFIX
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*/
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std::string GetInstallPath() {return this->InstallPath;}
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void SetInstallPath(const char *name) {this->InstallPath = name;}
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/**
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* Set the path where this target (if it has a runtime part) should be
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* installed. This is relative to INSTALL_PREFIX
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*/
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std::string GetRuntimeInstallPath() {return this->RuntimeInstallPath;}
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void SetRuntimeInstallPath(const char *name) {
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this->RuntimeInstallPath = name;}
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/**
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* Get/Set whether there is an install rule for this target.
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*/
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bool GetHaveInstallRule() { return this->HaveInstallRule; }
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void SetHaveInstallRule(bool h) { this->HaveInstallRule = h; }
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/**
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* Generate the SourceFilesList from the SourceLists. This should only be
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* done once to be safe.
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*/
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void GenerateSourceFilesFromSourceLists(cmMakefile &mf);
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/** Add a utility on which this project depends. A utility is an executable
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* name as would be specified to the ADD_EXECUTABLE or UTILITY_SOURCE
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* commands. It is not a full path nor does it have an extension.
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*/
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void AddUtility(const char* u) { this->Utilities.insert(u);}
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///! Get the utilities used by this target
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std::set<cmStdString>const& GetUtilities() { return this->Utilities; }
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void AnalyzeLibDependencies( const cmMakefile& mf );
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///! Set/Get a property of this target file
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void SetProperty(const char *prop, const char *value);
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const char *GetProperty(const char *prop);
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bool GetPropertyAsBool(const char *prop);
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/** Get the directory in which this target will be built. If the
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configuration name is given then the generator will add its
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subdirectory for that configuration. Otherwise just the canonical
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output directory is given. */
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const char* GetDirectory(const char* config = 0);
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/** Get the location of the target in the build tree for the given
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configuration. This location is suitable for use as the LOCATION
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target property. */
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const char* GetLocation(const char* config);
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/**
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* Trace through the source files in this target and add al source files
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* that they depend on, used by the visual studio generators
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*/
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void TraceVSDependencies(std::string projName, cmMakefile *mf);
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///! Return the prefered linker language for this target
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const char* GetLinkerLanguage(cmGlobalGenerator*);
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///! Return the rule variable used to create this type of target,
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// need to add CMAKE_(LANG) for full name.
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const char* GetCreateRuleVariable();
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/** Get the full name of the target according to the settings in its
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makefile. */
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std::string GetFullName(const char* config=0, bool implib = false);
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void GetFullName(std::string& prefix,
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std::string& base, std::string& suffix,
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const char* config=0, bool implib = false);
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/** Get the full path to the target according to the settings in its
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makefile and the configuration type. */
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std::string GetFullPath(const char* config=0, bool implib = false);
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/** Get the names of the library needed to generate a build rule
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that takes into account shared library version numbers. This
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should be called only on a library target. */
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void GetLibraryNames(std::string& name, std::string& soName,
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std::string& realName, std::string& impName,
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const char* config);
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/** Get the names of the library used to remove existing copies of
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the library from the build tree either before linking or during
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a clean step. This should be called only on a library
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target. */
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void GetLibraryCleanNames(std::string& staticName,
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std::string& sharedName,
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std::string& sharedSOName,
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std::string& sharedRealName,
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std::string& importName,
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const char* config);
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/** Get the names of the executable needed to generate a build rule
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that takes into account executable version numbers. This should
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be called only on an executable target. */
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void GetExecutableNames(std::string& name, std::string& realName,
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const char* config);
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/** Get the names of the executable used to remove existing copies
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of the executable from the build tree either before linking or
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during a clean step. This should be called only on an
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executable target. */
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void GetExecutableCleanNames(std::string& name, std::string& realName,
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const char* config);
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/**
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* Compute whether this target must be relinked before installing.
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*/
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bool NeedRelinkBeforeInstall();
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bool HaveBuildTreeRPATH();
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bool HaveInstallTreeRPATH();
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std::string GetInstallNameDirForBuildTree(const char* config);
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std::string GetInstallNameDirForInstallTree(const char* config);
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private:
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/**
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* A list of direct dependencies. Use in conjunction with DependencyMap.
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*/
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typedef std::vector<cmStdString> DependencyList;
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/**
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* This map holds the dependency graph. map[x] returns a set of
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* direct dependencies of x. Note that the direct depenencies are
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* ordered. This is necessary to handle direct dependencies that
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* themselves have no dependency information.
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*/
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typedef std::map< cmStdString, std::vector< cmStdString > > DependencyMap;
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/**
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* Maps a library name to its internal structure
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*/
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typedef std::map< cmStdString, std::pair<cmStdString,LinkLibraryType> >
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LibTypeMap;
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/**
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* Inserts \a dep at the end of the dependency list of \a lib.
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*/
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void InsertDependency( DependencyMap& depMap,
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const cmStdString& lib,
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const cmStdString& dep );
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/*
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* Deletes \a dep from the dependency list of \a lib.
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*/
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void DeleteDependency( DependencyMap& depMap,
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const cmStdString& lib,
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const cmStdString& dep );
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/**
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* Emits the library \a lib and all its dependencies into link_line.
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* \a emitted keeps track of the libraries that have been emitted to
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* avoid duplicates--it is more efficient than searching
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* link_line. \a visited is used detect cycles. Note that \a
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* link_line is in reverse order, in that the dependencies of a
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* library are listed before the library itself.
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*/
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void Emit( const std::string& lib,
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const DependencyMap& dep_map,
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std::set<cmStdString>& emitted,
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std::set<cmStdString>& visited,
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std::vector<std::string>& link_line );
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/**
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* Finds the dependencies for \a lib and inserts them into \a
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* dep_map.
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*/
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void GatherDependencies( const cmMakefile& mf, const std::string& lib,
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DependencyMap& dep_map );
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const char* GetSuffixVariableInternal(TargetType type, bool implib);
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const char* GetPrefixVariableInternal(TargetType type, bool implib);
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std::string GetFullNameInternal(TargetType type, const char* config,
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bool implib);
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void GetFullNameInternal(TargetType type, const char* config, bool implib,
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std::string& outPrefix, std::string& outBase,
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std::string& outSuffix);
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void GetLibraryNamesInternal(std::string& name,
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std::string& soName,
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std::string& realName,
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std::string& impName,
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TargetType type,
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const char* config);
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void GetExecutableNamesInternal(std::string& name,
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std::string& realName,
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TargetType type,
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const char* config);
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// Use a makefile variable to set a default for the given property.
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// If the variable is not defined use the given default instead.
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void SetPropertyDefault(const char* property, const char* default_value);
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private:
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std::string Name;
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std::vector<cmCustomCommand> PreBuildCommands;
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std::vector<cmCustomCommand> PreLinkCommands;
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std::vector<cmCustomCommand> PostBuildCommands;
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std::vector<std::string> SourceLists;
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TargetType TargetTypeValue;
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std::vector<cmSourceFile*> SourceFiles;
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LinkLibraryVectorType LinkLibraries;
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LinkLibraryVectorType PrevLinkedLibraries;
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bool LinkLibrariesAnalyzed;
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bool LinkDirectoriesComputed;
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std::vector<std::string> Frameworks;
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std::vector<std::string> LinkDirectories;
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std::vector<std::string> ExplicitLinkDirectories;
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bool HaveInstallRule;
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std::string InstallPath;
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std::string RuntimeInstallPath;
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std::string Directory;
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std::string Location;
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std::set<cmStdString> Utilities;
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bool RecordDependencies;
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std::map<cmStdString,cmStdString> Properties;
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LinkLibraryVectorType OriginalLinkLibraries;
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// The cmMakefile instance that owns this target. This should
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// always be set.
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cmMakefile* Makefile;
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};
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typedef std::map<cmStdString,cmTarget> cmTargets;
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class cmTargetSet: public std::set<cmStdString> {};
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class cmTargetManifest: public std::map<cmStdString, cmTargetSet> {};
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#endif
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